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In Progress [LP CYOA] Tower

Grimgravy

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Codex 2016 - The Age of Grimoire
C > E > Anything that isn't G
B
- We will be the patsy if anything goes wrong with A. Don't fall into the Popular kid's trap. Plus, I bet the knights will try to steal or kill Rain if they see her so taking her into the ruins is a particularly bad idea.
 

Tigranes

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That's a good point. We can be very sure that something will go wrong in the ruins and the kids will get themselves into trouble. So we know that the kids will try to blame it on us and sic the angry parents / knights on us, for example, or that even if we come out 'heroes', it might put Rain under the spotlight. Maybe that's an argument to leave her with granny if we do go in.

Of course, there's also the off chance that they find an astra then the spoiled 'im a heroe!!!' boy will claim credit...
 

a cut of domestic sheep prime

Guest
Why, I dare say that I shall take to the ruins like the heroic Theseus took to the labyrinth!
Well, that was just to troll us, wasn't it? :M

Let's kill him.

1. D>Anything not G - We have wisdom, so being thoughtful and methodical would suit us. There's a great deal to be learned from Sherlock Holmes in that regard.

Those of you falling for the trap that is the Prince etc are going to get a well-deserved slap in the face. The choice flat out says you don't understand it and are just pretending. If you wanted a character that could actually use such books to his advantage, you should have gone with ambassador's child, scholar's scion or merchant's heir for the background, and not burnt wood hermit with a bow.

2. A2 - We don't need to be on nursemaid duty 24/7 just so Sophie can go fuck some guy in the woods.
 
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Something is bound to go wrong but my fifth and a half sense is telling me a strange alien child might actually turn out to be more helpful than... Scotty. With all due respect to him.

But of course, you can never be too careful with toddlers, so I agree with A2.
 

Baltika9

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Gentlemen, I think that going on this expedition is, put simply, stupid.

First of all, we aren't in top shape. Our DEX is still at 4/6. treave, I'm assuming that this isn't a typo and we still haven't recovered fully.

Codexian bipolarity never ceases to amaze me: we want to play a more serious and withdrawn character, but look over there at the shiny ruins! :lol:
Being adventurous won the previous vote. So buckle up.
YOLO fish.

Something has been bothering me about this, and I finally figured out what it is: just because we chose to become an adventurous lad, this doesn't mean that we have to be a stupid adventurous lad. And this little excursion sounds extremely fucking dumb to me.
Let's take it from the top:
As you leave the school, you spot a large, white thing soaring through the sky. Seeing you stop and gawk at it, Sophie explains what it is.

“That is an Astra airship. Only the Council of Orders are allowed to operate them within the Tower, so there must be knights on board. What are they doing all the way up here on the 20th floor?”

...


Placing her hands on her hips, Elizabeth eyes Sophie, and then you. “Going on a stroll… and is that Wrinkly I see behind you? Oh, I wonder what the two of you were doing?”

Sophie flushes and protests to Andrew. “We weren’t doing anything, Andrew. My father wanted his help with the groceries. You know how my father is… he doesn’t have a bad thing to say about this boy.” That much was true; you got the impression that Father McClellan favoured you. He was always telling Sophie about how hard of a worker you are, and how seriously you take your studies.

Andrew laughs, brushing off Sophie’s protests. “No need to be so worried, Sophie. Come here. You too, Wrinkly,” he grins. “I have some fun news to share. It might interest even you.”

Staying as reticent as usual, you move closer to the circle of children, though you stand a bit further away from them. You glance at Sophie, who is looking raptly at Andrew with a silly smile on her face. Rain chooses that moment to smack you on the head with her hands, babbling her baby language. She seems displeased about something.

“Still lugging that baby around, aye?” chuckles a portly, bespectacled boy. “You’re almost a town legend, Wrinkly. The burnt boy with a baby slung over his back.”

