Here's what they need to do to fix the issue with non-challenging combat in Hardcore:
Survival, in order to increase its attractiveness, should increase chance of critical attacks, lower damage taken and play a part in healing, since it implies in-depth knowledge of creatures in the wild, therefore knowing the weak points to strike at. As it is now, Survival is a very shitty skill and not even worth investing.
Stimpacks shd only provide 'buffer HP' that is modified by Medical & Survival skill. These are literally acting as painkillers and does not remove inflicted wounds. Once the duration is over, the buffer HP is gone...and the player would probably die or have to take on another stim again to stay alive or use a doctor bag to permanently heal himself. Attempting to fast travel to a doctor while under effect of stimpack temporary health should equate to death...
![I am very smug about this issue. :smug: :smug:](/forums/smiles/emo-emot-smug.gif)
Hardcore? Yep. It should be. Currently it restores 5 HP per sec...allowing you to be superhuman by chugging sunset sarsaparilla and stims when falling below 50% hp.
Doctor's bag is the true healing item in the game. It restores health, heals injuries but the player cannot use it in combat. Using it is like resting in a 'healing bed' anywhere in the world. Again, affected by medical & survival skill. They should have durability like JA2 medikits and not based on single use charges only. Simply combine doctor bags together or buy medical supplies (craftable from ingredients? Science/Medical/Survival) from merchants to restore its 'durability.
And that's all I could suggest if anyone wants to mod more challenge to the game. The rest of the combat changes, perhaps Bullet Time AP to replace VATS, is a nice change.
Food changes: (Makes trying out food rewarding)
- They should be taken outside of combat...
- They heal...slowly. Perhaps 1-5 HP per 10 second.
- Overall buff to mental & physical skills (small percentage) when well fed. Some better than others.
- Consuming certain type of food should grant the Courier perks. Scorp-eater (Poison Resist), etc. Death-eater (Resistance to Melee/Unarmed Dmg), Beef-eater (HP increase), Cannibal (chance of paralyzing fear when enemy is struck by Courier in close combat.)