We'll start with a hasty translation of the horrible
fanfic prologue,
Die Vorgeschichte, from the manual.
PROLOGUE
After the successful destruction of Sky Boulevard in 2395 -- which did away not only with the leader of the dictatorial system, General Noth, but also with the entire armed forces of the Raphastra System -- a new government, led by Jerome Doir, was established. The few army units faithful to the old regime and stationed on other planets at the time of Sky Boulevard's destruction were soon compelled to surrender. In the next three years Jerome Doir, with the help of his right hand man Gabriel Wostoc, managed to almost abolish the bureacracy network, and the communication between the people and the government was restored. The free elections that followed endorsed Jerome Doir for the work he had done, and he was appointed the first free president of the Upper House in Penthe.
From the interstellar perspective, Raphastra System started to increasingly regain recognition and influence, not least thanks to the actions of the Whale's crew.
Grotley, Kingcomrade, Mrowaksu and Korenzel, who spent their last money on the dilapidated spaceship, have since the destruction of Sky Boulevard been hailed as heroes throughout the star system. Thanks to the brisk trade they conducted with the help of the Whale, they have been travelling around the entire Raphastra System, welcomed everywhere. The Whale's characteristic shape was now recognized on many planets, connected as it was with our crew and the overthrow of the dictatorship. The media also did everything they could to raise the level of the four heroes' publicity even further. All that helped the four to substantially increase their wealth over the years.
Having already several million credits in their account, the group decided to acquire a powerful Hyper-engine that would make interstellar flights possible, allowing them to return home. The device, however, cost a fortune, and even the tremendous amount of money they had did not suffice to cover the price tag. Luckily for the crew, several banks generously offered them credit.
With the help of the new-fangled engine, the crew could now travel to the remotest star systems in no time. The first thing they did was take a vacation and visit different planets to get a picture of the galaxy. However, even though the four space traders enjoyed great recognition everywhere, they were soon to discover that their bank credit had its limits. And so they were forced, after more than two years of leave, to start their trade operations again. But even with their hard work and business links with orbit dealers, they couldn't quickly do away with the large mountain of debt, as the interest rates were quite high.
(This bit is extremely amusing as we could easily make millions of credits in no time in the previous game.)
Over the next few years, human technology made enormous progress and the interstellar trade relations between humans and alien races were extended. In 2396 a new solar system, the Gollyg System, was discovered. The system has 5 planets (Olly, Imorin, Naggly, Bios and Remly), Bios being the main one. The residents, called Bettah, are small, stocky creatures with a thick, round head. Their forehead and cheek bones are especially pronounced, with eye sockets seated deep in their bony skull. Their eyes glow red and stand in stark contrast to the blue body. Since the Bettah carry a tremendous amount of about 15 liters of blood in their relatively small bodies, their skin glows blue. They specialize mostly in technical abilities, and even though they are roughly on the same technical level as humans, they had reached this intellectual horizon several decades before humans did.
Yet another race was discovered in 2398 in a remote system. The race was called Xartorgena, after their capital planet Xartor. The Xartorgena are among the most intelligent creatures that live in the systems known to us. Many of them earn their living by trading in all sorts of goods throughout the entire universe.
Grotley, Kingcomrade, Mrowaksu and Korenzel immediately came in close contact with the newly discovered alien species. They got along especially well with a small group of Bettah who they once helped out of a jam when the latter were stuck in a time warp.
(So the Bettah are those aliens we encountered in the first game and gave the flower pot to, and helping them out is apparently part of the series' canon.)
As time went by and their interstellar trade contacts grew, the crew finally managed to repay their debt, just in time before the banks could sue them. However, the last payment done, they went bankrupt again. Without seed money they could not even accept trade orders or buy new goods.
"Hey, Kingcomrade!" Grotley shouted from the cockpit to the cargo hold. "When do we meet this guy?"
"At eleven o'clock," came the quiet reply.
"We should hurry, then, the landing will take some time", said Korenzel as he checked the technical equipment.
"If we manage to secure this deal, we'll come off a bit better financially."
An acquaintance told Kingcomrade the address of a company that traded in questionable goods. Short on money even for fuel, the crew immediately contacted the company and made an appointment. Soon they were already on their way to Snemise, the planet where the office in question was located.
"Where the hell is this house already?" asked Korenzel as they wasted more than an hour wandering through the narrow streets of an outer suburb.
"Hey, I only made an appointment, I can't know everything!" said Kingcomrade, somewhat irritated.
"Ah, this must be it! 143a Senton Road," exclaimed Mrowaksu, pleased at having discovered the building.
"OK, let's go in," said Korenzel and entered the main door.
They headed to the top floor and entered a spacious office. The secretary was waiting for them and led them into a sizable meeting room.
A little later a large, strongly built person appeared with a smoldering cigar in his mouth, who introduced himself as Mr. Gomez.
After a brief formal welcome Mr. Gomez came straight to the point.
