Thinking back this actually had some pretty good C&C and grey morality. The court case where you have to defend the old guy's friend was especially good. With a fair bit of evidence you can get him off free (he's a Republic war hero whose accused of murdering some Sith spy who slept with him) but to find the real truth (he really did kill her) you have to hack the Republic's embassy (requiring a surprisingly high computer skill). Presenting this evidence doesn't gain you much more XP except the satisfaction of serving justice (but at the lost of a great soldier).
The underground base also presented you with a "lesser of two evils" type dilemma. Detonating the base means the Republic (already very low on cash) has wasted a fortune while saving it means the kolto supply (required for medpacks) is poisoned (what means neither side gets access as Mannan is selling to both sides).
Having to defend your actions in court after smashing up the Sith base on the planet was a nice jab at the reckless destruction you inflict in most RPG's (and if you didn't find any dirt on the Sith before you left well tough shit you get sent to court and executed).
Getting banned and kicked off the planet (whether you've done your quests or not) if you piss off the authorities too much was also pretty good.
I thought it was a competently-done area story wise and more "grey" then anything in KotOR II (what while not exactly popular either does get more praise then the first).
The underground base also presented you with a "lesser of two evils" type dilemma. Detonating the base means the Republic (already very low on cash) has wasted a fortune while saving it means the kolto supply (required for medpacks) is poisoned (what means neither side gets access as Mannan is selling to both sides).
Having to defend your actions in court after smashing up the Sith base on the planet was a nice jab at the reckless destruction you inflict in most RPG's (and if you didn't find any dirt on the Sith before you left well tough shit you get sent to court and executed).
Getting banned and kicked off the planet (whether you've done your quests or not) if you piss off the authorities too much was also pretty good.
I thought it was a competently-done area story wise and more "grey" then anything in KotOR II (what while not exactly popular either does get more praise then the first).