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Path of Exile is a MAJESTIC incline

Aothan

Magister
Joined
Mar 16, 2008
Messages
1,742
if I understand correctly they are decoupling the PvE mechanics from the PvP mechanics, or at least rather, the skill design and balance. That is basically necessary and if done right could really show one of Path of Exile's most impressive dimensions. The PvP is incredible up until the gimmicks begin, and then you realise there is no balance whatsoever (as opposed to proportionate degrees of balance..).
 

Zdzisiu

Arcane
Joined
Dec 3, 2009
Messages
3,538
One week to get to level 70 to be in a draw for all the prices? I may have a go with Tornado/Puncture crit Ranger. Level 70 isnt that difficult to get.
 

bozia2012

Arcane
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Amigara Fault
Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again!
6 hours till the new 7 day race starts. Who's gonna have a go at it?
Taking an APB break now. Lost too many chars on merciless lately :)

One week to get to level 70 to be in a draw for all the prices? I may have a go with Tornado/Puncture crit Ranger. Level 70 isnt that difficult to get.
Surely, but no matter how good my char is - I'm always caught with my pants down near the wrong strongbox.
 

Zdzisiu

Arcane
Joined
Dec 3, 2009
Messages
3,538
6 hours till the new 7 day race starts. Who's gonna have a go at it?
Taking an APB break now. Lost too many chars on merciless lately :)

One week to get to level 70 to be in a draw for all the prices? I may have a go with Tornado/Puncture crit Ranger. Level 70 isnt that difficult to get.
Surely, but no matter how good my char is - I'm always caught with my pants down near the wrong strongbox.
Learn not to open strongboxes, and definitly not the ones that freeze you, have rogue exile (they lag game like a motherfucker when they spawn), or have ice nova. Also, pop flasks before opening any boxes, particularly granite and quartz to just run away from mobs even if they surround you. Or you could use smoke mine to set the mine before opening and then quickly teleport away when you click the box. Some people use lightning warp to similar effect.

And yes, I died a lot to boxes when they were first introduced in Ambush.
 

bozia2012

Arcane
Patron
Joined
Jun 17, 2006
Messages
3,309
Location
Amigara Fault
Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again!
6 hours till the new 7 day race starts. Who's gonna have a go at it?
Taking an APB break now. Lost too many chars on merciless lately :)

One week to get to level 70 to be in a draw for all the prices? I may have a go with Tornado/Puncture crit Ranger. Level 70 isnt that difficult to get.
Surely, but no matter how good my char is - I'm always caught with my pants down near the wrong strongbox.
Learn not to open strongboxes, and definitly not the ones that freeze you, have rogue exile (they lag game like a motherfucker when they spawn), or have ice nova. Also, pop flasks before opening any boxes, particularly granite and quartz to just run away from mobs even if they surround you. Or you could use smoke mine to set the mine before opening and then quickly teleport away when you click the box. Some people use lightning warp to similar effect.

And yes, I died a lot to boxes when they were first introduced in Ambush.
Yellow font triggers me. I know all of this, but I just can't help it :)
 

Nim

Augur
Joined
Oct 22, 2006
Messages
468
Cast lvl 1 Lightningwarp before opening rare boxes. Safer than smoke mine imo.
 

Padre

Liturgist
Joined
Jul 17, 2009
Messages
399
Location
Szczecin, Poland
Ok., I've reached Sarn. Lvl 27 atm. Went with softcore cause I'm a pussy like that. Died 4 times in Act 1 due to Beyond mobs. Will have my Searing Bond in a few levels and from that moment it's smooth sailing till Merciless.
Fun fact. 6 hours after the league started some guy reached Merciless Sarn.
 

made

Arcane
Joined
Dec 18, 2006
Messages
5,137
Location
Germany
I don't usually play races or temp leagues because I hate starting from scratch, but this one is actually quite fun with the new mechanics.

Wanted to try an SRS build, figured it'd be a good choice for the shit gear I'll have in this race, but Tendrils has so much faster clear speed at low lvls it's insane. I wonder how they'll compare once supports are available.
 

Zdzisiu

Arcane
Joined
Dec 3, 2009
Messages
3,538
I don't usually play races or temp leagues because I hate starting from scratch, but this one is actually quite fun with the new mechanics.

Wanted to try an SRS build, figured it'd be a good choice for the shit gear I'll have in this race, but Tendrils has so much faster clear speed at low lvls it's insane. I wonder how they'll compare once supports are available.
I saw good SRS builds that were freaking insane. With decent minion passives and gems and auras they could clear Atziree easily.
 

Padre

Liturgist
Joined
Jul 17, 2009
Messages
399
Location
Szczecin, Poland
SRS starts to shine with enough supports. Mine with spell echo, multistrike, melee splash and some auras were clearing whole rooms in a second.

BTW, some guy just reached lvl 75. 14 hours after league started. That's insane.

Rocking with Arc and Searing bond now. Clear speed is great, mobs often aggro totem, especially beyond mobs. Haven't died in a few hours and will take on Piety in like an hour. Love this build because you can reach Merci with 2 gems and shit gear.
 

bozia2012

Arcane
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Amigara Fault
Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again!
SRS starts to shine with enough supports. Mine with spell echo, multistrike, melee splash and some auras were clearing whole rooms in a second.