“Don’t tease him, Scotty,” interjects Andrew calmly. “Now’s not the time for that. No, we have grander things in mind. You’ve seen the airship passing above our village earlier, haven’t you? Well, Scotty knows what they’re here for.”

“Aye. Me dad’s found some ruins, you see,” grins Scotty, adjusting his spectacles. If you remember correctly, his father is an explorer based out of the village. A Mister Nathaniel Howell, all tall and bearded with a jovial glint in his eye and a constant smile on his lips. “Well, I know where those ruins are,” Scotty continues, “and I know how to get us in without being noticed.”

“Fun, isn’t it?” adds Andrew. “We might be able to find an Astra or two on our own… we might even become knights!”

You believe that he is talking about the tradition where those who track down an Astra on their own and demonstrate the proficiency to wield it can be accepted into one of the Orders. A tall order, to be sure.

“But don’tcha already have an Astra of your own?” ventures John, and his twin, Jane, agrees.
The dark-haired duo nod and point to the short sword hanging from Andrew’s belt. You know about Andrew's Astra - he is considered to be rather talented even compared to the adults in the village. There are perhaps all of three Astra in this entire village of hundreds, and Andrew is considered good enough to be granted one of them. The boy gives a self-depreciating laugh, and says, “Well, I didn’t find this one after all. My father gave it to me. Besides, none of you have one, do you? This could be your big break!”

“Isn’t it dangerous?” asks Sophie nervously.

“Not at all.” Andrew’s reply is confident. “According to Scotty, Mr. Howell found nothing particularly dangerous in those ruins. We would just have to watch our step, but it would be as easy as talking a walk through the forest. If anything does go wrong, I have my Astra. Don’t worry, Sophie. I’ll protect you.”

Sophie’s blush deepens as Elizabeth jumps in. “And me too, right? You’ll protect me, right?”

“I’ll protect all of you,” grins Andrew, full of surety. “I’ve handled wolves and the like with my Astra, you know that. Why, I dare say that I shall take to the ruins like the heroic Theseus took to the labyrinth! And we don’t have to worry about getting caught, not with Scotty around.”

“Yeah,” Scotty drawls lazily. “If the knights find us, I’ll just use me dad’s name and get us out of it. We’ll say we were lost or something. Nothing to worry about, it’s not too far. We’ll be back by dinner.”

The excited children swiftly agree to go together. As if realizing that he forgot about you, Andrew turns to face you. “You’re coming too, right, Wrinkly?”
Let's get this straight: a special airship filled with Knights flies up to the twentieth floor to investigate ruins potentially filled with Astra. These chuckleheads then decide to go play hero and go down into these ruins to retrieve the Astras...for what, exactly?

Several items don't add up.

1. If the ruins are safe, why is there a special detachment of knights coming in by ship to investigate them? Could they be full of the Hentai Nazguls?

2. What, exactly, are they taking us along for? Andrew has the muscle to protect his group. Either he isn't confident in his ability to do so and is lying to them to make them feel safe, or he has an ulterior motive for bringing us along (I'm not saying he's Theseus-Shulgi, but...). Of course, there's a third option: he's a decent guy who's trying to help out the weird loner. It happens, good people exist.

3. Why does Andrew want to go there in the first place? He already has an Astra and, given his noble birth and talent, should have no difficulties in getting admitted into an order of his choice. Is he doing it out of concern for his friends, for adventure, or (much more plausibly) some hidden goal?

4. As others have mentioned, if things do go to shit, we are the odd one out: we have no serious connections in this village. The priest may like us, but will he stick his neck out for us in front of the Knights? And can we even afford to put ourselves in such a situation to begin with? ItsChon, you mentioned that you don't want to put our life on hold to take care of the child, but I think that this is exactly what we ought to do in this situation. Part of being a good parent/guardian, which is what we are to Rain, means that sometimes we need to put the child's needs ahead of our own.
Edit: also, I fear that we will be the first one to get ditched in the ruins if things do go wrong. Again, we are a no nobody in this village, so these children will value their own hides way ahead of ours.

