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Looking for a humanoid animation tool

Discussion in 'Codex Workshop' started by Mastermind, Aug 18, 2013.

  1. Mastermind Cognito Elite Material Patron Bethestard

    Mastermind
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    In particular, I need something that will allow me to make an animation of a human silhouette, walking primarily but maybe also performing a variety of attacks. The simpler to use, the better. I was looking over the development tools thread and saw a link to this:

    http://www.makehuman.org/content/features.html

    Has anyone used this program? Can it be used to animate a model? I'm mainly looking for something that will give me the ability to press a few buttons, have a walking silhouette i can take screenshots of then paint over each frame in paint.net or something.

    Suggestions of alternate programs that can do this would also be welcomed. I am primarily looking for ease of use since I don't have the time or patience to learn how to use a complex program right now.
     
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  2. oldschool Scholar

    oldschool
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    Makehuman doesn't currently have posing capabilities that I am aware of. It is an interesting tool for generating the model though, if you have need of it.

    One tool that comes to mind is Daz3D. It is similar to Poser, and has a free version. It comes with free models, and you can also import your own. It also has a posing interface. About as simple a program to learn as you can find, I think.

    Edit: Also, you can set up the texture and lighting and render the images straight from daz3d, unless you have some additional purpose to using screenshots and a paint program.
     
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  3. Mastermind Cognito Elite Material Patron Bethestard

    Mastermind
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    I'm using paint because I'm making a 2d game with fairly simple graphics and small characters (64x64 for most of them). It would take an hour tops to create all the frames in paint after I have the silhouette. It's just not worth the effort (nor do I personally have the skill) to make full 3d models of all the characters and enemies. Daz3D looks good, I'll give it a try when I get home tonight.
     
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