Aria’s Adventures II
“I have nothing to do with this dolt,” Aria declared harshly. Putting on the most haughty persona that she could think of and puffing herself up to look more self-important, she said, “I am here for more important matters.”
“Important? What could a peasant girl have that is so important?” laughed one of the soldiers. “Well, unless you are here to keep us company on these cold nights…” He leered, and Aria scowled.
“Oh, no, she didn’t mean that,” interrupted Enfeld hastily, trying to step between Aria and the guards. “We’ll be on our way-“
“If you know why the adventurers are here, you will understand when I say I have something to report about the forest.” Keeping her anger under control but not hidden, Aria pushed Enfeld aside and continued to speak. “This is vital.” She tried to recall what her master had said. He had mentioned a name, and a title, though not how to use it. She gave it a try. “The… the Marquis, Marquis Vellum. He’d be interested in knowing everything he can, right?”
“The Marquis, you say?” Their expressions changed, becoming more wary and guarded. “That’s… well, what do you have to report then, girlie?”
“I know of a castle in the forest.”
“A castle? Nonsense. The adventurers told us there was nothing here but ruins worn down to rubble. Can’t be a tower left standing in the place.”
“Believe it or not,” said Aria challengingly. “But it is there nonetheless. Would it surprise you to have such a thing appear in the Forest of Ruin?”
“Well, you know what they say about the place…” muttered the guard, nudging his companion. “And the girlie looks like she knows how to handle herself.”
“It’s not our place to judge whether she’s telling the truth or not,” responded the other soldier. “Could be a bunch of bull.”
“The Marquis’d want to know though. Him, and Guildmaster Alexander.”
“Then let them judge,” Aria said.
The guards shifted uncomfortably.
“Kick it up the line?” one of them asked.
“Kick it up the line,” one of them answered. “Besides, we need to get the lieutenant to take receipt of the food anyway. Wait here, girlie. You too, boy.”
He let out a call over the gates. A while later, as Aria resisted they opened, and a young man in white armour appeared. His sandy hair was cropped short as was the custom for many military men in the kingdom, and though he was above average in looks, he bore a dour, stoic demeanour. A lot less exciting than her master, Aria judged. At his side was a beautiful red-haired woman dressed all in tight leather, showing off a voluptuous body that Aria could only hope that she would attain in a few years. Enfeld stared at the grown woman, his red cheeks turning redder. Aria snorted. Her master would… well, her master would probably stare too, but in a much more elegant and dignified manner.
The armoured man nodded at the dumbstruck lad, marching right up to him. “Today’s share? Here is your payment. Good work.” He dropped a pouch of coins in Enfeld’s outstretched hand.
The farmboy nodded happily, breaking his eyes away from the woman, and gave a sloppy salute. “I’ll just leave the cart right here then, as usual!”
“Ah, sir, lieutenant, sir,” interjected one of the guards. “We’ve got someone else here who wants to speak to you.”
The lieutenant turned, his eyes following the guard’s pointing finger to fall upon Aria. He stared at her. She glared back. “This is?”
“Claims to have some news about this castle what’s popped up in the woods, sir.”
“It’s there,” Aria said flatly. “I’ve seen it.” She had, though it was still under construction at the time, nothing more than a mound of material that the golems swarmed over like ants.
“I’m Lieutenant Edair. I run some things around here,” said the lieutenant, just as flatly. “What castle are you talking about? What’s inside? Who lives there?”
Aria shrugged. “I don’t know.” That, too was the truth. She didn’t know what manner of devious traps her master had laid out within. “I only know where it is, and it looks suspicious. Thought you people might want to take a look at it, since you are here for some reason, right?”
“Hmph. Well, our military doctrine does have ways of dealing with suspicious structures, but I’ll defer this matter to someone with greater expertise,” said Edair. “Would you please, Mira?”
“Right, right, pushing the troublesome stuff off to me, are you, Edair dear? Nice to meet you, girl. I’m Mira, one of the members of the adventuring party Blue Spinel. You’re an adventurer yourself, aren’t you? Can’t think of any reason why you’d be traversing the Forest of Ruin otherwise.”
“Yeah. Something like that,” replied Aria vaguely. “I do a lot of travelling.”
A glint entered the woman’s eye. “Well, we can talk about it at further length inside the camp.” She put a hand around Aria’s shoulder. The girl stiffened, but made no attempts to push the older woman away.
“Inside the camp?” asked Lieutenant Edair. “Are you certain? The Marquis was quite explicit that we do not let any unknown people into the camp. I know that adventurers are accustomed to their own way of doing things, but-“
“I’ll be keeping an eye on her, don’t you worry,” smiled Mira. “If he’s worried about an assassination attempt on the prince, we just need to make sure any suspicious people don’t get close to him.” She patted Aria’s shoulder for emphasis. “Don’t worry. Got it all under control. Besides, if she truly wanted to sneak in, she didn’t have to draw attention to herself like that.”
“I will inform the Marquis, nonetheless. He will want to speak with the girl later. Find out whether she is telling the truth and do keep an eye on her,” said the lieutenant.
“Yes, yes, I heard you. You did pass this over to me, didn’t you?” sighed Mira. “Come, let’s go.” With a firm grip on Aria, she herded the girl into the camp, away from Enfeld who seemed to be waving them off with an envious look on his face.
As the both of them headed towards Mira’s tent, Aria spotted out of the corner of her eye a familiar face.
Eileen, the vapid squire she had encountered in the slime quest. She was practicing her swordsmanship with an older knight, a man of about thirty.
***
Aria decided to:
A. Play along with Mira and attempt to gain whatever information she could from her. The Blue Spinels were a famous all-female band of adventurers known even to Aria; surely this woman would know a lot.
B. Attempt to attract Eileen’s attention. She was not overly comfortable with Mira’s attentions, for some reason. Perhaps this would let her walk about more freely in the camp.
***
You stare at Rin, who is holding her cards carefully in such a way that you cannot spy on them. She smiles at you smugly.
The demon princess had picked up the rules of the card game and its most efficient tactics with terrifying speed. Who knew she had it in her such devilish talent? In a fit of carelessness, you had underestimated Rin and allowed her to shuffle the deck for this last match. She had done so in a way your eyes could not follow, her dexterous fingers suddenly displaying an ability that was absent in other aspects of her daily life.
And now you were cornered, your pride at stake, wondering if you would be able to draw the card that you need from what remained on the deck…
***
A. You have practiced sleight of hand with Syke just for this type of scenario. Palming cards is not beyond your expertise, and luckily you have prepared some extra cards just for this purpose.
B. You attempt to use an illusion spell to change the face of the cards in your hand. If Another Face works on human faces, surely you can change it to work on card faces!
C. You flip the table over and incinerate it along with the deck of cards, claiming that you saw a nasty bug crawling over them.
D. You trust in your gambler’s luck and draw from the deck!