Azrael the cat
Arcane
didn't VtMB do this? I don't recall any such warning.Such bad design, in fact, that it never happened.
It's on one of the loading screens. The loading screens for VtM:B change over the course of the game, but the "the World of Darkness is a dangerous place, level up a fucking combat skill" (or to that effect, it definitely starts with the 'dangerous place' line) is on high rotation until the player completes Santa Monica.
Some players could well have blasted through Santa Monica in a couple of sessions without reloading and thereby missed the warnings, but that's a matter of misjudging the effectiveness of the warning. It was a well established means of warning the player at the time, as the same 'warning on the loading screen' (even worded in much the same way) was used in PS:T and other isometric crpgs. I suspect the low-level AD&D combat randomness made it more effective in those games - certainly there's better ways to warn the player than by relying on quickload spam, but there was still a deliberate choice to warn the player, regardless of whether it was implemented well.