skyway said:If Blizzard indeed was making that much a month "not counting" other stuff - they would be richer than some EA by now - which is indeed losing sales btw and cries about it on every corner. I don't think that 11 mln subscribers (the new info from Blizzard) shows how many subscribers are there at the same time - I think they just count how many different accounts were created - I doubt that even half of them plays in the same month - because that's how it is with all other MMOs no matter their numbers.
It's not that easy to make a hit multiplatform game. AP's first media blitz was very underwhelming, and the latest blitz has barely made a dent. I know that you might think that it looks like Splinter Cell, which was a big hit, but you have to remember that SC was gorgeous when it came out in 2002. Right now, they are showing a plain looking game with generic gameplay. They have plenty of time to turn it around, but if they want to move a bunch of units, then sometime before July they had better start showing their "Jack Bauer" character to the media instead of simply talking about him.Pseudofool said:Alpha Protocal is the kind of game (shooter, spy, rpg, the recent track record of ME and FO3) that could get hyped into being a blockbuster. So why wouldn't Sega and Obsidian want to push into a market where it's still a hot game in the holidays? I think there are so many more console gamers that are going to opt for AP than DA:O--I don't think there should be any question about this.
AP's first media blitz was very underwhelming, and the latest blitz has barely made a dent.
Maybe they are just chompin' at the bit, ready to take on the world.Edward_R_Murrow said:And competing against Dragon Age and other blockbusters? Nice job Sega, they're really into screwing Obsidian over as much as possible I guess.
Silellak said:The truth is, the costs of running WoW are fairly small compared to the huge amount of revenue being brought in, no matter how you want to slice it.