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In Progress Let's Play Might and Magic 1 with a Codexian Party

Abelian

Somebody's Alt
Joined
Nov 17, 2013
Messages
2,289
We can't even go in the dungeon since one of the enemies turned our torches into (USELESS ITEM).
Use the cleric light spell (level 1, spell 5). There are still some areas that are magically dark, but they're confined to one room.
 

Broseph

Dangerous JB
Patron
Joined
Nov 24, 2012
Messages
4,394
Location
Globohomo Gayplex
Ah, yes. I had completely forgotten I had that. I've memorized the spell numbers for the ones I've used most often so I didn't have the spell list open while I was playing.
 

Abelian

Somebody's Alt
Joined
Nov 17, 2013
Messages
2,289
I've got an idea: how about playing ironman with a Codex crew? When somebody dies, remove them and add a new member to the party. On a TPK, there would be a regular reload.
Well, that should keep the banter from getting stale at least. I'll consider it.
By the way, by replacing a character, I meant "replacing with a character of roughly equal experience and level". You can use the trainer in my signature for that.
 

Broseph

Dangerous JB
Patron
Joined
Nov 24, 2012
Messages
4,394
Location
Globohomo Gayplex
We're all still level 1 at this point so I didn't need it. In the future, I'm not going to be replacing dead characters, just resurrecting them.
 

Broseph

Dangerous JB
Patron
Joined
Nov 24, 2012
Messages
4,394
Location
Globohomo Gayplex
So I'll be a walking torch from now on?

Cool :incline:
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:troll:
 

Doctor Sbaitso

SO, TELL ME ABOUT YOUR PROBLEMS.
Patron
Joined
Oct 22, 2013
Messages
3,348
Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Grab the Codex by the pussy Serpent in the Staglands
If you need to slot someone in at some point, I'll carry your stuff :desu:
 

Broseph

Dangerous JB
Patron
Joined
Nov 24, 2012
Messages
4,394
Location
Globohomo Gayplex
I just played for an hour and made literally zero progress. :negative:

I'm just going to pretend all that dying and starting over didn't happen. If I showed you guys everything this LP would never get finished.
 

Broseph

Dangerous JB
Patron
Joined
Nov 24, 2012
Messages
4,394
Location
Globohomo Gayplex
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You know what we forgot to do? We forgot to give IDtenT's weapons and armor to Night Goat and S.E.N.D.
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IDtenT and Irenaeus, you mean.
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>_<

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That's better. Still shit, but better. :pete:
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A sword is better than a club, but I can feel my 'thal blood protesting.
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Back to the forest we go! Hee-ho! Hee-ho! Hee-ho!

The annotated maps tell us the nearest point of interest to Sorpigal is a gypsy hidden in some trees. Her information, though cryptic, will be valuable later on.

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Helloooo adventchurerss! Vud you like to hearsch your signs?
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Yes, I'll go first.

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Me next.

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You know, this lady looks kind of familiar.
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What about me?

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And what is my sign, gypsy?

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What is mine?

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What is my sign?

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Pray tell, good woman: what does any of this mean?
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Een time, you vill know. You must use your intellection.
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Sounds like a load of horseshit to me.
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Theess is a vorld where magick exists, young pinko. It does not have to "make sense."

After meeting with the gypsy, we head straight for the magical fountains marked on our map.

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I was right, the cartographers here before us were not mistaken. Unlike that asshole who made the Sorpigal map, and made us fall to our deaths in the dungeon.
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Come, let us drink of its waters.
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Why did you change your manner of speaking, sea?
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I'm pretending to take this seriously.
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It tastes like Mountain Dew...

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And its powers are just as potent.

This fountain randomly boosts one of your stats to 30 temporarily. There's another nearby that does the same thing. Pretty handy for fighting some of the tougher monster groups.

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We all drank from the two fountains. Let's try fighting lah.

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This is where shit starts to get confusing. Basically, I spent the next half-hour trying repeatedly to grind some encounters in the forest only to get my ass handed to me each time. Eventually I gave up and decided grinding in Sorpigal would be a wiser choice.

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This is some Groundhog Day shit right here.
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How many times have we died now? Can't keep track. More than the DM is letting on I'm sure.
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We haven't even leveled up once yet. Come on, it's time to be on that grind like the Fourth of July. :kwafuckyeah:

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That's right! Always remember to press the 'S' key after engaging in combat to search for gold and valuable items.
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:nocountryforshitposters:

We continued to grind for some time until we had enough gold and experience to get everyone excluding SEND to level 2, and then some.

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Some of the loot we pick off their corpses:

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Should be about time to level up now.
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I wanna be the very best, like no one ever was.

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:smug:
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I just reached level 3 as well, and now I can cast level 2 clerical spells.
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My hitpoints doubled in amount.
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10 MP instead of 5 now.
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I too feel stronger than I was before.

