To continue one of the irrelevant side discussions:
In the past, computer games were a geek thing. Computers were not in every household, and hardly any of them at first. Computer games and console games in the same store never happened until comp usa started to go the way of electronics and other bullshit in its stores.
About as far back as I can remember, places where I'd buy C64 games would also have Atari 2600, Intellivision and Colecovision games. And here in Australia, game stores didn't really appear in any great numbers until EB moved in to monopolise. Now, I don't really like EB, but they have about the widest range of PC games available here in Australia. They wouldn't be able to maintain a profitable business without also catering to the console market. It's an evil not entirely without benefit.
I never, ever, ever heard people who played computer games say video games unless they were talking about games like thexder or whatever. Only grandmothers and people with no idea what they were ever did.
I personally, don't use the term "video games" either, because I tend to discuss within the subsets of the classification, ie computer games, console games, etc. In fact, I rarely even use console games, since I tend to talk with relation to a specific console. But, I still defend "video games" as a catch all term.
The dinstinction between games on computers and arcade games was very strong. Now, it is basically nonexistent. If you only started playing computer games 5 years ago, of course you have not heard that. Most computer game players of old have dropped out in disgust at how poor the new generation fo games is.
Well, of course I only started playing computer games 5 years ago, isn't it obvious? There's still a pretty dramatic distinction between arcade and PC games. Arcade games are designed to be short and sweet, but long enough to keep a player plugging coins in. You might also have noticed that in the last ten or so years, arcade games have also further distinguished themselves in their interface methods. There are hardly any traditional stick and button arcade games these days, but there's countless light gun, steeringwheel, dancepad, etc. games. They need to set themselves apart from PC and console games to keep people interested.
As for "dropping out in disgust," that's more bullshit. Disgust, sure, it seems to be universal, but I don't see many gamers giving up the ghost, they just seem to gather in places like the Codex and dream of a return to the glory days.
The reason this classification is harmful, is that computer games are now judged by the standards applied to console games. Basically, blithering idiot reviews who think an RPG equates to Diablo are the ones doing the reviews, and if a game requires thinking or reading, and doesn't take the player by the hand then they hate it. Because they are console playing morons, and console games and computer games have jack shit to do with each other.
Bullshit. Care to remind me what platform Diablo was developed for? The meat of the matter is the fact that gaming is no longer the domain of geeks, and so PC gaming has it's fair share of idiots, who seem to be filling up the ranks of major gaming publications, because the geeks avoid them like the plague. Do you honestly believe a gamer with intelligent criticism and an experienced view of the state of the industry
wants to work at Gamespy? That's what the "morons" get the job.
Also, read any PC specific publications recently? You'd think that with their separation and elitism above the console crowd would make them far more aligned to your way of thinking, right? Nope, they're still gushing over the same old shit, and talking about how PCs have far superior graphical capabilities.
Fuck, at least with a console, the technology is fixed, so the optimum eye candy levels are also fixed. With PC games, it's always moving upward, so the onus is on developers to push for bleeding edge graphics.
Thanks for proving my point! Billiards, pool, and snooker are FUCKING NOTHING alike. Take that from someone who has been around the scene for many years. Just because they are on a fucking table doesn't make them the same.
Thanks for giving such a reactionary response. Let me explain it to you again. I never said they were alike. I said, that it's reasonable to place them within a common category. In fact, you even manage to illustrate somewhat in your own "proof" against.
The tables are different.
The balls are different.
The rules are different.
The cues can be different.
The technique is different.
The knowledge is different.
Thanks for highlighting a good set of common elements shared between the games. They may differ, but all games take place on a felt topped, slate table, involve using a cue to strike a ball and use a secondary impact to send other balls into pockets.
I suppose because the rules, board, technique, knowledge, die/dice are different when comparing Monopoly to Trivial Pursuit, they can't be classified within a common category of "board games"?
Or, you could argue that Fallout and Baldur's Gate, two vastly different entities can't be collectively called computer games, because they're not exactly alike? Nope, it seems you just don't fucking get it, and want to attempt to belittle me in lieu of actually having a logical argument -
PC games and console games are as different as pool, billiards, and snooker. I guess you just don't know enough about either one?
Go back to my previous post, idiot. I said that PC "games and console games are as different as pool, billiards, and snooker." I also said that they share enough commonality to be effectively categorised within a single blanket term.
BZZZZZT!!!! Wrong! Try a TES Construction Set on the XBox.
There's no reason why that isn't possible. Certainly, the PC is a more appropriate tool, largely due to it's flexibility of software and peripherals, but it could be done. And, as consoles themselves become more flexible and modular, it becomes more likely.
Exactly. It is usually the ignorant (and I mean that literally, not derogatory) who create the misnomers (sp?), as in the case with "video game". If I were to go to see an orchestra, I'd probably say, "Look at all the violins", not knowing they are NOT all violins but different instruments. That is because I am ignorant to those kinds of instruments.
No, that's a fallacious analogy. Violin is a very specific term applied to a single instrument. "Video game" is a broad categorisation.
The whole argument that you and Bryce seem to be building here is more akin to -
Me: Hey, I like the string instruments.
You: Idiot! Violins and Violas are completely different things and can't be categorised together! Evah!
It's not necessarily an ignorant point of view, it's just that someone who isn't a game geek doesn't see any need to have a separate classification for PC or Console games, two things which are quite similar in almost all respects.
Agreed. See, the first console games (Atari 2600 et al) tried to imitate the arcade game. Then, computer games did the same. However, the PC was capable of taking the arcade game and moving it in another direction. Now, big business is ignorantly trying to move them back into the direction of the console, foregoing all that a PC can do that a console can't, thus ruining the computer game genre.
Once again, it is not a desire to make PC games more like console games, it's a desire to make PC games "accessible" to a broader, mass market audience. Even if consoles didn't exist, with the way society and big business functions these days, we'd see the same paradigm shift.
What would you like to pin the blame for movies and TV getting dumber on?