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KickStarter Pathfinder: Kingmaker Pre-Release Thread [GAME RELEASED, GO TO NEW THREAD]

Efe

Erudite
Joined
Dec 27, 2015
Messages
2,605

jf8350143

Liturgist
Joined
Apr 14, 2018
Messages
1,358
I don't really care about the difficulty, I just want the game to have some interesting high level monsters, not just some re-skin dragons or Lich.
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,555
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Bulgaria
As long as this game has difficulty fights on Core difficulty for first time players like IE games did, it will be fun. I already know companions are not as interesting as BG ones, so it's Kingdom making mechanics will need to carry it instead.
I hope to find at least one or two likeable companions.
 

Thonius

Arcane
Joined
Sep 18, 2014
Messages
6,495
Location
Pro-Tip Corporation.
As long as this game has difficulty fights on Core difficulty for first time players like IE games did, it will be fun. I already know companions are not as interesting as BG ones, so it's Kingdom making mechanics will need to carry it instead.
I hope to find at least one or two likeable companions.
Interesting companions in BG? I hope you don`t mean they are all interesting?
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,555
Location
Bulgaria
As long as this game has difficulty fights on Core difficulty for first time players like IE games did, it will be fun. I already know companions are not as interesting as BG ones, so it's Kingdom making mechanics will need to carry it instead.
I hope to find at least one or two likeable companions.
Interesting companions in BG? I hope you don`t mean they are all interesting?
I was talking about kingmaker. In BG most of the companions are ok,very minimalistic and to the point. In BG 2 all of them are good even if not likeable to everyone.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,296
As long as this game has difficulty fights on Core difficulty for first time players like IE games did, it will be fun. I already know companions are not as interesting as BG ones, so it's Kingdom making mechanics will need to carry it instead.
I hope to find at least one or two likeable companions.
Interesting companions in BG? I hope you don`t mean they are all interesting?
There are certainly a few interesting and amusing characters. They are not very deep but they entertain your with their antics while you travel with them. I don't think fantasy games need all companions to be like Kreia, Minscs and Edwins are enough.
 

Kem0sabe

Arcane
Joined
Mar 7, 2011
Messages
13,210
Location
Azores Islands
Game doesn't need to sell hundreds of thousands of copies, it just needs to be successful and well received enough to make an impression on those people who do buy it so that the devs become established and a sequel is something people can be excited about.
 

Curratum

Guest
Curse of the Crimson Throne / Rise of the Runelords as the sequel, mm mmm!
 

purpleblob

Augur
Joined
May 16, 2014
Messages
576
Location
Sydney
As long as this game has difficulty fights on Core difficulty for first time players like IE games did, it will be fun. I already know companions are not as interesting as BG ones, so it's Kingdom making mechanics will need to carry it instead.
I hope to find at least one or two likeable companions.

I thought Jubilost is the most interesting one so far dialogue wise. Harrim and Linzi are both ok too. I hated Regongar and Jaethal, trying too hard to be evil. Amiri, Valerie, and Octavia are quite irritating, but tolerable. I didn't like Ekundayo much either, but I like his dog. Tristian hardly ever talked, and I didn't get to spend that much time with Nok-Nok since he joins quite late in chapter 2.
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,555
Location
Bulgaria
As long as this game has difficulty fights on Core difficulty for first time players like IE games did, it will be fun. I already know companions are not as interesting as BG ones, so it's Kingdom making mechanics will need to carry it instead.
I hope to find at least one or two likeable companions.

