Efe
Erudite
- Joined
- Dec 27, 2015
- Messages
- 2,605
he IS the bot
Do you do these by hand? Do you need an algorith akin to reddit's AutoTLDR Bot which automatically summarizes given article to increase productivity of news posting?
he IS the bot
Do you do these by hand? Do you need an algorith akin to reddit's AutoTLDR Bot which automatically summarizes given article to increase productivity of news posting?
I hope to find at least one or two likeable companions.As long as this game has difficulty fights on Core difficulty for first time players like IE games did, it will be fun. I already know companions are not as interesting as BG ones, so it's Kingdom making mechanics will need to carry it instead.
Interesting companions in BG? I hope you don`t mean they are all interesting?I hope to find at least one or two likeable companions.As long as this game has difficulty fights on Core difficulty for first time players like IE games did, it will be fun. I already know companions are not as interesting as BG ones, so it's Kingdom making mechanics will need to carry it instead.
I was talking about kingmaker. In BG most of the companions are ok,very minimalistic and to the point. In BG 2 all of them are good even if not likeable to everyone.Interesting companions in BG? I hope you don`t mean they are all interesting?I hope to find at least one or two likeable companions.As long as this game has difficulty fights on Core difficulty for first time players like IE games did, it will be fun. I already know companions are not as interesting as BG ones, so it's Kingdom making mechanics will need to carry it instead.
There are certainly a few interesting and amusing characters. They are not very deep but they entertain your with their antics while you travel with them. I don't think fantasy games need all companions to be like Kreia, Minscs and Edwins are enough.Interesting companions in BG? I hope you don`t mean they are all interesting?I hope to find at least one or two likeable companions.As long as this game has difficulty fights on Core difficulty for first time players like IE games did, it will be fun. I already know companions are not as interesting as BG ones, so it's Kingdom making mechanics will need to carry it instead.
I hope to find at least one or two likeable companions.As long as this game has difficulty fights on Core difficulty for first time players like IE games did, it will be fun. I already know companions are not as interesting as BG ones, so it's Kingdom making mechanics will need to carry it instead.
I am worried that the companions lack balanced classes,too many casters/support people. One fighter and one barbarian,that is all of the melee classes,both women. No monks or paladins,also one nigger ranger. It will be really hard to make a nice,balanced team. Seeing how i play only rogue and there is at least two people that take that position. Also no fucking wizard....that is retarded.I hope to find at least one or two likeable companions.As long as this game has difficulty fights on Core difficulty for first time players like IE games did, it will be fun. I already know companions are not as interesting as BG ones, so it's Kingdom making mechanics will need to carry it instead.
I thought Jubilost is the most interesting one so far dialogue wise. Harrim and Linzi are both ok too. I hated Regongar and Jaethal, trying too hard to be evil. Amiri, Valerie, and Octavia are quite irritating, but tolerable. I didn't like Ekundayo much either, but I like his dog. Tristian hardly ever talked, and I didn't get to spend that much time with Nok-Nok since he joins quite late in chapter 2.
You can make your own characters at any time like in PoE.I am worried that the companions lack balanced classes,too many casters/support people. One fighter and one barbarian,that is all of the melee classes,both women. No monks or paladins,also one nigger ranger. It will be really hard to make a nice,balanced team. Seeing how i play only rogue and there is at least two people that take that position. Also no fucking wizard....that is retarded.I hope to find at least one or two likeable companions.As long as this game has difficulty fights on Core difficulty for first time players like IE games did, it will be fun. I already know companions are not as interesting as BG ones, so it's Kingdom making mechanics will need to carry it instead.
I thought Jubilost is the most interesting one so far dialogue wise. Harrim and Linzi are both ok too. I hated Regongar and Jaethal, trying too hard to be evil. Amiri, Valerie, and Octavia are quite irritating, but tolerable. I didn't like Ekundayo much either, but I like his dog. Tristian hardly ever talked, and I didn't get to spend that much time with Nok-Nok since he joins quite late in chapter 2.
Can i keep only doggo?I didn't like Ekundayo much either, but I like his dog.
