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Development Info Mass Effect 2 Confirmed

Warden

Arbiter
Joined
Jul 12, 2007
Messages
1,106
Location
In your nightmare.
I think that in ME 3 Shepperande gets killed. :shock:
 

Tigranes

Arcane
Joined
Jan 8, 2009
Messages
10,350
"When you fell, it was like a part of me shatterred. I thought that peice would be broken forever, but we have another chance. I love you and never want to let you go."

- "I liked that. Say that again."
- "You leave me no choice Sky. I am going to have to kiss you now."

Coming soon to your bookstores, in the Softcore Section: Bioware Games.
 

Spectacle

Arcane
Patron
Joined
May 25, 2006
Messages
8,363
DiverNB said:
EH, If they were to actually fix mistakes it could be a great game.

Yes, if they were to fix the stupid plot, one dimensional characters, boring environment design and mediocre combat, Mass Effect could be great!
 

Trash

Pointing and laughing.
Joined
Dec 12, 2002
Messages
29,683
Location
About 8 meters beneath sea level.
Mass Effect was rather okay and I was extremely happy to play an rpg that was not set in the same old boring Tolkienesque fantasy. Let's hope they'll make the planets and side quests more interesting.
 

Wyrmlord

Arcane
Joined
Feb 3, 2008
Messages
28,904
Trash said:
Mass Effect was rather okay and I was extremely happy to play an rpg that was not set in the same old boring Tolkienesque fantasy. Let's hope they'll make the planets and side quests more interesting.
To quote The Prestige: "Man's reach exceeds his grasp."

What I mean is that making the sidequests and planets interesting in a game like Mass Effect might be possible, but that would be something of astronomical odds and effort, and somewhat unfeasible.

See, these guys wanted to make a game with clear facial expressions and voiced and lip-synched dialogue. They wanted every dialogue situation to be cinematically presented. Imagine that any simple conversation in the game would have to be painstakingly storyboarded, animated, voiced, and synched properly. How much scope does that leave for fine-tuning and elaborating that very conversation, with respect to limited resources that are put into the game? To make the choices in that conversation meaningful?

If you ever saw the E3 vids, you would know that at that point of time, lines in the game were still not synched properly. This would have been an immediate turnoff factor, because it looks shabby.

Supposing that they tried to get both things right, getting together both the kind of presentation they were aiming for, and the proper respectable gameplay and mechanics, it would have been years more of work for Bioware, and much more expensive. Would that expense justify the revenues from the game?

Doubtful, considering that Mass Effect did not do well commercially even in its current condition. On the Xbox 360, it sold 1 million copies after a year of release, a pathetic figure for an expensive mainstream game. The profit margins for Mass Effect are probably so low, even Torment and Icewind Dale would have done better with respect to their costs.

Doomed project from beginning.
 

Andhaira

Arcane
Joined
Nov 25, 2007
Messages
1,869,094
Getting rid of the lip sycnhing problems issimple actually:

Make every alien species have no lips!
 

PennyAnte

Liturgist
Joined
Dec 10, 2004
Messages
769
Location
Here instead of playing an RPG.
Then there could not be teh hawt human-furry/scaly/jelly/tentacle secks. And, while this would be bad in itself, no interspecies love would mean less political correctness, and that is NOT ok.
 

Lesifoere

Liturgist
Joined
Oct 26, 2007
Messages
4,071
Wyrmlord said:
Doubtful, considering that Mass Effect did not do well commercially even in its current condition. On the Xbox 360, it sold 1 million copies after a year of release, a pathetic figure for an expensive mainstream game. The profit margins for Mass Effect are probably so low, even Torment and Icewind Dale would have done better with respect to their costs.

Doomed project from beginning.

Really? I was under the impression that it did very well commercially. How many copies, approximately, did it sell on PC?
 

doctor_kaz

Scholar
Joined
May 26, 2006
Messages
517
Location
Ohio, USA
I wonder if this one will come out day and date for PC, PS3, and XBox 360, since it's being published by EA now.
 

Shannow

Waster of Time
Joined
Sep 15, 2006
Messages
6,386
Location
Finnegan's Wake
Maybe they should remove the side quests and make it a pure over the shoulder/corridor shooter/story driven action adventure. That would open up resources from stuff that few people liked anyway. If they put those resources to good use and invest more in PR and DRM I see a glorious future for the franchise.
 

hiver

Guest
Mass Effect was rather okay and I was extremely happy to play an rpg that was not set in the same old boring Tolkienesque fantasy.

Lucky you because thats exactly what it looked like to me.
And more correct term would be Tolkien ripped off shitty fantasy.
 

jiujitsu

Cipher
Joined
Mar 11, 2004
Messages
1,444
Project: Eternity
How come before games are released they are awesome and flawless and there are no problems, but after release when the sequel is announced suddenly there are all these things that could be fixed or be better?

You don't need to answer. I already know.
 

Durwyn

Prophet
Joined
Oct 29, 2006
Messages
1,132
Location
Erewhon
In ME 1 you could have secks. In ME 2 Shepard will have a dog, which will fight his enemies, find items for him and even do the dialogues for Shepard. Plus all the controls will be streamlined to one button :molyneux:
 

Xor

Arcane
Joined
Jan 21, 2008
Messages
9,345
Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Divinity: Original Sin Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
A space dog, who can search for artifacts and whatnot.
 

MetalCraze

Arcane
Joined
Jul 3, 2007
Messages
21,104
Location
Urkanistan
Durwyn said:
In ME 1 you could have secks. In ME 2 Shepard will have a dog, which will fight his enemies, find items for him and even do the dialogues for Shepard. Plus all the controls will be streamlined to one button :molyneux:

The game adds useless shit to your inventory by itself without requiring you to push that one button actually.
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
Mar 10, 2003
Messages
24,986
"Doubtful, considering that Mass Effect did not do well commercially even in its current condition. On the Xbox 360, it sold 1 million copies after a year of release, a pathetic figure for an expensive mainstream game. The profit margins for Mass Effect are probably so low, even Torment and Icewind Dale would have done better with respect to their costs."

L0LZ
 

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