I thought Jubilost is the most interesting one so far dialogue wise. Harrim and Linzi are both ok too. I hated Regongar and Jaethal, trying too hard to be evil. Amiri, Valerie, and Octavia are quite irritating, but tolerable. I didn't like Ekundayo much either, but I like his dog. Tristian hardly ever talked, and I didn't get to spend that much time with Nok-Nok since he joins quite late in chapter 2.
I am worried that the companions lack balanced classes,too many casters/support people. One fighter and one barbarian,that is all of the melee classes,both women. No monks or paladins,also one nigger ranger. It will be really hard to make a nice,balanced team. Seeing how i play only rogue and there is at least two people that take that position. Also no fucking wizard....that is retarded.:negative:
 

Curratum

Guest
The only thing that's retarded about it is the amount of allegedly different classes Pathfinder has as a system.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,296
As long as this game has difficulty fights on Core difficulty for first time players like IE games did, it will be fun. I already know companions are not as interesting as BG ones, so it's Kingdom making mechanics will need to carry it instead.
I hope to find at least one or two likeable companions.

I thought Jubilost is the most interesting one so far dialogue wise. Harrim and Linzi are both ok too. I hated Regongar and Jaethal, trying too hard to be evil. Amiri, Valerie, and Octavia are quite irritating, but tolerable. I didn't like Ekundayo much either, but I like his dog. Tristian hardly ever talked, and I didn't get to spend that much time with Nok-Nok since he joins quite late in chapter 2.
I am worried that the companions lack balanced classes,too many casters/support people. One fighter and one barbarian,that is all of the melee classes,both women. No monks or paladins,also one nigger ranger. It will be really hard to make a nice,balanced team. Seeing how i play only rogue and there is at least two people that take that position. Also no fucking wizard....that is retarded.:negative:
You can make your own characters at any time like in PoE.
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,555
Location
Bulgaria
As long as this game has difficulty fights on Core difficulty for first time players like IE games did, it will be fun. I already know companions are not as interesting as BG ones, so it's Kingdom making mechanics will need to carry it instead.
I hope to find at least one or two likeable companions.

I thought Jubilost is the most interesting one so far dialogue wise. Harrim and Linzi are both ok too. I hated Regongar and Jaethal, trying too hard to be evil. Amiri, Valerie, and Octavia are quite irritating, but tolerable. I didn't like Ekundayo much either, but I like his dog. Tristian hardly ever talked, and I didn't get to spend that much time with Nok-Nok since he joins quite late in chapter 2.
I am worried that the companions lack balanced classes,too many casters/support people. One fighter and one barbarian,that is all of the melee classes,both women. No monks or paladins,also one nigger ranger. It will be really hard to make a nice,balanced team. Seeing how i play only rogue and there is at least two people that take that position. Also no fucking wizard....that is retarded.:negative:
You can make your own characters at any time like in PoE.
Yeah,i know mate. Still i do prefer companions.....unless they are deadfire level of bad.
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
31,996
As long as this game has difficulty fights on Core difficulty for first time players like IE games did, it will be fun. I already know companions are not as interesting as BG ones, so it's Kingdom making mechanics will need to carry it instead.
I hope to find at least one or two likeable companions.

I thought Jubilost is the most interesting one so far dialogue wise. Harrim and Linzi are both ok too. I hated Regongar and Jaethal, trying too hard to be evil. Amiri, Valerie, and Octavia are quite irritating, but tolerable. I didn't like Ekundayo much either, but I like his dog. Tristian hardly ever talked, and I didn't get to spend that much time with Nok-Nok since he joins quite late in chapter 2.
I am worried that the companions lack balanced classes,too many casters/support people. One fighter and one barbarian,that is all of the melee classes,both women. No monks or paladins,also one nigger ranger. It will be really hard to make a nice,balanced team. Seeing how i play only rogue and there is at least two people that take that position. Also no fucking wizard....that is retarded.:negative:
You can make your own characters at any time like in PoE.
Yeah,i know mate. Still i do prefer companions.....unless they are deadfire level of bad.
Nigga, you are playing DA:I and Andromeda. Your opinion about companios is non-relevant.
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,555
Location
Bulgaria
As long as this game has difficulty fights on Core difficulty for first time players like IE games did, it will be fun. I already know companions are not as interesting as BG ones, so it's Kingdom making mechanics will need to carry it instead.
I hope to find at least one or two likeable companions.

