Tags: Ashes: Two Worlds Collide
There's a new indie CRPG in the works, <a href="http://ashes.lalista.org/">Ashes: Two Worlds Collide</a>, which promises some old school goodness! Here's a bit about the gameplay:
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<blockquote>Ashes will put you in control of a party of <u>four characters</u> you'll create from scratch. Each character will also has his unique behaviour, and will consequently play a unique role in the story. Aiming to solve a non-linear plot which will involve the exploration of the whole world... and beyond, you'll guide your party and other eventual NPCs. Although the world is rendered and experienced in <i>realtime</i>, <u>combat</u> is <i>turn-based</i> - allowing strategy to play an important part (in the early rpgs, thanks to turn-based combat, you was often able to plan complex strategies that often won enemies far stronger than the sum of the party members). <u>Magic</u> is both simple and complex at the same time: there are various - very specialized - "schools" of magic, each one providing a few spells you can combine. Also, a special "advanced" school of magic called "runic magic" is present, but we won't unveil details about it now.</blockquote>
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Bring. it. on.
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<br>
Thanks, <b>Ibbz</b>!
There's a new indie CRPG in the works, <a href="http://ashes.lalista.org/">Ashes: Two Worlds Collide</a>, which promises some old school goodness! Here's a bit about the gameplay:
<br>
<br>
<blockquote>Ashes will put you in control of a party of <u>four characters</u> you'll create from scratch. Each character will also has his unique behaviour, and will consequently play a unique role in the story. Aiming to solve a non-linear plot which will involve the exploration of the whole world... and beyond, you'll guide your party and other eventual NPCs. Although the world is rendered and experienced in <i>realtime</i>, <u>combat</u> is <i>turn-based</i> - allowing strategy to play an important part (in the early rpgs, thanks to turn-based combat, you was often able to plan complex strategies that often won enemies far stronger than the sum of the party members). <u>Magic</u> is both simple and complex at the same time: there are various - very specialized - "schools" of magic, each one providing a few spells you can combine. Also, a special "advanced" school of magic called "runic magic" is present, but we won't unveil details about it now.</blockquote>
<br>
<br>
Bring. it. on.
<br>
<br>
Thanks, <b>Ibbz</b>!