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Ogg

Prophet
Patron
Joined
Jan 14, 2008
Messages
1,005
Location
River Seine
Codex 2012 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
Volourn said:
"Sex scene discussion feature in almost every promotional article/spam for DA, however.
_________________"

False. That only started relatively recently.
You mean when the whole PR campaign began.
 

1eyedking

Erudite
Joined
Dec 10, 2007
Messages
3,606
Location
Argentina
Rosh said:
Then, I recall that BioWare can't code any of their (5...6, now?) engines worth a shit, and then it all makes sense. Maybe with that pack of Gaming College graduates as programmers, adding in extra paths IS an exponential bitch when it comes to how they likely have the code back-assward and sloppy so that putting in the new paths could present large problems. NWN's coding and server "design", anyone?
Thank god at least some notices this. Funny how 'games of old' were designed by the same people who programmed them and thus either had quite a few logical puzzles or followed a structured, mathematical design that made the game require a minimum degree of intelligence. God forbid you make kiddies think, their idea of fun is not to feel challenged in any way and fucking button mash their way into immersion. It kind of defies the definition of 'game', which is a competitive activity with a defined set of rules where one can win or lose.
 

1eyedking

Erudite
Joined
Dec 10, 2007
Messages
3,606
Location
Argentina
Gromnir said:
European Press includes:
Dan Webb - dan.webb [at] x360a.org
Geoff White - minty [at] x360a.org

would be typical of codexian mentality... fly to the U.S. of A. to rail 'gainst evil developers or media that is sucking the soul out of the crpg genre... only to discover that they is a few thousand miles off-target.

HA! Good Fun!
Yeah, except I didn't take the time to look where the fucker was from. Not that I would really care.

Whatever, do you have a Glock and an Euro passport handy?
 

circ

Arcane
Joined
Jun 4, 2009
Messages
11,470
Location
Great Pacific Garbage Patch
You can't win or lose in Will Wright's 'games'. Or Little Computer People for that matter. Or a lot of other games from way back when. Games are for fun, competitive not always so.
 

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