BTW, some guy just reached lvl 75. 14 hours after league started. That's insane.

Rocking with Arc and Searing bond now. Clear speed is great, mobs often aggro totem, especially beyond mobs. Haven't died in a few hours and will take on Piety in like an hour. Love this build because you can reach Merci with 2 gems and shit gear.
Catspeed you! :)

Alas, I have to stop reading about PoE lest I give in to the urges.
 

Padre

Liturgist
Joined
Jul 17, 2009
Messages
399
Location
Szczecin, Poland
All praise RNGesus. Found 2 exalt orbs, got a 5 link armour only using 2 fusings, Merci Brutus dropped the Three Dragons. Seriously what the fuck. Never had luck like that.

Almost lvl 60 now, going for Merci Merveil. All resists capped. Still haven't found a LMP.

Left some useful items and gems in our stash though, in case anyone is interested in playing.
 

Padre

Liturgist
Joined
Jul 17, 2009
Messages
399
Location
Szczecin, Poland
Nvm, bought one from Tara. Now I'm trying to create a 5L RRBBG armour to get those totems going.

What is troubling is that Ive completed 10 Haku missions and only one Vorici mission in Act3N. Haven't encountered him since. Can't even invite him to hideout because he is still lvl 1. Masters' spawns are random right?
 

bozia2012

Arcane
Patron
Joined
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Messages
3,309
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Amigara Fault
Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again!
Nvm, bought one from Tara. Now I'm trying to create a 5L RRBBG armour to get those totems going.

What is troubling is that Ive completed 10 Haku missions and only one Vorici mission in Act3N. Haven't encountered him since. Can't even invite him to hideout because he is still lvl 1. Masters' spawns are random right?
I also had trouble finding Vorici, but I usually don't play rogues, so maybe it's because of that? I remember encountering Catarina a lot when I played as Witch, but lately (as a Scion or Tempar) I rarely met her.

All the others are pretty frequent, Haku probably the most and across all classes.
 

made

Arcane
Joined
Dec 18, 2006
Messages
5,137
Location
Germany
Doubt it has anything to do with the class you play, if it's weighted somehow then probably by usefulness. I play a Witch in this race and I've seen Catarina once. Haku and Elreon seem a lot more common, they are also useful regardless of build.
 

Padre

Liturgist
Joined
Jul 17, 2009
Messages
399
Location
Szczecin, Poland
I've reached lvl 70. Either my memory is fuzzy or levelling past 60 was faster and much more fun as a SRS summoner than it was with a flame totem templar.

Totems would die constantly and would not shoot while frozen. Meh. Gonna go with sth else next league
 

Aothan

Magister
Joined
Mar 16, 2008
Messages
1,742
if I play I decided to try a different approach with the Templar this time, developing the Armour + Energy Shield defences which are naturally emphasised by also incorporating Zealot's Oath and the life regeneration passives near the Templar starting area. This means, rather than emphasise the 'magic' abilities from transitioning into the Witch's tree, either venturing into the Marauder's (strangely enough I've never incorporated skills from along this area) or perhaps even diverging into the Scion-Duelist route. So usually it is a Templar with 'Witch' secondary passives, making for something of a melee class with 'magic' passives, but I might try incorporating the Duelist's skill tree, or more simply the Marauder's. I will have to count passives again to see how that all fares.


I'm also still fixated on Cast on Melee, I know this has to work and I think my recent potential discovery of Whirling Blades decoupling the cast limitation of certain spells (e.g. four creatures 'on cast' but only one cast of Arc etc) could make things very interesting. However I would need to actually verify that possibility and then see which spell or spells warrant specialisation with an alternate skill to activate said spells. Another point of interest is the noticeably increased spell power that comes from the Cast on Melee gem, approximately 77% at level 20 by memory, which makes some spells especially powerful, e.g. Molten Shell.

the other point of interest is that I believe Cast on Melee also bypasses any spell cooldown timers, such as with Cold Snap, so this makes for a reasonably powerful combination in circumstances where the use of that particular spell or others would exceed the spell casting ability of a natural caster. One of the problems with Cast on Melee is that is usually slower than simply casting the spells, not definitive of all factors to take into consideration but a decisive one in itself, such as simply casting Arc, or Lightning Ball or whatever. However Cold Snap has a long cooldown, something like four seconds, but Cast on Melee can bypass this cooldown and (or so I believe) cast any number of generated 'on casts' (unlike Arc the spell does not originate from the caster so is not limited as with the aforesaid example with Arc). The problem..it might be kind of redundant, since I typically use Glacial Hammer unless specifically going sword and shield. Yet it is also possible this might produce synergy with Glacial Hammer's 30% shatter property and of course Herald of Ice, which I have not used to any great extent of yet.
 
Last edited:

Veelq

Augur
Joined
Jul 13, 2012
Messages
191
I'll wait for new skills and new unique items before i decide what i want to play. Would be nice to know it like 1-2 days before the league start ...
 

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