The good :
- Game is unforgiving but quite fun. Most important is that the parasite and evolution mechanisms feel sound and play nicely. While the game lacks an amount of polish the base is there and is solid.
- I like the way story unfolds, recollecting memories and documents and slowly making the bigger picture appears. The fact that learning the story is the only way of figuring out what you are is nice and motivating. Made me curious and involved. I wanted to know more about some events and in particular the other parts of the pilot but I unexpectedly won the game so it will be for another time.
- The overall city map (sewers) is good looking.
- Soundscape is basic but gets the job done.
- I enjoyed reading about the "group" after they stormed my place. It was rewarding to get to learn more about some hidden mechanism. Quite the "in your face" wall of text but a nice change of pace after getting nearly squished down.
- The "photo" idea to recognize people in the street is nicely done.
The meh :
- Game difficulty starts high but the moment you have an assimilation mold and enough crystals to replenish the host's energy it becomes trivial. With the camouflage perk, as long as you keep an eye on energy level you are basically invisible and can do whatever you want. Only a change of host can bring you into trouble, and if you are careful it doesn't. It is not really a bad thing since you have to perform the same actions quite a few times but since there was no endgame challenge it felt a bit lacking.
- Yeah, the ending was far too quick and easy (maybe there are several, I got the abduction one). Go there, go find such person, go back there and voila, it's over. A bit the anticlimax after all the tension and the risks of the early game. Feels off to enter a research facility with a random host, walk around and visit the alien spaceship without anybody reacting. Feels good to win, but I would have appreciated some stats such as the number of people parasited or killed, or the % of storyline discovered.
- There seems to be only one way of playing the game. Stealth. Not bad in itself but it lowers replayability. I got very good at pistol shooting but never tried simply because I never had the need (nor want) to eliminate or scare anyone. Therefore many body mutations are useless. Why should I want to be stronger or to spit acid if the game never even gives me any incentive for fighting ? Researching new mutation means killing hosts and is always risky, but then most of the time the reward is not useful. Disappointing.
- I would have enjoyed some custom tiles for the research labs or the spaceship.
The bad :
- While certainly an improvement compared to the previous one, the new UI is still clunky. The "body" menu gets overcrowded fast and you need the mouse to scroll and select (the shortcuts are not very intuitive). Reversely, sometimes windows content overlaps the "close" button making the top of it unreachable by mouse :
So you are to use both shortcuts and mouse. Not fun.
- There is no way to zoom in/out or to pan the map around. When you are near a map boundary the interface gets in the way and you can't see what's there. This may be the single most infuriating point. All other criticism is about things that work but could work better. But the overlap of the UI with the map and no way to move it around is a game breaker.
- No way to resize the window. Changing tile size requires a restart (it shouldn't) which mean losing your progress since :
- There is no way t save.
- Game weights 170MB or so. Feels unwarranted for such minimal graphics.
Bugs :
The shortcuts and goals UI sometimes overlap :
- I got several popup during one game about the destruction of a former habitat. Don't know why, I get it's traumatic but each popup did not seem to have any in-game effect and was actually very confusing.
- Did not find any way to replenish the host's health. Maybe I should I looked harder, but even 2x lvl2 crystals did not do the trick.
- I have an azerty keyboard but the shortcuts are not remapped (if I press my "a" key it registers a "q" input). There is no way to customize shortcuts and the standard windows "alt+shift" shortcut to switch language is not recognized. Good thing I know my qwerty layout because otherwise I would have been stuck.