Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

4X M.O.R.E. - Oldschool turn-based 4X space strategy

Grotesque

±¼ ¯\_(ツ)_/¯
Patron
Vatnik
Joined
Apr 16, 2012
Messages
9,020
Divinity: Original Sin Divinity: Original Sin 2
"Dear Backers,

It’s been a long time since our last contact with you, but it wasn’t without a serious reason. In June, despite a quite positive feedback which we’ve received from game industry companies at Digital Dragons, we’ve lost our investor and a big part of our team. Since then, production of our game is halted, and we’ve been trying to keep project “M.O.R.E.” alive. Unfortunately, after many talks and meetings, we didn’t manage to find in Central Europe a new investor who would be interested to invest in such big and niche game as “M.O.R.E”. It turns out that unfortunately there aren’t many fans of 4x space strategies among investors… We know that you have plenty of questions - what happened? why? what next? There are no simple answers for any of those, but someday we will try to answer them all. For now, the most important thing is that we need to find a new investor to keep this project alive. We still believe in it, we still want to finish this game, as we still don’t see any 4x space strategy game which would make us addicted to it. So far, we’ve created a solid professional background - game code with networking, most of 2D and 3D graphic assets, VFX, animations, etc., and we’ve gained much experience. Now we need to make last step to finish this project with success. To do it, we still need you – support of people who still wait for a game like this. Despite total investment of over $1 000 000 in M.O.R.E., we still need $500 000 and at least a year of work. Yes, creating a game is long and expensive task (especially a 4x TBS game), but we still believe that our project can finish profitably for all of us. Maybe among our backers are people who know any investor, business angel or other way that we’ll be able to create what we’ve always dreamt of? If so – please let us know. We really want to lead this project to a happy ending.

Team. "

So, anybody knows about Lord of Rigel that is in production?
 

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,395
"Dear Backers,

It’s been a long time since our last contact with you, but it wasn’t without a serious reason. In June, despite a quite positive feedback which we’ve received from game industry companies at Digital Dragons, we’ve lost our investor and a big part of our team. Since then, production of our game is halted, and we’ve been trying to keep project “M.O.R.E.” alive. Unfortunately, after many talks and meetings, we didn’t manage to find in Central Europe a new investor who would be interested to invest in such big and niche game as “M.O.R.E”. It turns out that unfortunately there aren’t many fans of 4x space strategies among investors… We know that you have plenty of questions - what happened? why? what next? There are no simple answers for any of those, but someday we will try to answer them all. For now, the most important thing is that we need to find a new investor to keep this project alive. We still believe in it, we still want to finish this game, as we still don’t see any 4x space strategy game which would make us addicted to it. So far, we’ve created a solid professional background - game code with networking, most of 2D and 3D graphic assets, VFX, animations, etc., and we’ve gained much experience. Now we need to make last step to finish this project with success. To do it, we still need you – support of people who still wait for a game like this. Despite total investment of over $1 000 000 in M.O.R.E., we still need $500 000 and at least a year of work. Yes, creating a game is long and expensive task (especially a 4x TBS game), but we still believe that our project can finish profitably for all of us. Maybe among our backers are people who know any investor, business angel or other way that we’ll be able to create what we’ve always dreamt of? If so – please let us know. We really want to lead this project to a happy ending.

Team. "

So, anybody knows about Lord of Rigel that is in production?
Yeah, yeah, why am I not surprised? Complete radio silence and acting as if everything was well, then, sorry fuck you, well, well... another day, another kickstarter scam.
 

Grotesque

±¼ ¯\_(ツ)_/¯
Patron
Vatnik
Joined
Apr 16, 2012
Messages
9,020
Divinity: Original Sin Divinity: Original Sin 2
Lords of Rigel are as much vapourware as this shit.

Nope?
they have a publisher and the last video is a teaser 2 weeks old.
release is somewhere in 2019
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom