Cryomancer
Arcane
. I agree that high level stuff feels too ridiculous. The 'parameters' set out by traditional heroic mythology are a good reference point. Think St. George and the dragon, David defeating a giant, Perseus and Medusa, the labors of Hercules.
Well, Hercules become a God and had to "mess" with Atlas and even deal with Cerberus a epic level creature in any edition. On Pathfinder, his CR is 23. But most high level adventures tends to be otherworldly because is hard to challenge players in sword coast.
However, you can have a mid to high level adventure in a more "mundane" world. For eg, imagine a magic-user, a druid and a paladin playing Swords & Wizardry. Starting lv = 6. Which is not medium level, but they quickly reach lv 7. They go adventuring until they reach lv 12~15. At lv 12~15 the paladin/mage establishes a "civilization" in the wilderness and the druid becomes a renegaded druid. They keep managing his new found civilization, and sending hirelings to explore and colonize and some times, when rumors of powerful creatures or artifacts appears, they go investigate to protect their lands. Some thing bad happened, maybe their new lands are attacked by a enemy army, maybe a legendary creature appeared, they at level 18+ do a last adventure saving their lands and are retired. Future adventures will be able to adventure in the locations played by this characters. See, not otherworldly Abyss invading campaign and things that high level characters has consequences in the world for generations.
for party of murderhobos. Be it kobold or dracolich. And that's why you can go on adventures in the city of epic enemies. FUN!
Not truth. You played ZERO video games or TT modules in high level. Is obvious that you have no clue about what you are talking about. Establishing a settlement or leading armies is extremely common on high level adventuring. This when you don't have very large vehicles, like in a Spelljammer high level setting.
BTW, you must be careful when using evokation, mainly fire evocation in a spelljammer ship. But S&W on high level doesn't sounds like murderhobo. - Swords & Wizardry - Page 47.
. So in fact, depending on what route you pick, defeating the Matraich Spider is more like a requisite to even enter the Underdark.
Thanks. But I still think that Underdark appearing in a low level campaign is a HUGE mistake. Worst than this, only the lv4 """"arch""""druids.
Solasta did low level gaming far more interesting. But you are right. Say that low level sucks cuz BG3 is like saying that high level sucks cuz ToB. There are a lot of amazing low level D&D adaptations. Like :
- ToEE - Lv 1~10.
- Dark Sun : Shattered Lands - Lv 3 to 9
- Solasta : Lv 1~10 and lv cap = 6/8 on EA.
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