The launch seems to be pretty much in line with the technical competence they've displayed in the past.
As good as Diablo 2?
I agree.I hate that shitty writing and story is just something we accept in games now
Item trading and party play, maybe also chat.is there any advantage to play online, if I'm playing solo af anyways? some "cycle" bullshit I'm missing out on? otherwise I'll just settle on offline...
Did not have this issue yesterday, have you tried dragging skills to it?Right mouse button is bugged atm, you should be able to assign skill there. It worked well in previous beta. Just FYI for all new players, as this is frustrating as hell, as many of the melee skills should be assigned to RMB
Yeah, this worked yesterday (at least for me, and offline).Did not have this issue yesterday, have you tried dragging skills to it?Right mouse button is bugged atm, you should be able to assign skill there. It worked well in previous beta. Just FYI for all new players, as this is frustrating as hell, as many of the melee skills should be assigned to RMB
Right mouse button is bugged atm, you should be able to assign skill there. It worked well in previous beta. Just FYI for all new players, as this is frustrating as hell, as many of the melee skills should be assigned to RMB
Acolyte in general is a bit underwhelming. Both Necromancer and Lich are powerful, but Necro is a minion mastery and those are very rarely dynamic and interesting in hack and slashers, while Lich is very one-note and the entire mastery revolves around Death Seal and Reaper Form (which still looks terrible, those dual sickles don't work). What I'd do for Necro is implement Guild Wars 1's idea of the minions decaying over time, so you have to either dedicate some skills into keeping them alive or having enough mana regen (somehow, maybe having mana leeching skills) to keep raising them.
Not going to change something that's perfect.Right mouse button is bugged atm, you should be able to assign skill there. It worked well in previous beta. Just FYI for all new players, as this is frustrating as hell, as many of the melee skills should be assigned to RMB
Let me just say that I'm a big fan of your lizard and the fact that you never fucking change it
I like necromancer, I'm p much the target audience for that class, and some of the minions do decay (zombie, wraith, abomination), you can also use them as ammo via sacrifice and there are nodes on other skills that consume them for effects.Acolyte in general is a bit underwhelming. Both Necromancer and Lich are powerful, but Necro is a minion mastery and those are very rarely dynamic and interesting in hack and slashers, while Lich is very one-note and the entire mastery revolves around Death Seal and Reaper Form (which still looks terrible, those dual sickles don't work). What I'd do for Necro is implement Guild Wars 1's idea of the minions decaying over time, so you have to either dedicate some skills into keeping them alive or having enough mana regen (somehow, maybe having mana leeching skills) to keep raising them.