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In Progress Let's play Disciples of Steel

kofeur

Liturgist
Joined
Jan 12, 2011
Messages
134
Another outpost?

Thanks for the feedback!

And let's continue:

Before going on to the next mission, let's equip ourselves a bit better

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I got perfect weapons for everybody apart the ranger who gets a terrific heavy crossbow (couldn't find the highest quality for missile weapons yet)

Ok, we're in Hollengard (city of dwarves), let's drop by the ruler who will only speak with skilled fighters.

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We actually get experience for that!

Anyway our (next) mission...

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...involves another outpost

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Yep! sounds right!

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Orcs are quite sophisticated about their hobbies...

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While some orcs have fun, others are slaving away

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My first skeletons!

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They're not tough...

This outpost has quite a variety in term of enemies

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Yep they're supposed to be tough for my team

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But that's if we forget about my monk...

This game is full of secret doors...

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I wonder what's the point of hiding this part

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I couldn't find anything, maybe it's for later?

As we explore the outpost we find a door...

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We'll answer with the force!!

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...Or maybe it was a bad idea

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This fight is impossible for my current party

The walls are quite flat...

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Interesting... I like these small descriptions that add a bit of credibility to these outposts

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oh? This is the sound of bats

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It managed to survive the full attacks of my knight armed with a good weapon!

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No wonder I had trouble before with the 'clean the tower' mission!

We meet some new enemies...

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These guys are well equipped... They carry 'terrific' weapons the level of quality just below 'perfection' which is the best. Thankfully my warriors are well equipped and make short work of them. This outpost is starting to feel a bit too high in level for a second mission... Well, maybe because it's for the dwarves...

Ouch!

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Need to increase my perception and disarm/pick skills!

hmm... who can that be?

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What is that? A golem?

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It was a frost giant. I only managed to kill him because I managed to stun him with my monk! That was a tricky fight!

And we find a key

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We will avenge you brother!

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The other one didn't survive that long...

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...but left us a nice shield

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Ok we have the password

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This door leads to stairs that lead to a lower floor where we find a lot of locked doors

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Let's kill the traitors!

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This trap is inescapable. One way to cheat and limit damage is to dismiss all the characters and leave the one with the best body development and dodge skills to take the damage

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Yep he handled it well!

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What's behind that door?

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Ah ok...

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Let's try our luck with this fight

A good way to get an idea on enemies is their attitudes: the fire giant is definitely superior to my team

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The Ettin is at a level close to my party

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And if the enemies are apprehensive like orcs are to my party, that means they're under-leveled and easy to kill

Clearly over-leveled...

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The fire giant basically killed all my characters in one hit and I couldn't even touch him. This dungeon is definitely too difficult for my party... Will need to come back later.

I wonder if I was in the right dungeon... Even though it is to the north of Hollengard like the king said... I take a look around...

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...and find another entrance very close to the dungeon that just destroyed my party!

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Yet another outpost

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This one seems to be the right one

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Is it the right one? I don't know yet for sure, but I'll explore it when I get the chance! :)
 

lightbane

Arcane
Joined
Dec 27, 2008
Messages
10,556
So, is there some sort of main quest around, or are you supposed to ask every city ruler for quests until you complete the game?

HwwmF.jpg


Since when are orks intelligent enough to play power??
 

kofeur

Liturgist
Joined
Jan 12, 2011
Messages
134
lightbane said:
So, is there some sort of main quest around, or are you supposed to ask every city ruler for quests until you complete the game?

Since when are orks intelligent enough to play power??

The main quest is to get all the countries united against the dark forces and win the upcoming war. You can either do quests to get a good reputation with the rulers or you can attempt to overthrow them. You can also try to conquer them once you control a country yourself. At least that's what I know so far.

Crooked Bee said:
My, he's quite a sight!

Yeah, he's definitely the most impressive enemy I've encountered so far, much better looking that his frost cousin :)
 

lightbane

Arcane
Joined
Dec 27, 2008
Messages
10,556
kofeur said:
lightbane said:
So, is there some sort of main quest around, or are you supposed to ask every city ruler for quests until you complete the game?

Since when are orks intelligent enough to play power??

The main quest is to get all the countries united against the dark forces and win the upcoming war. You can either do quests to get a good reputation with the rulers or you can attempt to overthrow them. You can also try to conquer them once you control a country yourself. At least that's what I know so far.

:incline: Well, you know what you have to do sooner or later...
 

