Spazmo said:Whip is right. Remember in all the ToEE interviews when they were asked "WHY TB OMG" and Tim Cain would reply "Well, D&D is TB, so why the hell wouldn't we do it in TB?" This, I think is a good reason to not give it to Troika, really. Any BG3 should be a game designed to appeal to the fans of the original two games. Those fans are quite happy with the combat system from those games, so why give them something they don't want? If we'd bitch about Saywer having to put Fallout 3 into real time, it seems hypocritical to me to not be somewhat critical if they put BG3 into turn based because that's not what the core fans want.
monkey said:Does Atari make a new D&D game set in an existing series (frex, BG3 or NWN2) or do they set in the new WotC setting (Eberron)? I would think the latter would draw in the rabid Eberron fanbois,
Volourn said:"I doubt Atari would want BG3 to be turnbased so that makes it less likely to be Troika."
Spazmo said:That would indeed be a license violation since Interplay still owns Dark Alliance, just not Baldur's Gate.
Briosafreak said:Interplay has the "Dark Alliance" name branded and registered TFVanguard, they simply can`t use it with Baldurs Gate or any D&D license.
Nope, it`s in the agreement between Atari and Interplay that everything with Dark Alliance in the name can only be made by Interplay
Yeah that`s true
They hate eachother, so Atari would never dream of giving more money in any circunstance to Interplay, but who knows what the future might bring.
Hell no. The point is that the ST system *isn't meant to be used as an actual game*. They just provided that so that, well, they'd have a system. This isn't about my personal likes or dislikes. This is about the ST system not being a system that's suited *at all* for a game that is in any way centered on dice rolls or combat or whatever. If you want to play a game (as in: "win or lose", rather than "sit around a table and act like a bunch of angsty goths"), you need to have a decent ruleset to determine whether or not you're gonna win. ST doesn't have that. Therefore, it's useless in a computer game. Whereas entire generations of people have had loads and loads of fun using the (A)D&D ruleset for pure-game, none-of-this-freeform-theatrics-stuff games.Voss said:But in any case, your personal dislike of the system doesn't really come into it. Neither does my acceptance of it. Point was Tim's 'no point in changing the game system' quote seems a bit hypocritical in retrospect, since there is no way he'd be clueless as to what was going on with Bloodlines.
Spazmo said:TFVanguard, Atari publishing anything for Interplay is highly unlikely.
Yes. It is indeed my opinion that taking over half an hour to play out a simple combat scene with the entire "roll a pile of d10's and count successes, then roll again for damage, then soak" system is crappy and entirely non-functional *if you're looking to play out combat scenes*. I don't think White Wolf ever even denied this, since the game was made in the "we want to role-play, not roll-play or rule-play" era.Voss said:Calis, surprise, surprise, thats still just your opinion. The ST rules work just fine. You may not like the statistical representation of the dice rolls, but they are functional. (and there are a lot of game that are just as bad or worse)
And oddly, I've never played D&D as 'win or lose' either. Not in 18 years of playing its various incarnations. The only people I've met that come close to doing so are the min/max munchkins that seem to annoy you.
Calis said:<snip>
Perhaps your experiences are different, and you've actually managed to track down the ever-elusive Vampire crowd that's in it for the tactics & the dice rolling, but I sure as hell haven't.
I'm just wondering: have you ever tried to do a by-the-rules game of V:tM?
Yes. It is indeed my opinion that taking over half an hour to play out a simple combat scene with the entire "roll a pile of d10's and count successes, then roll again for damage, then soak" system is crappy and entirely non-functional *if you're looking to play out combat scenes*.
StraitLacedDeviant said:The system sucks for combat, but the settings are some of the best. I don't personally go crazy over vampire but exalted is great, I wish somebody would make something out of that.