5. What's their emergency plan? If there is, say, a cave in, what are they going to eat? Each other? More importantly, who are they going to call for help?

TL;DR

In other words, this whole adventure is stupid. These children want to go into ruins they know nothing about, for goals that are unclear and with a support network that is unreliable. Considering our tenuous social situation in the village, our injured leg and the infant that we need to take care of, I don't think we should be joining this expedition at all.

Hence, 2B is the smart choice for a smart adventurer.

In fact, I think we should tell Father MacClellan what it is they're trying to do, so that we don't have to set out on a search-and-rescue party when they get in trouble, which is exactly what I think will happen with 2B. However, this is the bitch snitch option, so I don't think it has a chance of winning. :lol:

1. D>Anything not G - We have wisdom, so being thoughtful and methodical would suit us. There's a great deal to be learned from Sherlock Holmes in that regard.
I agree with the Sherlock Holmes choice. Edited my original post.
Those of you falling for the trap that is the Prince etc are going to get a well-deserved slap in the face. The choice flat out says you don't understand it and are just pretending. If you wanted a character that could actually use such books to his advantage, you should have gone with ambassador's child, scholar's scion or merchant's heir for the background, and not burnt wood hermit with a bow.
I DID!
:x:x:x:x:x:x:x:x
 
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Esquilax

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Guys, the correct book option is obviously Jane Austen. Our stoic, isolated hunter being obsessed with romance novels is hilarious and completely in-character. There are enough faggots irl with 6 INT that claim to have read Das Kapital cover to cover. I get that this is the Codex and that we aren't exactly the demographic for that kind of book, but that's why it's so perfect.

1F>D, for the reasons that Lambchop outlined.

As far as the adventure in the ruins is concerned, I don't think that they're inviting our character out for the sole purpose of being a patsy (after all, Sophie would rather not have us around at all). These kids don't seem particularly mean, just regular kids. That doesn't mean that if they get into trouble, they won't just decide to blame things on the weird new kid with the fucked up face. On to the update:

Twentieth Floor: The last human settlements can be found on this floor. It is a calming place, with forests and gently rolling hills.
...
“That is an Astra airship. Only the Council of Orders are allowed to operate them within the Tower, so there must be knights on board. What are they doing all the way up here on the 20th floor?”
...
“Aye. Me dad’s found some ruins, you see,” grins Scotty, adjusting his spectacles. If you remember correctly, his father is an explorer based out of the village. A Mister Nathaniel Howell, all tall and bearded with a jovial glint in his eye and a constant smile on his lips. “Well, I know where those ruins are,” Scotty continues, “and I know how to get us in without being noticed.”
...
“Not at all.” Andrew’s reply is confident. “According to Scotty, Mr. Howell found nothing particularly dangerous in those ruins. We would just have to watch our step, but it would be as easy as talking a walk through the forest. If anything does go wrong, I have my Astra. Don’t worry, Sophie. I’ll protect you.”

I have a feeling that Mr. Howell might know more about this situation than he's letting on to Scotty. Sure, there are ten floors further up than the one we're in, but I'd wager that these ruins have to be a pretty big deal for them to bring in this level of resources. Possessing an Astra might make you special up here in the boonies, but I have a feeling that it's completely unremarkable down in the lower floors. There's definitely something more to it.

As for what to do for this update - seems to be that it's pretty normal for us to carry Rain everywhere, so it's not weird (by our character's standards, weirdo that he is) to bring her. Still, paranoia for leaving her out of our sight aside, not sure I can justify bringing her along, though I'm happy to flop.

A2
 

a cut of domestic sheep prime

Guest
Gentlemen, I think that going on this expedition is, put simply, stupid.
Look at the B choice carefully.

B. You would love to go along, but alas, you do not have the time. You need to go home, drop off the groceries, get some more studying done, clean the room, and feed Rain. There is still a lot of chores you have to get done.

