Galdred
Studio Draconis
D:OS used an AP system, and TOOE used a 2 Action system.
Does that make D:OS better?
Now it is weird to have people compare it to XCOM if the roster is 6 characters deep.
Even though XCOM lost a good part of the "cannon fodder" appeal of its ancestor, having soldiers die remains a part of its identity.
I suppose Shadowrun would be a more relevant comparison.
Does that make D:OS better?
Now it is weird to have people compare it to XCOM if the roster is 6 characters deep.
Even though XCOM lost a good part of the "cannon fodder" appeal of its ancestor, having soldiers die remains a part of its identity.
I suppose Shadowrun would be a more relevant comparison.