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Preview KOTOR II hands-on impressions at IGN

Vault Dweller

Commissar, Red Star Studio
Developer
Joined
Jan 7, 2003
Messages
28,023
Tags: Obsidian Entertainment; Star Wars: Knights of the Old Republic 2: The Sith Lords

<a href=http://pc.ign.com>IGN</a> posted one of the most <a href=http://pc.ign.com/articles/514/514081p1.html?fromint=1>useless hands-on impressions</a> I've ever seen. Basically, everything is just like in <a href=http://www.bioware.com/games/knights_old_republic>KotOR</a>. Big surprise there. Anyway, here is a snipet:
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<blockquote>The demo pits you against a series of droids, none of them particularly exciting, but all of the cool touches from the original are back. Talking to NPCs, you have the choice between several lines of dialogue and it's easy to earn Light or Dark Side points, depending on your response. Droids can be scavenged for parts and you can rebuild disabled droids to do your bidding.
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Navigating menus is the same as before. Using the D-Pad on Xbox, you move through the icon list on the bottom of the screen through the different types of weapons, items, and Force powers. You can quickly switch from a lightsaber to your ranged weapon from the menu and combat is just as quick and easy as in the first game. In fact, there's little here that isn't reminiscent of the original, and that's not a bad thing</blockquote>KOTOR II: More of the same
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Spotted at: <A HREF="http://www.rpgdot.com">RPG Dot</A>
 

Flink

Liturgist
Joined
Dec 17, 2002
Messages
220
Location
Tarant
I doubt it, unless they've beefed up the blasters... Which I also doubt...
 

Transcendent One

Liturgist
Joined
Nov 21, 2003
Messages
781
Location
Fortress of Regrets
If you are one of the poor souls who took blaster proficiency over melee, yes. But then if you're smart you'd quicky restart the game specializing in melee instead. I mean we all know scrap metal is cooler than a high tech blaster.
 

Flink

Liturgist
Joined
Dec 17, 2002
Messages
220
Location
Tarant
If you are one of the poor souls who took blaster proficiency over melee, yes. But then if you're smart you'd quicky restart the game specializing in melee instead.

That's exacly what I was forced to do. :lol:
 

Nightjed

Liturgist
Joined
Jan 27, 2004
Messages
675
Location
Wasteland
Flink said:
I doubt it, unless they've beefed up the blasters... Which I also doubt...

thats not enough for blasters to be useful considering that its almost impossible to stay away from melee range
 

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