Tags: Night Watch
<a href="http://www.gamespot.com/">GameSpot</a> has a <A href="http://www.gamespot.com/pc/rpg/nightwatch/news.html?sid=6153153">preview</a> of <a href="http://www.nival.com/nightwatch/">Night Watch</a>, which is that game based on that Russian book about creepy things and the good guys who kind of leave them alone or something. So, that's what the game is kind of about. It's also got this:
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<blockquote>Since it's a turn-based game, combat unfolds in a simple manner, though it has plenty of depth. During your move, each of your characters move, attack, or cast a spell, depending if they have enough action points to perform the task, or mana points to power the spell. When you've expended all your action points for the turn, hit the turn button and the other side then gets to make its moves, and the process is repeated over again. Combat takes place on two levels in Night Watch, as there's also the gloom or dusk, a shadowy dimension that others can travel to, rendering them invisible to those in the normal, everyday realm. Staying in the dusk drains your character's mana though, so you can't stay in it forever. But it does offer some advantages, such as being able to move faster than you can in the regular realm.</blockquote>
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Well, moving through gloom that makes you invisible to normal people should appeal to goth whores everywhere.
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<br>
Spotted at: <A HREF="http://www.shacknews.com">Shack News</A>
<a href="http://www.gamespot.com/">GameSpot</a> has a <A href="http://www.gamespot.com/pc/rpg/nightwatch/news.html?sid=6153153">preview</a> of <a href="http://www.nival.com/nightwatch/">Night Watch</a>, which is that game based on that Russian book about creepy things and the good guys who kind of leave them alone or something. So, that's what the game is kind of about. It's also got this:
<br>
<blockquote>Since it's a turn-based game, combat unfolds in a simple manner, though it has plenty of depth. During your move, each of your characters move, attack, or cast a spell, depending if they have enough action points to perform the task, or mana points to power the spell. When you've expended all your action points for the turn, hit the turn button and the other side then gets to make its moves, and the process is repeated over again. Combat takes place on two levels in Night Watch, as there's also the gloom or dusk, a shadowy dimension that others can travel to, rendering them invisible to those in the normal, everyday realm. Staying in the dusk drains your character's mana though, so you can't stay in it forever. But it does offer some advantages, such as being able to move faster than you can in the regular realm.</blockquote>
<br>
Well, moving through gloom that makes you invisible to normal people should appeal to goth whores everywhere.
<br>
<br>
Spotted at: <A HREF="http://www.shacknews.com">Shack News</A>