Let's play Rule The Waves: Dreadnaught Has Arrived Edition
Three months until our first Dreadnaught is ready. Tension with France rising. That means we should wake up and place some of our ships in active duty, to get good training. War with France will be mostly aggressive, if the alliance with Britain holds. I foresee a military parade and a quick victory!
We unlock the most efficient armour configuration for Light Cruisers. Just as we are building a huge batch of Light Cruisers. The
pain
Intelligence reports point out that our guns are superior to French ones, but the frogs have a secret 10% extra fund for unknown reasons. Crafty.
The Reviztan is the firtst of our new Dreads to be commissioned. Some months of winding up, and she will be ready to fight.
It's a beauty. Fast enough, well armoured, well armed. Should serve us well. Sadly, some of our older ships are in
dire need of a refit, and we lack the money to do so. In a year we'll start to refit extensively our older ships, build a new set of Coastal Subs and plan for Destroyer replacements. And maybe dream the next generation of Dreadnaughts.
It's a three years wait to build one, ya know!
One of the mostly useless yet rewarding features of Rule The Waves is the ship image generator. It has no use and no gameplay result: it's the small option to get a automatic generated image of your ship and build structures and masts as you like.
I don't know
why I find it fun.
IT HAS NO TRUE USE
No, Japan. Our advanced tech will not be tainted by the yellow peril.
At last we get
Oil Firing! As we are a fairly good land power, we do have access to Oil. Oil engines are faster and more powerful if compared to the Coal Engines we have been using until now. Sure, Coal Bunkers gave us more protection and are cheaper.... we can now rebuild our older class of vessel with Oil engines and improving their speed drastically, but it will be a long and expensive slog for vessels that are aging. Maybe some of our CA can be salvaged, I'm not so sure for CL and I doubt we can get mileage out of 1899 era Destroyers, bar for cheap patrol ships.
Wait, what
Oil Firing does in RL? It's a steam engines that employs oil instead of coal. As far as I understand, of course.
Our new flagship ends her winding up period. Ready to fight.
Sure, dear allies.
Little happens in the following months, bar a very fruitful series of exchanges between the US, Russia and the Brits. Very good, and even good for our budget. The Frenchmen stay put.
The friendship proves short lived, however. Cuba cries for help, and following the +Tension policy we decide to intervene. The Cuban Crisis of 1909 will be a widely studied subject in the history books, I bet.
No shit. And we lose one Prestige. I fucked up here. And the US now hates our guts. Wohooo!
At least another of our Dreads is now ready. And our intelligence reports that the Germans are STILL BUILDING MECKLEMBURG CLASS BATTLESHIPS.
You remember, the 13500 tons ones we sank? The AI sometimes....
We will not lose time. Our old battleships of the Apostolov class get a small refit: new rangefinders and centralized firing control, plus more ammo. There is no time or money to improve the engines.
The first ship odf our new design is ready. And of course it has trouble reaching its design speed. It's one knot slower than projected. Dammit. Tensions with the French hit a new high. I order the ships to get in active service, our sailors need more training.
As usual, the Balkans are the forge of war. We will light the fires, and prepare to embrace the light and the warmth.
On January 1910, Russia, Great Britain and France are at war. Our ships do not waste time to start hunting enemy shipping.
WAIT THE FROGS HAVE TWO DREADNAUGHTS WHAT THE HECK NO ONE TOLD ME THIS
Little problem, our own second Dread will be ready soon.
The first strike is with a good selection of old cruisers. Our sailor quality is not the greatest, so I'll try to hit some merchantmen and bail out before the enemy cruisers find us. I don't want early losses and we have the advantage here, let's be patient and proper. Today of lead captain is Cap't
Endlösung , that seems weirdly happy to be hunting Frenchmen.
We bump in the night in a French formation. We can't identify them, but we can at least....
"AN ALLE KAPITANE: FEUER FREI!"
Well, that works too, but I
swear that's not Russian
.
One of our cruisers report that we hit a Dreadnaught Battleship with a torpedo. It's night and the weather is bad, so I don't know how reliable the report
is. But if we are against a Dread, a cautious retreat would be wise.
Very, very wise. But our captain is no man to retreat without his prize. And it would make
no sense to find a dread here!
The
Madagaskar leads a charge into the middle of the enemy formation, separating a damaged French Light cruiser from the other ships. At least I think it's a enemy CL, reports are all over the place. Freakin night. One of our CL, the Vesta, gets a direct hit on the bridge, killing the captain. A fallen hero, surely the Tsar will cry a single tear for him.
Our ships are launching Torpedoes like mad, and we get garbled reports of hits and kills. I can confirm nothing, bar that we lose contact with the bulk of the enemy force. Let's hunt stragglers.
The supposed CL starts burning brightly, and we can confirm its indentity. A good prize. Two unidentified vessels also sink, probably Destroyers or Merchantmen. Picking up survivors will be
difficult. We abandon the burning hulk after pumping several torpedoes in hit and we resume the hunt. The night will give us a fitting prize.
We hunt aggressively, and more merchantmen are sank.
Yet, when we retreat, a tragedy:
The CA survives, even if heavily damaged. Our loot is good, almost 10k of French merchant ships, a CL, two DD and several transports. Such a early victory even gives us a Prestige Point. Great!
I should let Ca'pt Endlosung command more raids. He's
weird, but efficient.
We'll continue our inevitable victory march against the frogs on the next update.
Hopefully,
soon.
Austrian Battleship near the Dalmatian coast