MMXI

Arcane
Joined
Apr 28, 2011
Messages
2,196
Nice update! Much better. Hopefully you are in the right dungeon now. I thought you were updating at the weekends so I only checked on Sunday evening.
 

kofeur

Liturgist
Joined
Jan 12, 2011
Messages
134
lightbane said:
:incline: Well, you know what you have to do sooner or later...

Probably later, you really need to be at a high level to pull off something like that :)

MMXI said:
Nice update! Much better. Hopefully you are in the right dungeon now. I thought you were updating at the weekends so I only checked on Sunday evening.

Yeah I play mainly on the weekends, but my update is not always ready on time, so I sometimes finish it during the week
 

kofeur

Liturgist
Joined
Jan 12, 2011
Messages
134
Yet another outpost

Good to be back in yet another outpost. The orcs take their role seriously

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Weird entrance layout

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It was an entrance to the dining hall, how... delightful

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Let's look at how our ennemies feel, he doesn't feel superior anymore?

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Ok let's start the battle!

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Our magician packs a mean punch!

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Not bad punk!

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Seems that a few hits shaked this guys motivation

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This is a fun part in this game. The ennemies are subject to morale as opposed to my party. As more and more of their numbers fall, they start being nervous. And the weaker ennemies freeze or just run away.

And they should run away...

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I think I should add some minimal armor skill to my monk... I think it combines with dodging

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Didn't even finish bandaging everybody when I get assaulted!

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Never fight with a cornered monk

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The game remembers you were trying to heal and the menu pops automatically after the battle is finished

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Behind a secret door

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yet more bats

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They were carrying gold and silver... I didn't know bats were attracted to shiny things...

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Wow this outpost is crawling with orcs!

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Remember what I was saying about morale?

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At the end of the corridor another secret door

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Found another secrtet door yet by mistake!

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My party is quite scary it seems!

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Back to square one... I wonder what the architect was thinking when he made 2 parallel corridors...

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Oh, new ennemies. I like the amount of poison they use

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He may seems alone, but there was another one hiding. Monsters and characters hiding are completely invisible

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Oh, there is a huge army guarding this door

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And one of them starts the battle in the middle of my party!

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Oups

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Found out later that if I have the money on 'autopool', nobody can carry anymore coins. So I needed to switch off autopool to be able to carry more money. Autopool automatically switches all the party's money to the character that is selected.

There are a bunch of rooms behind the door

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Oh a room for jabberlings, but the leader is a wolfwarrior...

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Interesting...

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But the door is locked

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I've searched but haven't found anything...

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Not even a secret door

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On the other side there is a treasure it appeared automatically when I stepped on the tile. I wonder if the search function has any use

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I wonder what that is for... It might be a quest item.

hmm... interesting description of the ennemy

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ah! it's these guys!

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Another interesting description

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I miss text descriptions in games...

With all this entrance he didn't even handle my monks full attacks

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My monk has now 4 attacks. If I remember correctly, you can have up to 5 attacks

oh rats! I like their design :)

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They didn't last long...

And going back to the dining hall's last door, we find

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Yeah, even the cook is armed! I guess he must need some heavy equipment to cut, smash and burn whatever the troups eat

Ok, let's go to that door I forgot and we find

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That fight was quickly finished... he didnt have a fire giant helping him... Anyway in a corner of the room we find:

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This looks interesting

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It adds 10 points to perception when you equip it, cool!

This is all good, but I didn't find the hammer... yet
 

kofeur

Liturgist
Joined
Jan 12, 2011
Messages
134
Sorry for the long wait, but I'm finally back. There is another update that I need to write, which I'll try to post by tomorrow. I've played these section some time ago so the flow suffered a bit from it. Hope you can still follow it well enough :)
 

kofeur

Liturgist
Joined
Jan 12, 2011
Messages
134
Before we go on chasing that hammer, let's tie a few loose ends:

My monk has a personal battle to fight, so he goes back to the dungeon where we found that beast that reaked of death. First obstacle

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Ok it was only a random encounter...

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Yep, they were easy let's move on...

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Fun dungeon design!

Here we are again

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This is my monks quest! To fight death in the eyes with only his fists!

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That wasn't so much of a challenge... yet the smell still clings to the place

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While we're in this interlude, let's go kill these giant bat that gave us trouble it the island at the beginning of the game:

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With my improved team, it went quite fast... But still the gargantuan bats pack a mean punch

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Still let's report our success

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Next mission

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But we'll leave that for much later as I plan to find that hammer and continue with the quest line in Hollengard for now.
 

