Except from the description it sounds still very passive and even worse like TANK/DPS design ideas from MMOs.
A good melee is always reactive with many activated option unlike the dumb Defender mode; e.g. Grappling, Tripping, Disarming, stunning, charging etc instead of this modes bullshit.
They have already told us we can we can make "full reactive" and/or "click&forget" characters. Like a warrior full of activetable skills or a wizard casually wanding(or Grimoire Slamming ^_^) with 50 passives.