I thought Jubilost is the most interesting one so far dialogue wise. Harrim and Linzi are both ok too. I hated Regongar and Jaethal, trying too hard to be evil. Amiri, Valerie, and Octavia are quite irritating, but tolerable. I didn't like Ekundayo much either, but I like his dog. Tristian hardly ever talked, and I didn't get to spend that much time with Nok-Nok since he joins quite late in chapter 2.
I am worried that the companions lack balanced classes,too many casters/support people. One fighter and one barbarian,that is all of the melee classes,both women. No monks or paladins,also one nigger ranger. It will be really hard to make a nice,balanced team. Seeing how i play only rogue and there is at least two people that take that position. Also no fucking wizard....that is retarded.:negative:
You can make your own characters at any time like in PoE.
Yeah,i know mate. Still i do prefer companions.....unless they are deadfire level of bad.
Nigga, you are playing DA:I and Andromeda. Your opinion about companios is non-relevant.
Also i had played many other games,i don't see your problem.
 

Tao

Augur
Joined
Sep 13, 2015
Messages
377
As long as this game has difficulty fights on Core difficulty for first time players like IE games did, it will be fun. I already know companions are not as interesting as BG ones, so it's Kingdom making mechanics will need to carry it instead.
I hope to find at least one or two likeable companions.

I thought Jubilost is the most interesting one so far dialogue wise. Harrim and Linzi are both ok too. I hated Regongar and Jaethal, trying too hard to be evil. Amiri, Valerie, and Octavia are quite irritating, but tolerable. I didn't like Ekundayo much either, but I like his dog. Tristian hardly ever talked, and I didn't get to spend that much time with Nok-Nok since he joins quite late in chapter 2.
I am worried that the companions lack balanced classes,too many casters/support people. One fighter and one barbarian,that is all of the melee classes,both women. No monks or paladins,also one nigger ranger. It will be really hard to make a nice,balanced team. Seeing how i play only rogue and there is at least two people that take that position. Also no fucking wizard....that is retarded.:negative:

I agree, making that halforc magus was a bad decision. No only fucks party balance, magus is also one of pathfinder flagship classes. I imagine a lot of people would go for that in their first runs.
 

CaesarCzech

Scholar
Joined
Aug 24, 2018
Messages
445
As long as this game has difficulty fights on Core difficulty for first time players like IE games did, it will be fun. I already know companions are not as interesting as BG ones, so it's Kingdom making mechanics will need to carry it instead.
I hope to find at least one or two likeable companions.

I thought Jubilost is the most interesting one so far dialogue wise. Harrim and Linzi are both ok too. I hated Regongar and Jaethal, trying too hard to be evil. Amiri, Valerie, and Octavia are quite irritating, but tolerable. I didn't like Ekundayo much either, but I like his dog. Tristian hardly ever talked, and I didn't get to spend that much time with Nok-Nok since he joins quite late in chapter 2.
I am worried that the companions lack balanced classes,too many casters/support people. One fighter and one barbarian,that is all of the melee classes,both women. No monks or paladins,also one nigger ranger. It will be really hard to make a nice,balanced team. Seeing how i play only rogue and there is at least two people that take that position. Also no fucking wizard....that is retarded.:negative:

I agree, making that halforc magus was a bad decision. No only fucks party balance, magus is also one of pathfinder flagship classes. I imagine a lot of people would go for that in their first runs.

I got feeling that they counted on reaching Hellknights to add Fighter type of character with some magic.

As long as this game has difficulty fights on Core difficulty for first time players like IE games did, it will be fun. I already know companions are not as interesting as BG ones, so it's Kingdom making mechanics will need to carry it instead.
I hope to find at least one or two likeable companions.