MMXI

Arcane
Joined
Apr 28, 2011
Messages
2,196
Awesome! I thought this would be abandoned. A great couple of updates. More please!
 

kofeur

Liturgist
Joined
Jan 12, 2011
Messages
134
Crooked Bee

Yes it's back! Sorry for the delays!

MMXI

Never abandoned... just delayed

I have actually a few update to write as I'm abit further ahead, next one in a few hours!
 

kofeur

Liturgist
Joined
Jan 12, 2011
Messages
134
The Fleeting Hammer

Ok, having explored the area a bit further north, I find another dungeon... is it the the one I've been looking for?

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Hmm... interesting

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Seems like Poker is a popular activity among orcs

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While some were having fun, others were suffering in the next room

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And further down...

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It seems the more you go up in the ranks the more well spoken you become

Unfortunately our disciples are not that refined

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Targeted face smashing

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Not all rooms are well maintained

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And in these places you find

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But even an extraordinary number wasn't enough...

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And we find

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Oh... a backstabbing dagger!!

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This is possibly the best weapon in the whole game, it certainly is much more powerful than what I have now...

In another room near here...

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And when you smell something...

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Fun, and who thought that bugbears were undisciplined?

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Not as well spoken as his other colleague...

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That's what he was guarding... nice!

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I really love how I find all of these creature doing different things! :)
I really miss these simple little descriptions...

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Oh well he didn't stay awake for long

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And that concludes this dungeon, there was no major boss fight that I could think of, but I did find a very nice weapon.In that case, I need to go try to kill the Fire Giant, as I don't see any other options.
But first I need to train my characters as I can't even touch him now
 

kofeur

Liturgist
Joined
Jan 12, 2011
Messages
134
Thanks! :)

BTW, do you know how to get the 'in progress' tag in front of the thread?

Hoping to have the next update up later tonight
 

lightbane

Arcane
Joined
Dec 27, 2008
Messages
10,556
Ask a certain moderator (Jarlfrank, to be precise). Also, cool updates, but it lacks emotionally challenging content to be considered a true rpg :troll:
 

kofeur

Liturgist
Joined
Jan 12, 2011
Messages
134
Thanks! will PM him now

Ask a certain moderator (Jarlfrank, to be precise). Also, cool updates, but it lacks emotionally challenging content to be considered a true rpg :troll:

This game is not welcoming enough for that :incline:
 

kofeur

Liturgist
Joined
Jan 12, 2011
Messages
134
The Fire Giant

So I trained my party... and it was actually fun!
The way I did it, is that I sent every character on a training expedition on his own and that way I could see the potential of each class, but that will be for another post, let's go tackle that Fire giant!

Here we are again

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This time the Fire giant is just next to the monk, how convenient!

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My monk has now 400 in open hand and 5 attacks and he barely damages the giant but he manages to stun him! It's over...

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Just as a note, the enemies don't always have the same starting position, it is randomly generated at each fight

Our rogue has worked on his hide skill

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Our Priest tries to damage an Ettin

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But the damage wasn't very high... didn't get the chance to take a picture as the text zaps quickly

Our magician casts a Annihilation

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And that spell almost killed the Ettin

Aiming...

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... can really hurt!

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My team really got stronger

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And the Fire Giant still hasn't moved...

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... which is a good thing. He's able to kill any of my characters in one or two strikes. So I had to attack him first and stun him before he could do anything.

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Let's take a souvenir from that battle

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And in one corner of the room... Is the hammer here?!

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Yeah!!!

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Finally!!! So the first dungeon was the right one... Didn't expect that the first mission would have such a high level boss to kill.

So let's go see what's behind the closed doors

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Didn't know Gargoyles originated from Hungary...

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After a Fire Giant, that's a walk in the park

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And the other door

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wow

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huh?

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Huge amounts money, a treasure screen... but nothing

Going further we find

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What's behind that door?

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Oh... that was what that small room was...

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Oh well, I guess that everybody has the same physiological needs...

Back to Hollengard

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And next mission...

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Going to the city to the south, we go to the palace. But first let's ask what's the first mission they have to give me

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Ok... it's the same thing. Well here you go

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And back to Hollengard we go to the next mission

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AH AH! That is the mission about the ogre I could never find!

Here he is, just east of Hollengard, and he is called a Weart not an Ogre on the screen

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We take the remains

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And indeed

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In the old version I played years ago, the Weart remains weren't recognised and I couldn't finish the mission. This time it worked!

So what is the next mission?

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So in next update we will go mining!
 

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