ArcturusXIV
Cipher
Azrael the cat said:ArcturusXIV said:DX is gonna be awesome.
Any company that doesn't dumb down games in our modern world of 50 WWII clones and Dragon Age SEQUALS is fine by me.
Grabbing through walls? Meh. Rather see it than play it. But it still looks fun!
Stellar implants, btw.
I'm gonna wait and see, though I have to say, after Invisible War, it left a bad taste in my mouth. I don't think Warren Spector deserves his own property. You lose ALL license to make good games once you make one bad one, in the name of "dumbing down." This is why I like Lovecraft. Prose doesn't moron-pander.
Emo haircut does not appeal to me. Depth and satisfaction too. This may be the first game I buy in YEARS (besides Witcher, which I still felt lacked innovative elements).
Combat incline is supposed to be VERY small... If we're lucky, that is.
(a) Warren Spector had an amazing run: U7: Serpent Isle, Ultima Underworld, System Shock 2, Deus Ex. That more than balances out a flop.
(b) Spector did not develop IW.
(c) Spector did take responsibility for IW's failings, and ended up saying he was genuinely sorry for the way it turned out, with the request that people give him credit that he wasn't trying to 'dumb down' things. The idea, from what I gather, was that whilst combat/ammo were dumbed down, the world interaction was supposed to be beefed up to never-seen-before levels. They failed. As in, they had some absurdly over-ambitious idea of a game with complete freeform combined with a story, which could never have worked, poured all their time into it, and IW was the predictable result.
(d) Spector did not develop IW (bears repeating)
(e) Spector has no involvement in the upcoming Deus Ex game.
(a) See: http://en.wikipedia.org/wiki/Paul_Neurath
(b) But he marketed the Hell out of it.
(c) Who "would" take credit for their own idiocy?
(d) See b. Dyslexics need not apply.
(e) Thank God!!!