Angelo85
Arcane
RPGs with a branching story / mutual exclusive major quest strings, so you have to play the game more than once to see it all. Recent example: (kinda, because it's not throughout the whole game) Witcher 2 - Chapter 2
Or RPGs with a set story that you play once and then forget about it, but are in comparisson relatively longer than the branching story / mutual exclusive major quest string RPGs - at least with one playthrough.
Recent examples would be Avadon or Mass Effect (yeah in the latter you could do a 'good guy' and 'bad guy' playthrough but aside from conversations the quests and main story basically stays virtually the same)
Let's discuss what is better / you prefer and why. Or is it an apples/oranges scenario and none is superior over the other?
Or RPGs with a set story that you play once and then forget about it, but are in comparisson relatively longer than the branching story / mutual exclusive major quest string RPGs - at least with one playthrough.
Recent examples would be Avadon or Mass Effect (yeah in the latter you could do a 'good guy' and 'bad guy' playthrough but aside from conversations the quests and main story basically stays virtually the same)
Let's discuss what is better / you prefer and why. Or is it an apples/oranges scenario and none is superior over the other?