Vaarna_Aarne
Notorious Internet Vandal
So, could I get a nice heads-up on all the basics on Open Falcon, starting from where to get and what?
hoodoo said:How much fiddling is there?
RaXz said:I bought P3 by the way, I was sold. It stands for something that it even got TrackIR support while CS3 doesn't have it.
RaXz said:The last WW1 flight game I played indepth was Knights of the Sky on the Amiga.
Vaarna_Aarne said:So, could I get a nice heads-up on all the basics on Open Falcon, starting from where to get and what?
GlobalExplorer said:RaXz said:I bought P3 by the way, I was sold. It stands for something that it even got TrackIR support while CS3 doesn't have it.
Maybe you could report back what improvement it brings (especially SP campaign, installation and stability).
GlobalExplorer said:RaXz said:The last WW1 flight game I played indepth was Knights of the Sky on the Amiga.
Look, and I always thought it was for PC. Wings was the only WW1 sim I remember on the Amiga. Anyone remember Blue Max on the C64 by the way?
Jaja mein Herr, that was really my first WW1 flight sim.
Vaarna_Aarne said:I was talking more about the technical side of things, like where to get it, what's the current version and are there any tricks with the installation.
I mean, I learned Victoria without a tutorial. I think learning this would be right up in my idea of good time spent.
It's pretty discomforting when you hear your plane groaning under the stress of high G turns.
This has been my exact experience so far. OFF arrived a couple days ago, and I've been playing obsessively since. It's pulled me away from OpenFalcon.RaXz said:The AI in Phase 3 is so much better it's scary, it wasn't that much trouble in Phase 2. Really a awesome and immersive sim, I like it even more than Falcon, and that's saying something. I've gotten tired of all the button pushing and learning the avionics, I rather fly nonaerodynamic planes with real close dogfights. I already can't count it on one hand how many times I stalled close at the ground, and that I have to take a break after a intense dogfight.