JarlFrank
I like Thief THIS much
You know, the face of this retard really reminds me of Pete Hines.
DraQ said:Yes, this one, thank you.
...so unnatural...
Admiral jimbob said:
You mean like.. the lamestream media?Hory said:Maybe we should use "Lame" for all of them .
bozia2012 said:This is not true about broken quests after Act1 - for example I didn't finish the burial quest before the shit hit the fan (I still had to get the reward from Declan) and I got my journal updated that I should look for him in Vyzima.
This is one of the "awesomest" thing in TW - most of the quests are tied somehow to themselves and they update each other (I didn't manage to brake any quest).
IndeedVault Dweller said:Oarfish said:All you do is kick a ball around, trying to get it into a stupid net. Sometimes it's hard to tell which net you need to put it into and the teams all have stupid names like "Charlton Athletic" rather than awesome ones like in basketball. There's no dragons or lasers - 5/10"
cardtrick said:at the beginning of Act II, some dude asks you to retrieve a ring for him, and tells you that he'll be at that spot looking for you every morning. It turns out, he's only there from 6-8am, roughly.
There's a pre-defined time for "morning" in the meditation menu. It's just a matter of using it and then going to the spot.elander_ said:Gamers have made justice to this pathetic game reviewer. Just look at the feedback the guy got.
cardtrick said:at the beginning of Act II, some dude asks you to retrieve a ring for him, and tells you that he'll be at that spot looking for you every morning. It turns out, he's only there from 6-8am, roughly.
That's morning? I thought morning was between 12h-13h. You shouldn't assume everyone has the same idea of what morning is.
callehe said:Kingston said:How the fuck do people like this get to write reviews? Are they all cousins of the editor?
Don't diss the editor or else...
There are a thousand different directions and hundreds of places to go, and in this game's case (and to use a terrible cliche), the sky's the limit. If you come face to face with a series of snow-capped mountains you can climb to their very tops. It may take you thirty minutes and there's no telling what abominations you'll discover on your journey, but in Oblivion, it's possible to ascend the highest peak
Geralt seems like a guy just looking for something to do. He spends an inordinate amount of time wandering around, looking for random encounters.
The idea behind The Witcher, where the player takes on the role of a gritty monster-hunter, sounds more fun that it actually is. Whether it's the broken dialogue, the characters' expressionless faces or the annoying and monotonous combat system, The Witcher just doesn't get off the ground. The game provides a decent alternative to average hack'n-slash role-playing games, but it doesn't take long before it becomes tiresome and boring.
There are a thousand different directions and hundreds of places to go, and in this game's case (and to use a terrible cliche), the sky's the limit. If you come face to face with a series of snow-capped mountains you can climb to their very tops. It may take you thirty minutes and there's no telling what abominations you'll discover on your journey, but in Oblivion, it's possible to ascend the highest peak
Ladonna said:How does the Witcher do loot (If at all).
No phat lewt, really. Enemies drop their weapons, but you can't carry more than your 2 swords, one extra large weapon, and one extra small weapon, so you won't be hauling arms around. Other than that, most human enemies have a few coins and some food or alcohol with them. There are lots of barrels, chests, wardrobes, and whatnot scattered about, but they mostly contain food, alchohol, flints, etc. Basically, there's a lot of stuff around that you could grab, but it's mostly not worth it. Nothing is scaled to your level, and nothing important is random. You will (rarely) find nice, named weapons, but these mostly are obtained from stores or as plot points. Really, the things you will obtain most frequently and be most excited about are alchemical components, which can be harvested from creatures and plants if you have the skills and knowledge.
Ladonna said:No phat lewt, really. Enemies drop their weapons, but you can't carry more than your 2 swords, one extra large weapon, and one extra small weapon, so you won't be hauling arms around.
Finally some effort. I was getting sick of lazy devs randomising everything.
It's a shame the rest of the inventory system is so badly mishandled though.