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Always getting left behind. Just like in real life. :negative:
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Close enough, shitdick. Now we're ready to brave Sorpigal's dungeon, finally.
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This had better get more exciting soon.

A brief overview of our stats at the end:

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Charles-cgr

OlderBytes
Developer
Joined
Mar 13, 2010
Messages
984
Project: Eternity
Don't forget to lock up the wolves. Stay off Queen Street and don't stay down too long in the midnight sea.
 

Broseph

Dangerous JB
Patron
Joined
Nov 24, 2012
Messages
4,394
Location
Globohomo Gayplex
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Inn of Sorpigal. Inn of Sorpigal. Always the Inn of Sorpigal. It's like the game is mocking us for our lack of progress.
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Old RPGs are always slow going. No LoversLab mods either.
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We have money to spare, we should fill our packs with some food.
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Do they have KFC in this universe?

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Yes we would, good dwarf.

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Don't take all that food for yourself Scrooge, you'll ruin your good looks.
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:avatard:

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And so it was that our heroes were finally ready to take on the dangers that lurked below, in the caverns of Sorpigal.

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Broseph? What are you doing here?
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I'm the dungeon master, remember? I can offer my commentary if I want to.
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You're always welcome here, Broseph.

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Two doors. Let's go through the grated one first.
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You chose wisely, for there is a quest giver down this corridor... but to get to him, you must face a gauntlet of monsters.

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After killing these guys and taking their shit, we finally receive our first quest in the world of VARN.

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Why would we ever say no?

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A simple task.
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...If we ever make it to Erliquin. :negative:
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I'm out of spell points again. Time to rest.

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Ooh, new enemies~
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Now I can make use of my Turn Undead spell.

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There are two more doors down this hallway. Let's investigate.

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Fuck this shit. We don't want to die or else we'll end up in the mortuary inn again, so let's retreat.
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With great haste, you manage to outrun the gargoyles and end up back at the entrance of the dungeon.

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This time we take the other door.

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RETREAT!
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We are ambushed again as we go down this corridor, this time by goblins and zombies. They get the initiative.

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Fuck this shit! We're not going on without Brady-sama!
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We could probably do without him in the party, at least for the rest of this dungeon. Not like he was killing much anyway.
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Never leave a friend behind.
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But we already did earlier...
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This is different Steve! Let's go resurrect him!

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Our friend Brady is dead. Can you help us?

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The other side is highly overrated.

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:whatho:
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You could have saved me from the beyond, Broseph, but you chose not to.
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Sorry Irenaeus, but SEND is a better paladin than you ever were.
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You betrayed me, Broseph, like Liberal before me. I knew alkeides was right about you.
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Fuck off dude, we need to finish this Let's Play.
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Very well then. Farewell, scoundrels.

After resurrecting Bradylama, we return to Sorpigal's dungeon to finish what we started. We explore the map completely, slaughtering any opposition that we face along the way.

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Eventually, we come across Sorpigal's arena, which basically just allows you to do a bunch of fights consecutively (as many as you'd like) to grind for experience. The fights here in the arena seem to be harder than the other encounters in the dungeon, though. We don't make it past the second round.

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Not again.
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Let's take this opportunity to get me some training, guys.

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Returning to the dungeon, we fight a lot more monsters. If you haven't noticed by now, this is a very combat-heavy game (arguably more so than some of the later games in the series). It doesn't bother me much since filler fights can be easily won with Ctrl-A, and the combat system itself is probably the best and most tactical in the series. Still, there are times when I really wish I had the ability to save freely (beyond DOSBox save states, but that's cheating).

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A mace! Finally I can be a proper cleric.

At the dead end of a long corridor we find the last group of monsters.

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This map tells me that there's some sort of teleporter behind this door.

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Come on, gang!

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There are three doors in this room. Which will you choose?
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Let's do the one on the right.
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Famous last words.

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Welp.

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We'll be right back after some off-screen grinding.
 

RK47

collides like two planets pulled by gravity
Patron
Joined
Feb 23, 2006
Messages
28,396
Location
Not Here
Dead State Divinity: Original Sin
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Fuck this shit! We're not going on without Brady-sama!
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We could probably do without him in the party, at least for the rest of this dungeon. Not like he was killing much anyway.
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Never leave a friend behind.
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But we already did earlier...
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This is different Steve! Let's go resurrect him!
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Who are you guise talking about?
 

Charles-cgr

OlderBytes
Developer
Joined
Mar 13, 2010
Messages
984
Project: Eternity
If you share gold before buying food everyone gets 40. Also take every opportunity to run back to the inn to save (like when you run from a fight). It only takes a few seconds and saves loads of time in the long run. Congrats for lvl 2!
 

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