Grunker
RPG Codex Ghost
ok phantom palace was p. cool
Someone post a pic of them playing the game.
Imo it goes to show how presentation and attention to detail matter a lot in making menial content somewhat exciting or at least not a fucking borefest. Running around from island to island to gain upgrade materials isn't particularly exiting, but the storylines on some of the more fleshed out islands like Starlight Isle, Dreamgull Isle or Kalthertz or Glacier Isle are pretty neat regardless. Rolling around as a Panda and eating Bamboo was pretty great too.
It doesn't take a lot to make a player go "aww thats cute" or "damn, thats kinda sad", and the fact that any cutscene is done in-engine with the player character standing right there definitely contributes to that. It reminds me a lot of Guild Wars 1 and 2, where it felt like the player was a more active part of the story. Nothing is worse than the WoW-style storytelling of having people fight a raidboss for hours and days and at the end you get a nicely done cinematic, but since it is all CGI there's no way to make the player feel included and instead anything important is done by famous NPCs instead.
Well sure, but that is pretty unrelated to the point I was trying to make. I don't care much for woke culture, I also don't really care about having it in my games unless its shoved into my face, which more often than not it isn't and only some of the more autistic spergs on the codex feel the need to point it out every single time it happens. I wouldn't give a shit if all the major Lost Ark NPCs were women, cause it doesnt change the fact that the story is typical cliched fantasy garbage, but its presented well in visuals and audio, and that's good enough entertainment for me.And it is more about stronk womynz. Most of the guys just... die.
only some of the more autistic spergs on the codex feel the need to point it out every single time it happens.
Well sure, but that is pretty unrelated to the point I was trying to make. I don't care much for woke culture, I also don't really care about having it in my games unless its shoved into my face, which more often than not it isn't and only some of the more autistic spergs on the codex feel the need to point it out every single time it happens. I wouldn't give a shit if all the major Lost Ark NPCs were women, cause it doesnt change the fact that the story is typical cliched fantasy garbage, but its presented well in visuals and audio, and that's good enough entertainment for me.And it is more about stronk womynz. Most of the guys just... die.
only some of the more autistic spergs on the codex feel the need to point it out every single time it happens.
the problem is when you suddenly know its there. I wouldnt have cared about the fact that npcs are suddenly black because I dont know better, but after I knew it grated me a bit, but not so much like the fact did that I suddenly got told they changed the translation and cut stuff out for wokeness. I dont know what they cut exactly and what they changed but the simple fact that I knew they did and I have no way of playing it like it was meant to be made it even worse and soured it enormosly for me.
They literally BLACKED large parts of the game's population, changed costumes and dialogue they thought was too spicy. How is that "basically nothing"? You "not caring about changes" also doesn't mean they didn't happen, or that it wasn't for ideological reasons. What else would they even have to do for some of you people to consider it Censorship or to stop trying to downplay and act as apologist to it lol?I have only finished Shushire and I do not see any "wokeness" in the game so far. The outrage that people prop up so much is only there because there is a minor difference between KR/RU and the Western release. On its own there is basically nothing.
I do not care about change of pigmentation though and the game has plenty of the ladies showing copious amount of skin left that I find this "censorship" outrage to be vastly overblown.
But once you sign that large, profitable publishing contract with big Multinational conglomerate, you've signed that publishing contract and probably don't have that much to say.3:13 - ''Taking a bit of time with the localization of the content, it yielded some more time than expected. Nut it seems like when, uh Amazon Games made that announcement they didn't include any of these details in their announcements, so. And because of that it seemed like Amazon Games did all the work to make this happen, but yet didn't you know reveal any of these details behind the delay, so it got me a little frustrated."