Is it dangerous? Yes. Is doing chores the reason we are in this LP? No.

Those knights wouldn't be here without something very valuable being at at stake and we *might* just get a piece of it.
 

Baltika9

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9,611
===Early poll===

==1st choice==
A - 0
B - 5
C - 4
D - 2 (4)
E - 4
F - 1 (0)
G - 3 (2)
==2nd choice==
A1 - 3
A2 - 7
B1 - 8
B2 - 1
C1 - 0
C2 - 0
Tigranes - B A1
Baltika9 - G>D B1>B2
Nevill - E
Absinthe - G B>A1
ItsChon - G A1
Kz3r0 - E B
Kipeci - B>!G B2
ERYFKRAD - C A2
Nahel - D A2
Azira - B>E>F>A>C>D A2
hello friend - E A2
CappenVarra - E B
Storyfag - C B
baud - B>C A2
Grimgravy - C>E>!G B
Lambchop19 - D>!G B
Life of the Party - B>C>D A2
Esquilax - F>D A2
oscar - C>E B

===

Secondly, A2. We have plenty of meatshields around if things go south and one has a sword astra, if we get called in later to help when all these kids turn up missing we may have none of those.
Bro, I think we're the meatshield.
Rain can deal with it, we’ll be sure to be back by dinner without delay.
:lol:
This cliche is up there with 'no one could have survived that fall' and 'I have one more day until retirement.'

Gentlemen, I think that going on this expedition is, put simply, stupid.
Look at the B choice carefully.

B. You would love to go along, but alas, you do not have the time. You need to go home, drop off the groceries, get some more studying done, clean the room, and feed Rain. There is still a lot of chores you have to get done.

Is it dangerous? Yes. Is doing chores the reason we are in this LP? No.

Those knights wouldn't be here without something very valuable being at at stake and we *might* just get a piece of it.
Perhaps. Why do we care about this valuable something? My concern is that we may not survive this shindig, what with our still-injured leg.
 
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Tigranes

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10,359
I agree broadly with Baltika9 and wonder -

treave, could 2B be an option where we let the morons go in, and then tail them at a distance? We can catch up and join them if it's innocuous, we can call for help if we need, we can bail if we need?
 

oscar

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NZ
C>E
B

While the chance to make some friends and have an adventure is tempting without our dexterity we aren't bringing much to the table beyond being a damage sponge. I also doubt that the arrival of a contingent of knights is coincidental towards the ruins discovery. Even if we do manage to find an astra it will probably be confiscated off us by one of the other loudmouthed kids blabbing.
 

a cut of domestic sheep prime

Guest
Perhaps. Why do we care about this valuable something? My concern is that we may not survive this shindig, what with our still-injured leg.
The leg injury is a decent point. But with Theseus--I mean pretty boy there, we don't need to be throwing ourselves into danger like last time.

As for what concern the item is, that should be obvious: these astras are clearly the equalizer of this world. Without one, we could be bringing a knife to a gunfight. And just how are we supposed to find one on our own as a poor village freak?
I agree broadly with Baltika9 and wonder -

As for what concern the item is, that should be obvious: these astras are clearly the equalizer of this world. Without one, we could be bringing a knife to a gunfight.
treave, could 2B be an option where we let the morons go in, and then tail them at a distance? We can catch up and join them if it's innocuous, we can call for help if we need, we can bail if we need?
Kind of pointless. Our stealth is low and we'll probably be detected.
 
