Kinda.
But I'm more annoyed with 2 dead guards. LundB will miss a game with Smashed Hip (-1 MA) while eklektyk meets his end.
Two dead rolls? What are the chances, eh? But at least Hellraiser and Jaedar finally leveled up.
Jasede scored nothing but KO and stuns while stabby makes a MVP ovation on turn 16 where he just stood there and clap as three of our LoS AV's broke. Fuck you very much,stabby.
Muckguppy finally derped and rolled 4 red skulls in second half after being KO'ed in the first turn.
Thankfully the two rookie blitzers and ogre survived with minor stuns on the finale free bash out.
This match exposes the issue of weather that can shut down the scoring game completely. Jaedar recovered gracefully from two early turnovers to score. And the Gutter Runners survived multiple fouls and takedowns without needing to use up a single Apothecary (Yes, the coach bought another 2 APO inducements.)
Yes, I admit I should've planted more men on that turn 7 pick up - but honestly, we don't have to win this game - it's just that in a more vital game, the never-ending rain would've created a lot of cascading failures in both bashing and scoring aspect. Without AG4 - we're kinda screwed on that front. Don't even talk about catches - Jaedar squeezed a pass on the second try - wasting a grand total of 3 turns just to eke a 1 SPP play,
With this win, Skaven takes top spot, but they're missing a few key players - and may have to spend cash to put in a few rookies.
Knights finish with 2nd spot - but lost two guardsmen. It's a good thing Humppalekka is around.
Also - don't ever tell your opponent you're playing the 2-1 losing grind. Jaedar didn't realize this till turn 13
Then he just stayed on the ground after evac-ing his GRs to my endzone as Hellraiser waits for the turn 16 TD.