Dhruin said:
dojoteef said:
Except the game its based upon. Oh the humor!
Yeah, but how many people have
actually played it? I think it's amusing people bitch about the lack of quality RPGs but a good chunk of them couldn't even be bothered checking out Spiderweb's demos (Oh help me Codex! Is Geneforge 4 any good? I need someone else's opinion to validate me while I bitch about no RPGs to play) and then just whine about the graphics, anyway.
thats a great post and point. I noticed the hive mind mentality also. I really don't see how if someone played rpgs in the 80's, graphics can bother them now. Playing old games, what really gets me is the UI. I want to get through Buck rogers again so bad, but equiping my party makes me want to play minesweeper, practice twirling, or start a garden.
What is great about spiderweb is they are quick and a sure thing. They release the games they anounce in a timely manner. I like, but am not wowed by, the character creation and building, but the overabundance of combat is what gets to me. But that is what people like and I have the same complaint with just about every game.
I would be happy if spiderweb took this advice: keep the crap graphics, improve the UI over time (as they have been), but add more and more options to combat (as they have been), but focus more on tactical, strategic battles, instead of mindless hack n' slash. Also for the party games, I would like to see more of a trade off in party creation, and maybe a couple recruitable npcs you can bank on ala EoB or ToEE. With 4 people I have every base covered, with his last game I had to restart after i found out about the open lock spell and skill working together, but besides that there isn't very much of a pro con of missing that skill to get this skill.
I don't know if I'm explaining this right, but take for instance EoB or ToEE, not having this class that can do this, or having this class that can do that is a big deal and is a big part of character creation. In his 4-person games I have it all, besides of course the starting choices of like sickly, etc. People complained about this in DL. I would just like to be missing some sort of utility function that I just didn't have room for.
I wouldn't mind his games being shorter, I can only hack n' slash for so long.
And for the people that complain about the same old engine and game type: thats a plus. Am I the only one that would've loved to see Troika follow this model with the ToEE series? And Arcanum? How many goldbox games where there that were all the same game basially? What is the big hooplah about fallout 3? After most of you traitors now lament the fact that the fake fo3 ip was making wasn't made. ANy game that isn't 100% TB will never be a real FO. Or any game that makes your character ungimpable, or not as easily gimpable.
If you don't like the graphics or the engine, play a nwn module or Gothic, visit your gay porn sites, and renew your membership with NAMBLA you pussies. Just stick to your own kind and leave the normal folks alone. I'll never be the biggest spiderweb fan, but at least I get horny when looking at naked women.