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Baltika9

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Perhaps. Why do we care about this valuable something? My concern is that we may not survive this shindig, what with our still-injured leg.
The leg injury is a decent point. But without Theseus--I mean pretty boy there, we don't need to be throwing ourselves into danger like last time.
That's my point: we don't know what's in the ruins. It could be a walk in the park, where we get a perfect outcome with astras, knowledge of Rain's people, a blowjob from Sophie and a hero's welcome when we get back to town with the Pope himself showing up to place a laurel wreath on our head. Or, there could be cave-ins, monsters, ghosts, betrayals and all that good stuff. Currently, we are in no shape in no shape to assume such a risk. We can't really afford failure.
As for what concern the item is, that should be obvious: these astras are clearly the equalizer of this world. Without one, we could be bringing a knife to a gunfight. And just how are we supposed to find one on our own as a poor village freak?
First off, no one is confident that there are Astras down there. And second, what good is an astra to a dead man?
 

hello friend

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I'm on an actual spaceship. No joke.
I agree broadly with Baltika9 and wonder -

treave, could 2B be an option where we let the morons go in, and then tail them at a distance? We can catch up and join them if it's innocuous, we can call for help if we need, we can bail if we need?

As if we aren't weird enough, you want us to be the village stalker? :lol:

Good point about the leg injury, Baltika9. I might flop, depending on treave's answer wrt to our recovery.
 

a cut of domestic sheep prime

Guest
That's my point: we don't know what's in the ruins.
We don't know what is anywhere. This is a magic tower...

Or, there could be cave-ins, monsters, ghosts, betrayals and all that good stuff. Currently, we are in no shape in no shape to assume such a risk. We can't really afford failure.
All that interesting stuff, yeah.

I will admit: you're right. this is a very risky idea.

My main concerns are missing out on a potential power up and turning our character into a boring loser who stays home and changes diapers while all the cool kids are getting into adventures.

I doubt simply accompanying them will be an insta-death choice. We may have a way to back out should things get really hairy.

But again, I do concede it is a big risk for an uncertain reward.
 

Esquilax

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Gentlemen, I think that going on this expedition is, put simply, stupid.

First of all, we aren't in top shape. Our DEX is still at 4/6. treave, I'm assuming that this isn't a typo and we still haven't recovered fully.

Good point, forgot about that.

Let's get this straight: a special airship filled with Knights flies up to the twentieth floor to investigate ruins potentially filled with Astra. These chuckleheads then decide to go play hero and go down into these ruins to retrieve the Astras...for what, exactly?

I have a feeling that where these knights are from Astras are as common as cars on the road are here. I think it's the ruins that are the important part, Astras have fuck-all to do with it.

2. What, exactly, are they taking us along for? Andrew has the muscle to protect his group. Either he isn't confident in his ability to do so and is lying to them to make them feel safe, or he has an ulterior motive for bringing us along (I'm not saying he's Theseus-Shulgi, but...). Of course, there's a third option: he's a decent guy who's trying to help out the weird loner. It happens, good people exist.

He's on the level about this; the ruins are in the woods, we know how to find our way through the woods, so he's inviting us to tag along despite Sophie's protests. Don't find anything suspicious about this at least.

3. Why does Andrew want to go there in the first place? He already has an Astra and, given his noble birth and talent, should have no difficulties in getting admitted into an order of his choice. Is he doing it out of concern for his friends, for adventure, or (much more plausibly) some hidden goal?

Now here is where the Theseus reveals himself. Part of the idea of this adventure is that he wants to look cool, which is an inherent part of the Theseus' vainglorious nature.

“Well, I didn’t find this one after all. My father gave it to me. Besides, none of you have one, do you? This could be your big break!”

"Hey guys, let me tell you about how you doing this favour for me is actually me doing a favour for you! See what a great guy I am?" But I don't think that there's some hidden agenda beyond that. He wants to look cool, strong and generous by offering an Astra, most likely to his buddy Scotty. Gotta offer some crumbs to your sycophant friends that belong to powerful families, they'll be sure to return the favour later.

The priest may like us, but will he stick his neck out for us in front of the Knights? And can we even afford to put ourselves in such a situation to begin with?

Actually, yeah, I think he would. Father McClellan is 100% solid if it comes down to it. Man took two stray kids into his home and has said nothing but kind words about our PC.
 