I thought Jubilost is the most interesting one so far dialogue wise. Harrim and Linzi are both ok too. I hated Regongar and Jaethal, trying too hard to be evil. Amiri, Valerie, and Octavia are quite irritating, but tolerable. I didn't like Ekundayo much either, but I like his dog. Tristian hardly ever talked, and I didn't get to spend that much time with Nok-Nok since he joins quite late in chapter 2.
I am worried that the companions lack balanced classes,too many casters/support people. One fighter and one barbarian,that is all of the melee classes,both women. No monks or paladins,also one nigger ranger. It will be really hard to make a nice,balanced team. Seeing how i play only rogue and there is at least two people that take that position. Also no fucking wizard....that is retarded.:negative:

This is one of things Deadfire II did well, Allowing you to choose From 2 or 3 Alternatives that each fit that particular companion. So Eder could be Fighter or Rogue or Multiclass That was definitely smart idea imho.
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,555
Location
Bulgaria
This is one of things Deadfire II did well, Allowing you to choose From 2 or 3 Alternatives that each fit that particular companion. So Eder could be Fighter or Rogue or Multiclass That was definitely smart idea imho.
I disagree with you mate,i didn't like the dual class and you having a choice really. I would prefer to have a choice of characters over choice of classes. Predetermined class is part of the character building/writing. Having the choice feels like watering down the character.
 

santino27

Arcane
Patron
Joined
Oct 1, 2008
Messages
2,783
My team has the sexiest and deadliest waifus you can recruit.
This is one of things Deadfire II did well, Allowing you to choose From 2 or 3 Alternatives that each fit that particular companion. So Eder could be Fighter or Rogue or Multiclass That was definitely smart idea imho.
I disagree with you mate,i didn't like the dual class and you having a choice really. I would prefer to have a choice of characters over choice of classes. Predetermined class is part of the character building/writing. Having the choice feels like watering down the character.

Sure, but making new companions is a lot more expensive, especially given that they're now always more than a handful of voiceover lines and a vague thumbnail like in the BG games. So you'd never get sufficient companions to adequately cover all of the available classes. The options are to allow certain companions to fill multiple roles that work for that character (as was done with deadfire) ior to scale down companions to make them significantly cheaper to develop (as with deadfire sidekicks, that most non-codexers complained about not being full companions)
 

Draugir101

Novice
Joined
Dec 12, 2016
Messages
25


Perhaps retcon raider is just playing at the easiest difficulty, but this boss battle certainly had me disappointed. It was apparently against the final boss of the 1st act. Spoilers obviously.
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,628
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Eh according to recent stream with dev ( responsible for script ) bunch of people complained about muh difficulty. So, it's safe to say you need to play at hard.

What stream? They're doing streams?
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,555
Location
Bulgaria
This is one of things Deadfire II did well, Allowing you to choose From 2 or 3 Alternatives that each fit that particular companion. So Eder could be Fighter or Rogue or Multiclass That was definitely smart idea imho.
I disagree with you mate,i didn't like the dual class and you having a choice really. I would prefer to have a choice of characters over choice of classes. Predetermined class is part of the character building/writing. Having the choice feels like watering down the character.

Sure, but making new companions is a lot more expensive, especially given that they're now always more than a handful of voiceover lines and a vague thumbnail like in the BG games. So you'd never get sufficient companions to adequately cover all of the available classes. The options are to allow certain companions to fill multiple roles that work for that character (as was done with deadfire) ior to scale down companions to make them significantly cheaper to develop (as with deadfire sidekicks, that most non-codexers complained about not being full companions)

The price depends on a few things,they could be expensive or cheap. Mainly it depends on the voice acting and the price of model creation. A decent writer could write good character in a week. Still i do agree with you as a whole.
The deadfire characters are pretty garbage tear,it is amusing how the sidekicks have more potential to be interesting than the main characters. The problem with pathfinder characters is that they look....too edgy....and could endnup annoying as hell. If the retarded ork decides to whine about racism or slavery i will make a rug out of him!
 

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