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Incline Little Devil Inside [now with extra survival]

toro

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Ivan

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This reminds me of the Chuchel nonsense.
ORYxyeUOMWuvOJc-800x450-noPad.jpg
 

toro

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With the partnership in place with PlayStation, Little Devil Inside will be coming to the PlayStation 5 Systems (PS5) as a PlayStation "Timed" Exclusive title which means that the game will be available only on PS5 and no other consoles for a limited time, after which, it will be available on other consoles. Unfortunately, we are not able to disclose the actual term of the exclusivity yet.

As many of you know, we originally hoped for an all platform, concurrent release but for many reasons which we learned the hard way, this just was not possible.

We have also received direct inquiries where many of you are confused about how this affects the release for PC. This move DOES NOT affect our plans to release for PC and we will do our very best to release for PC at the same time as PS5.
 

toro

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Despite All
February 21, 2024

Dear all,

Began with a dream of two brothers.
You supported.
We became a team, then grew into a company and tried many hands to make light work.

Along the way in all efforts to making a great game, many great people have come and gone.
People with respectable but different purposes and pursuits.

In sharing these differences and thoughts, we were sometimes touched and moved and sometimes in conflict.
We are responsible for not being able to embrace the differences.

And of course, sincere apologies to you all.

So now, we're back to a smaller, bonded team with a single, common purpose - just to make a great game.

And all our core founding and starting members still here with the duty and conscience to fulfill what we set out to do.

We know this doesn't and shouldn't justify for all the delays and lack of news but we're still here, have been and always will be.

Equipped with one tide turning fact - having gone the long way around, we are stronger. Much stronger.

We have genuinely started discussions regarding publishing and once this clears out, hopefully we'll be able to answer what everyone wants to know.

Here, we've just strung together a series of gameplay clips representative of what we have been working on in the UE5 engine.
 

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