Baltika9

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But again, I do concede it is a big risk for an uncertain reward.
This is all I can really ask for if you're not voting for 2B: that we go into this understanding the risks.

Man, this whole thing really takes me back to the days when I was all-in on those 'high risk, high reward' options. Except here, I don't really see any solid rewards, save for skill points. Will it make our character more adventurous? Yeah, but also more impulsive and, well, dumb. Because this is what this choice is.
We don't know what is anywhere. This is a magic tower...
We'll be walking into a ruin that we know nothing about, in a tower that we know nothing about, with people whom we don't trust, two of whom definitely do not like us. You don't want a boring character, fair, but this is a Bad Idea. We're not the likable, dashing Xu Jing and I think that we need to be a bit more careful around people. In other words, you want the YOLOTIGER back. I want the RESPONSIBILITY FISH.

Really, I have spoken nothing but the truth since this LP started.
3. Why does Andrew want to go there in the first place? He already has an Astra and, given his noble birth and talent, should have no difficulties in getting admitted into an order of his choice. Is he doing it out of concern for his friends, for adventure, or (much more plausibly) some hidden goal?

Now here is where the Theseus reveals himself. Part of the idea of this adventure is that he wants to look cool, which is an inherent part of the Theseus' vainglorious nature.

“Well, I didn’t find this one after all. My father gave it to me. Besides, none of you have one, do you? This could be your big break!”

"Hey guys, let me tell you about how you doing this favour for me is actually me doing a favour for you! See what a great guy I am?" But I don't think that there's some hidden agenda beyond that. He wants to look cool, strong and generous by offering an Astra, most likely to his buddy Scotty. Gotta offer some crumbs to your sycophant friends that belong to powerful families, they'll be sure to return the favour later.
And we don't really fit in this equation. For the huge risks that we're taking, what's in it for us?
 
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Kipeci

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Location
Vicksburg
I do think that it’s quite likely that something will go wrong on this expedition and that (as the only one who knows about it outside of this circle) we will feel quite compelled to do something about it later even should we not go for now. If it is alone, however, I do think we’d have worse chances with just a knife than we do in a group along with someone with a magic sword. We could bring the adults in on it, but that’d be tattling.
 

Baltika9

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Messages
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If it is alone, however, I do think we’d have worse chances with just a knife than we do in a group along with someone with a magic sword. We could bring the adults in on it, but that’d be tattling.
Not if they're down in a pit or a cave in and we come in with a rope and a shovel. Honestly, it would be nice to play as the real Shulgi for a change: the dude that bails everyone out in the end, flips them off and goes off to do his thing.
 

a cut of domestic sheep prime

Guest
In other words, you want the YOLOTIGER back. I want the RESPONSIBILITY FISH.
That about sums it up, yeah. I didn't join this lets play to be a stay at home dad.

Then again, yes, we are injured still and just a child. Our only defense is an idiot who will probably betray us and his pompous friend who wants to use a 10-year-old to find some ruins, even if it means endangering a baby.

Crap, I am actually talking myself out of this the more we speak.
thinking.png


I do think that it’s quite likely that something will go wrong on this expedition and that (as the only one who knows about it outside of this circle) we will feel quite compelled to do something about it later even should we not go for now. If it is alone, however, I do think we’d have worse chances with just a knife than we do in a group along with someone with a magic sword. We could bring the adults in on it, but that’d be tattling.
That is also true.

But if we go, anything that happens to them will be on us, since we're their guide. If we don't, we will have the option to simply not search for them.

Scotty is some member of a powerful family, right?

So what happens if he dies? Who will Thesius here blame? Who will the slut who won't even look at us blame?

Fuck all of these people. They'll probably just get lost in the woods without us anyway.

Flopping to B
Nevermind. Moment of weakness. Onward to adventure! :M
 
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Tigranes

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Messages
10,359
"She doesn't like us, what a slut!!"

Time for that Disney high school movie arc
 

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