Mass Effect 2 has heart. It has soul. If Mass Effect 2 sang the Blues, you'd want to listen. This is a game made by people who genuinely loved what they were doing, and it's clear that rather than asking themselves "How can we best serve the market?", the developers instead asked "Wouldn't it be awesome if . . .?" It has all the enthusiasm and the quirkiness (for better and worse) of an indie game, but the production values that only a multi-million dollar budget will buy.
It has flaws - plenty of them - but ultimately it's a great game. I have had more fun with Mass Effect 2 than with any RPG released in the last few years. Mass Effect 2 is not "game as art," as Planescape: Torment and (more recently) Mask of the Betrayer have tried to be. Instead, it is "game as game", something that has been equally rare recently in the RPG genre. There is a focus on gameplay, on RPG mechanics, on depth of setting and on immersion.
All in all, I liked Mass Effect 2 very much. Someone might now ask ‘wait, what? So many flaws from the linear corridor level design to regenerating health to shitty AI, but he still says it’s a very good game?’. Well, yes, the game is definitely not flawless, but the cons are totally overshadowed by the pros, and most of the flaws are actually rather minor for this type of gameplay. The plot is rather silly, planets are underdeveloped, but then again, it’s not what this game is about. What it's about is exploration of the universe, getting to know many interesting NPCs, gathering loot, fighting challenging fights, renegade/paragon options, and… romance. Believe me when I say that the romances will imprint themselves in your memory for a long time if you play it properly, and I just can’t find words to describe how marvellous they were.
Now we can only hope that Biowares next game will have the story of Dragon Age and the gameplay of Mass Effect 2, which I might say could be the recipe for a monumental cRPG.
Mass Effect 2 is enjoyable, addictive, and deeply satisfying, and I wholeheartedly recommend it. If the Codex gave numerical scores, I'd give this an 8.5 out of 10. Since we don't, pretend you didn't see that.