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In Progress Let's play Berwick Saga (PS2 Strategy-RPG from the director of Fire Emblem 1-5)

Elthosian

Arcane
Joined
Mar 14, 2012
Messages
1,145
koqmoOv.png


:salute:
 

Elthosian

Arcane
Joined
Mar 14, 2012
Messages
1,145
NIce.

What do you like and hate about the game, friend?

Who are your favorite characters in story?

I honestly liked most of it and would say it really is the best SRPG ever made by a fair margin. The game has pretty much no filler, except for maybe the armored dude every character fills a role and the same goes for most objects. The crafting system is a delight in how many actually useful things it gives you as a reward for pursuing side-objectives. Other games will have you collect materials like an idiot to get Iron Sword++, Berwick gets you magically imbued swords, multi-fire crossbows, repair items, some of the best spell orbs you could get, damn.

Mission design is also top-notch; Kaga went bananas with this one; there is way too much variety in it, from escape to escort to rush to siege missions of all kinds. It really blows stuff like Fire Emblem Three Houses out of the water. That and the way all story events come together naturally really makes you look forward to 'exploring' the city and taking care of all these citizens' grievances, unlike many other SRPGs whose side-content feels too artificial and rigid.

Favorite characters? I'd say Ward and Czene are pretty well developed through the first half of the game when Reese is still too busy trying to not get thrown into a cell. Tianna is also fairly endearing and a great plot device to get the player connected to the side-content without making you feel like your army commander wastes a lot of time on petty things.

Stuff I didn't like? Definitely the way so many impactful systems are not exposed appropriately to the player, especially happiness and promotion requirements. I was lucky I got to read a bit of this LP before diving too deep into the game, but the fact you get to recruit people by bringing them along often and making them happy really was the biggest draw for me to use a lot of different unitsand I can see players going in blind and missing that fact thus depriving themselves of the joy that is trying out different strategies for each mission.

Anyway, it's a minor thing compared to everything else. This is the closest a game can get to being perfect.
 

Endemic

Arcane
Joined
Jul 16, 2012
Messages
4,422
Looks like I need to reupload several chapters before I resume chapter 10... Anyone want to recommend a good image host?
 

Elthosian

Arcane
Joined
Mar 14, 2012
Messages
1,145
Looks like I need to reupload several chapters before I resume chapter 10... Anyone want to recommend a good image host?

Maybe postimages? I've seen it mentioned as decent for a couple of years now.
 

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