elander_
Arbiter
- Joined
- Oct 7, 2005
- Messages
- 2,015
I would expect for NWN2 to start in a linear way and later in the middle of the game to offer more choices and broad paths to finnaly become linear again at the end. It's very common these days.
As for the kind of choices that Wulfgar was talking about, i think he is refering to choices that allow him to play a faction against another at the players convinience.
NWN2 offers the player quests tied to character class and their alignement evil/good/lawful/cahotic and thats the kind of choices you get in games, just like BG and also PST.
I agree that rpgs are better without classes and alignments but they can't just throw away their heritage.
As for the kind of choices that Wulfgar was talking about, i think he is refering to choices that allow him to play a faction against another at the players convinience.
NWN2 offers the player quests tied to character class and their alignement evil/good/lawful/cahotic and thats the kind of choices you get in games, just like BG and also PST.
I agree that rpgs are better without classes and alignments but they can't just throw away their heritage.