"Gentlemen, as you surely know, in our company we frequently have customers who entrust us with 'sensitive' goods for transportation," he put an emphasis on the word 'sensitive'.
"We in our turn direct them to specific carriers. In this case, the carrier is you! Provided you accept this job, we will pay you very well."
"But what happens if these 'sensitive products' are discovered at customs?" asked Kingcomrade cautiously.
"Ah, that isn't our problem, you see, as long as you deliver the goods. How you go about that is up to you," replied Mr. Gomez dryly.
(This dialogue is killing me.)
"Fine, but how much do we get?" asked Korenzel, always the first to care about the crew's finances.
"If you take the cargo today aboard your ship and deliver it in a week at the latest to our office on Antolos, you will receive half a million credits," said Mr. Gomez.
"It's a deal!" said Mrowaksu, after exchanging glances with the other three and seeing that all were in agreement.
"What kind of goods are we talking here?" he added inquiringly.
"Nothing special, just a few tons of radioactive material. But our customer needs it for secret research. Unfortunately, he cannot carry large quantities of radioactive material to Antolos without coming in conflict with the authorities. That's why we take care of the transportation," said Mr. Gomez, still relishing his cigar. "But keep in mind that under no circumstances you may take longer than 8 days to have the goods delivered safely to Antolos."
"Yes, we know that, and we won't disappoint you", replied the four in unison.
"Good. We will refuel your ship so you can reach Antolos. In addition, we will pay you some of the money in advance -- with the rest coming on delivery," added Mr. Gomez, handing them the contracts and the pen.
Korenzel and Mrowaksu read the contracts carefully and, after making sure everything was in order, signed them. Mr. Gomez also signed the contracts and served the party some refreshments.
Enthusiastic, the four left the office and made their way to the docks to load the cargo on the ship.
"In the shipping documents, we can simply declare any other commodity," suggested Grotley.
"Then we must hope no one at customs decides to check out the containers", chimed in Mrowaksu, the most cautious member of the crew.
"Oh, come on. The custom officers won't care, especially if we slip them a little something..."
"Yes, that's right," said Kingcomrade. "I never had problems with illegal goods."
"With a little loose cash we can convince the customs officer in a delicate situation like this to turn a blind eye."
After a short walk they returned to the Whale, where a small group of dock workers was waiting for them. A beefy man came forward to speak.
"We can begin loading the cargo," he said.
"Good," answered Mrowaksu quickly as he opened the entrance to the cargo hold and the beaming docks with his key card. These special docks are provided for the loading and unloading of ships. On the planet, the goods are loaded in special beaming chambers and then beamed up to the spacecraft. Later, during the unloading, the goods are beamed down to customs and monitored by customs officers.
"Bring the chests into the beaming room, we'll take care of the rest."
About half an hour later everything was loaded, and the four examined the large crates neatly stacked in the back of the cargo hold.
"Alright, let's now 'correct' the freight documents a bit," announced Mrowaksu, looking through the folder.
"Then I guess you don't need our help anymore," said Korenzel. "I and Grotley will prepare the ship for take-off."
"Yeah, go ahead, I'll sort it out, " said Mrowaksu and went towards the cockpit.
"Just look at this!" said Mrowaksu, delighted, as he showed the forged documents to Kingcomrade.
"Good job, Mrowaksu!" exclaimed Kingcomrade, examining the documents. "Really good! You've outdone yourself. "
"I don't think they're going to notice anything," said Mrowaksu. "So off we go. "
He summoned the other two members of the crew over the radio.
"Actually, we could make a little side trip to Securon and relax in the local arcades a bit," suggested Kingcomrade as he examined the programmed course to the main planet of Chemata System, Antolos. "We need only four days to get there, which means we can easily spend two days on Securon. It's on our way."
"An excellent idea! With the money we have received from Mr. Gomez, we can finally relax a bit," said Korenzel, always enthusiastic for spontaneous ideas.
"Well, you may be correct," replied Mrowaksu, "but keep in mind we must by all means do our job in time."
"Sure, that goes without saying. But certainly we can allow ourselves a little entertainment after all this time, right?" added Grotley.
No sooner said than done.
Kingcomrade reprogrammed the course for the new target planet: Securon. In due time they arrived to the main planet of the Niomir system. Having parked the Whale in orbit, the crew of four beamed down to the capital and immediately started having fun. Being a paradise for gamblers and fun lovers of all kinds, Securon can offer something to everyone. It wasn't therefore surprising that the Whale's crew lingered a little longer than planned on Securon, without paying too much attention to the delivery term.
It is only when they were already a day overdue that they finally tore themselves away from the city's wonderful atmosphere and went back on board...
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Fuck, I can't believe I've actually translated this shit. Stay tuned for the character generation process! I'll start this game with a new party, for reasons explained at the end of the WV1 LP. The new party members are Azira's, Orgasm's, MMXI's, and spekkio's characters, and I expect you four to voice your class and other preferences, etc., after I've explained this game's character creation mechanics.