12:03 - "Well of course, there's existing variations among all territories, right. And publishers do, you know, take that into account and make those variations. But in my opinion, at the end of the day it's not at all different across all gamers, no matter where you're from. At the end of the day we're all looking for one thing, right - or the most main thing. To have fun. And with the focal point just being able to enjoy the game, we want to maintain the core, the original launch and be able to deliver that without so much variation. And as we're globalizing, you know even just in Lost Ark, there's so many different skill sets and areas that are coming together. And we've been closely talking with Amazon Games, and you know voice these opinions on wanting to maintain the core of the game."
24:01 - Q: Why change class names that were already in English?
"And of course, you know, we had that conversation with our publishers. And it seems like that was the direction we're heading in so. Even for me, I'm trying to memorize the names that's in Korean with English. So, of course there were, uh, circumstances that led to this decision, but I personally also have wished that it stayed as is."
"Unless you have the Original to compare it to, you won't notice that changes have been made." is a really Big Brained take.Again, unless you play both version, the change is basically unnoticable or you really are just try harding to look for "inconsistencies" by playing the game zoomed in only.
There's nothing that needs to be "spun". People are just literally pointing out (some of) the changes that were made by Amazon Games in their "localization" process. After which some people like you seemingly react extremely butthurt for pointing said out, or try to "spin" it as something between "basically nothing" and "ridiculously overblown". The observant bystander might then inquire: "If it's 'basically nothing', then why did it have to be changed in a lengthy 'localization' process that probably cost a lot, delayed the game by half a year and will make it more difficult to keep at parity with the Original game in the first place?"Spin it however you want but the outrage is ridiculously overblown and at times outright pathetic.
Oh, I'm aware you were referring to WoW, and it certainly bothered me that interesting characters were killed off quickly and replaced with newer ones that all happened to be female. But that's just one of many reasons why WoWs writing is absolute dogshit, and the wokeness is the least of the problems imo.I meant WoW actually which killed much of the male main characters like Varian and Vol'jin off. I have only finished Shushire and I do not see any "wokeness" in the game so far. The outrage that people prop up so much is only there because there is a minor difference between KR/RU and the Western release. On its own there is basically nothing.
None of that is in any way noticeable in the game unless youre autistic enough to purposefully look for it so you can say "OMG WOKENESS LETS POST ON THE CODEX". Most NPCs you meet, especially those during major cutscenes, are still whiter than my bedroom walls, sexualized as fuck and I don't recall a single major black character that had meaningful stage presence, with the exception of Jederico (and he's one of the least likeable characters, so making him black could be easily construed as being racist).They literally BLACKED large parts of the game's population, changed costumes and dialogue they thought was too spicy. How is that "basically nothing"? You "not caring about changes" also doesn't mean they didn't happen, or that it wasn't for ideological reasons. What else would they even have to do for some of you people to consider it Censorship or to stop trying to downplay and act as apologist to it lol?
You misspelled "observant", I think you meant "retarded" because if you actually believe that the fact they changed two dozen characters to be black is the reason the game got delayed, I would like to recommend your parents to drop the lead-based prenatal diet. The reason some changes were made is so the game would appeal to a wider audience in a region that is more culturally diverse. You may not agree with that reasoning, and you're entitled to disagree with it, but that is A reason and it's justification enough for big publishers and developers. It's not gonna hold up the actual development process, because art assets are finished way before most of the coding and server infrastructure is, so it's basically people who have nothing better to do at that point anyway. A few black NPCs aren't gonna make it any more or less difficult to keep parity with the original game. It's literally just a skin tone. Will your bathroom stop working if you paint it black instead of white?The observant bystander might then inquire: "If it's 'basically nothing', then why did it have to be changed in a lengthy 'localization' process that probably cost a lot, delayed the game by half a year and will make it more difficult to keep at parity with the Original game in the first place?"
sexualized as fuck
some understandable changes that might make the game more appealing to western culture, which just happens to have a higher rate of black people
they literally just added a few more culturally diverse pre-sets
storytelling to be more inclusive
changes were made is so the game would appeal to a wider audience in a region that is more culturally diverse