Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Original console experience inside

Perkel

Arcane
Joined
Mar 28, 2014
Messages
15,875
lol dat framerate

 

tormund

Arcane
Joined
Aug 15, 2015
Messages
2,282
Location
Penetrating the underrail
Wasn't every PS3 port of Bethesda Fallouts and Skyrim also hot mess? Especially Skyrim where framerate kept declining as save file grew, until it hit single digits. It was also patched MONTHS after release, and iirc lots of PS3 owners were especially bitter because even Sony focused outlets didn't mention that issue in their reviews (SURPRISE:lol:).
Looks like Bethesda stuck to their standards with PS4.
 

Killzig

Cipher
Patron
Joined
Oct 28, 2002
Messages
997
Location
The Wastes
lol that IS the PS4
Sorry, didn't see the button prompts. [ ] for glass me.

VwOiveG.png

:lol:
 

tormund

Arcane
Joined
Aug 15, 2015
Messages
2,282
Location
Penetrating the underrail

True Bethesda faithfuls don't need gun models, they are perfectly capable of LARPing them into existence in their minds. Author of that video lack experience and imagination that are needed for playing true hardcore immersive RPGs like Fallout 4.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom