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Patch Notes

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Styg

Stygian Software
Developer
Joined
Aug 18, 2010
Messages
723
Location
Serbia
Version 1.1.5.1

Bugs
  • Fixed refurbishing issues with some firearms
  • Fixed Jon's new model not applying during some old playthroughs
  • Action point carry-over will no longer trigger if character is disabled in some way or is in stealth
  • Fixed Balor's hammer durability
  • You can no longer acquire Shoemaker feat through levelling
  • Pistol burst will no longer trigger Commando feat
  • Encumbrance and gear damage icons should now be once again visible on classic UI
  • [Expedition] Fixed the bug that would cause the game to crash when hitting a jet ski with corrosive acid
 

Styg

Stygian Software
Developer
Joined
Aug 18, 2010
Messages
723
Location
Serbia
Version 1.1.5.2

Bugs
  • Fixed the feat description caption layout
  • Fixed the bug that caused zone info icons not to appear on classic UI
  • Fixed the bug that caused Taste for Blood feat to crash the game upon killing an enemy
  • Fixed Refurbished Tommy Gun precision
  • Fixed Motion bug
  • You can no longer have negative maximum psi points
  • Game speed up/slow down indicator should now be visible on small UI
  • Background of psi bar is no longer transparent
  • Fixed RRCh-42's refurbishment bug and incorrect requirements descriptions
  • [Expedition] Fixed the vehicle window layout on small UI
  • Minor dialog fixes
 

Styg

Stygian Software
Developer
Joined
Aug 18, 2010
Messages
723
Location
Serbia
Version 1.1.5.3

Tweaks
  • Mechanical damage taken modifier can no longer drop below 10%
Bugs
  • Fixed the bug that would sometimes cause aborted key rebinding to temporarily disable keyboard input
  • Custom portraits will now properly use huge (_h) version where available
  • Fixed the amount of JHP and W2C bullets you get through crafting to what it should be
  • Fixed the bug with Energy Shield Empowerment not consuming energy; also fixed its status effect description
  • Fixed the stack indicator on action buttons on small UI
  • Fixed AP/MP indicator visual glitches when having a lot of points; also fixed the estimation indicator there on classic UI
  • Fixed weapon battery indicator with large batteries
  • Fixed status effect expiration time text size
  • Fixed black screen and related glitches when fighting the Stygian Exorcist
  • Fixed some respawning human npcs
  • Fixed Quake durability issues
  • Minor dialog fixes
 

Styg

Stygian Software
Developer
Joined
Aug 18, 2010
Messages
723
Location
Serbia
Version 1.1.5.4

UI
  • Fixed UI glitch when crafting results in multiple different items on small UI
  • [Expedition] Tweaked vehicle window on small UI
Bugs
  • You can no longer stun characters with Thick Skull using Stingball grenade
  • When a character is dazed instead of stunned due to Thick Skull, combat log will now properly indicate it (instead of saying "stunned")
  • Dazing instead of stunning enemies because of Thick Skull feat will no longer count towards the Stun X enemies achievement
  • Volatile fuse boxes will now properly short-circuit machines instead of stunning them
  • Fixed Rubin's dialog not having certain options when it should
  • [Expedition] Fixed the bug that caused Magnar's shield bash to crash the game
  • Minor dialog fixes
 

Styg

Stygian Software
Developer
Joined
Aug 18, 2010
Messages
723
Location
Serbia
Version 1.1.5.5

Tweaks
  • Tweaked Abomination respawn logic
Bugs
  • Fixed the melee weapon strength scaling bug
  • EMP Mine crafting category changed to Traps
  • Fixed Leonie's footlocker for super steel not appearing in some cases
  • Fixed Frigid Environment status effect not reducing cold damage resistance (was increasing it)
  • Minor dialog fixes
 

Styg

Stygian Software
Developer
Joined
Aug 18, 2010
Messages
723
Location
Serbia
Version 1.1.5.6

UI
  • Camera will now immediately stop moving when exiting follow mode
Crafting
  • You can now use serrated TiChrome blades when crafting serrated bolts
  • [Expedition] Steel and tungsten plates requirement is now capped at 30 mechanics when crafting shells as well
Bugs
  • Items that are currently being invoked (used) should now properly be marked in the inventory
  • You can again rebind the help hotkey
  • Fixed the bug that caused "Keycard required" scrolling notification to appear multiple times in some places
  • Fixed the glitch with supersteel metal armor sprite when holding shotguns
  • Piercing shot will no longer frighten creatures that are afraid of fire
  • Dehumanizer will now properly apply the additional Taste for Blood stack
  • Fixed the damage resisted combat text when the target resists multiple instances of the same damage type in a single attack through damage reduction
  • Fixed not being able to refurbish Dragunov in some cases
  • Fixed being able to finish Captain Mareth's final quest before he returns to Fort Apogee
  • Fixed an unfortunate random encounter trigger placement that can potentially block access to an important place in Upper Underrail
  • Minor dialog fixes
 

Styg

Stygian Software
Developer
Joined
Aug 18, 2010
Messages
723
Location
Serbia
Version 1.1.5.7

General
  • The game now has support for Steam Cloud; make sure to keep your save game folder (Documents\My Games\Underrail\Saves) reasonably sized so as not to have issues with synchronization
UI
  • Implemented on-screen keyboard (mainly for use with Steam Deck, but can be manually enabled in Interface options on other systems)
  • You can now slow down or speed up the game by holding CTRL and using the mouse scroll
  • You can now unbind action in options by choosing DELETE as the key when binding
  • Added scroll bar to dialog window when it exceeds the game display height
Bugs
  • Fixed the bug that was causing the slowdown on Proton (Linux)
  • The game's process should no longer hang after closing the game on Proton (Linux)
  • Fixed the occasional cartoony movement bug
  • Fixed not being able to report both Nicolas and Olivia at the same time in certain situations
  • Minor dialog fixes
 

Styg

Stygian Software
Developer
Joined
Aug 18, 2010
Messages
723
Location
Serbia
Version 1.1.5.8

Bugs
  • Fixed the bug that prevented players from entering SPACE characters in map notes
  • Fixed the bug that prevented mouse-scroll speed change when zooming is not enabled
  • Fixed the bug that caused the game to crash when clicking on the save name field while making a save
  • Fixed the bug that caused the game to crash when grenades are dropped into water without having Expedition DLC installed
  • [Expedition] Fixed Jon sometimes telling you to meet a person who's no longer there
  • [Expedition] Fixed some visual glitches after a certain event in Katya's cave
  • Minor dialog fixes
 

Styg

Stygian Software
Developer
Joined
Aug 18, 2010
Messages
723
Location
Serbia
Version 1.1.5.9

Bugs
  • Fixed a certain ladder leading out of a diminutive cavern not always working for some people (for some stranded players the ladder might lead to the beginning of the Upper Caves, as the entrance location might not always be known)
  • Fixed oligarch messengers appearing even if you've finished a certain hunting quest, as well as being able to start the quest again
  • Certain someone's quest rewards (those that are for sale) will now properly refresh after a duration
  • Minor dialog/zone fixes
 

Styg

Stygian Software
Developer
Joined
Aug 18, 2010
Messages
723
Location
Serbia
Version 1.1.5.10

Items

  • Added Waist Pack and Large Wait Pack (belts)
  • Added a new unique knife
  • Added a new pair of unique boots
  • Added new damage reducing drug
  • [Expedition] Added Javelin, a non-unique early mid-game spear that's good for throwing
  • [Expedition] Added a new unique sword
Tweaks
  • Added support for 2880 x 1800 resolution
  • [Expedition] Oddity requirement for veteran levels will now be rounded down to an even number, because oddity XP bar doesn't support odd numbers; this will result in ever so slightly faster leveling
Bugs
  • Blast cloth will now work against explosive ammo's explosion
  • You can no longer set UI to large on 1152x864 resolution (it won't fit)
  • Fixed a rare dialog text wrapping bug
  • All grenade and mine case blueprints are not classified as "intermediate"
  • Dehumanizer properly classified as serrated knife instead of dagger
  • Fixed the bug with certain wicked device applying your current weapon on hit effects
  • Fixed a certain collar not being collected from dead Arena enemies at the end of a match
  • Fixed not being able to tell the Faceless near Foundry about a certain group of people if you took the Phreak route in Core City
  • Fixed Coretech PNT1 (damaged) device not getting removed fron NPC's inventory upon getting repaired
  • Fixed several mutated dogs found in random location from indefinitely respawning
  • Fixed Abo*****'s re**** logic to prevent him from getting stuck upon res****
  • [Expedition] Fixed mutants in some dude's home not taking proper cold damage when the gas is released
  • [Expedition] Future Orientation and Psychokinetic Elasticity feats now require you to have Psi Empathy feat first
  • [Expedition] Fixed Small Crab loot table
  • [Expedition] Fear immunity no longer blocks cerebral acidization
  • [Expedition] Fixed being able to get a reward for finding naval mines from both Aegis and Grim Jetters
  • [Expedition] Fixed not being able to bring Todd to Port Ceto in some circumstances
  • [Expedition] Fixed some missing options when talking to Six about the shard
  • Minor dialog/zone fixes
 
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