Yeah,i know mate. Still i do prefer companions.....unless they are deadfire level of bad.You can make your own characters at any time like in PoE.I am worried that the companions lack balanced classes,too many casters/support people. One fighter and one barbarian,that is all of the melee classes,both women. No monks or paladins,also one nigger ranger. It will be really hard to make a nice,balanced team. Seeing how i play only rogue and there is at least two people that take that position. Also no fucking wizard....that is retarded.I hope to find at least one or two likeable companions.As long as this game has difficulty fights on Core difficulty for first time players like IE games did, it will be fun. I already know companions are not as interesting as BG ones, so it's Kingdom making mechanics will need to carry it instead.
I thought Jubilost is the most interesting one so far dialogue wise. Harrim and Linzi are both ok too. I hated Regongar and Jaethal, trying too hard to be evil. Amiri, Valerie, and Octavia are quite irritating, but tolerable. I didn't like Ekundayo much either, but I like his dog. Tristian hardly ever talked, and I didn't get to spend that much time with Nok-Nok since he joins quite late in chapter 2.
Nigga, you are playing DA:I and Andromeda. Your opinion about companios is non-relevant.Yeah,i know mate. Still i do prefer companions.....unless they are deadfire level of bad.You can make your own characters at any time like in PoE.I am worried that the companions lack balanced classes,too many casters/support people. One fighter and one barbarian,that is all of the melee classes,both women. No monks or paladins,also one nigger ranger. It will be really hard to make a nice,balanced team. Seeing how i play only rogue and there is at least two people that take that position. Also no fucking wizard....that is retarded.I hope to find at least one or two likeable companions.As long as this game has difficulty fights on Core difficulty for first time players like IE games did, it will be fun. I already know companions are not as interesting as BG ones, so it's Kingdom making mechanics will need to carry it instead.
I thought Jubilost is the most interesting one so far dialogue wise. Harrim and Linzi are both ok too. I hated Regongar and Jaethal, trying too hard to be evil. Amiri, Valerie, and Octavia are quite irritating, but tolerable. I didn't like Ekundayo much either, but I like his dog. Tristian hardly ever talked, and I didn't get to spend that much time with Nok-Nok since he joins quite late in chapter 2.
Also i had played many other games,i don't see your problem.Nigga, you are playing DA:I and Andromeda. Your opinion about companios is non-relevant.Yeah,i know mate. Still i do prefer companions.....unless they are deadfire level of bad.You can make your own characters at any time like in PoE.I am worried that the companions lack balanced classes,too many casters/support people. One fighter and one barbarian,that is all of the melee classes,both women. No monks or paladins,also one nigger ranger. It will be really hard to make a nice,balanced team. Seeing how i play only rogue and there is at least two people that take that position. Also no fucking wizard....that is retarded.I hope to find at least one or two likeable companions.As long as this game has difficulty fights on Core difficulty for first time players like IE games did, it will be fun. I already know companions are not as interesting as BG ones, so it's Kingdom making mechanics will need to carry it instead.
I thought Jubilost is the most interesting one so far dialogue wise. Harrim and Linzi are both ok too. I hated Regongar and Jaethal, trying too hard to be evil. Amiri, Valerie, and Octavia are quite irritating, but tolerable. I didn't like Ekundayo much either, but I like his dog. Tristian hardly ever talked, and I didn't get to spend that much time with Nok-Nok since he joins quite late in chapter 2.
I am worried that the companions lack balanced classes,too many casters/support people. One fighter and one barbarian,that is all of the melee classes,both women. No monks or paladins,also one nigger ranger. It will be really hard to make a nice,balanced team. Seeing how i play only rogue and there is at least two people that take that position. Also no fucking wizard....that is retarded.I hope to find at least one or two likeable companions.As long as this game has difficulty fights on Core difficulty for first time players like IE games did, it will be fun. I already know companions are not as interesting as BG ones, so it's Kingdom making mechanics will need to carry it instead.
I thought Jubilost is the most interesting one so far dialogue wise. Harrim and Linzi are both ok too. I hated Regongar and Jaethal, trying too hard to be evil. Amiri, Valerie, and Octavia are quite irritating, but tolerable. I didn't like Ekundayo much either, but I like his dog. Tristian hardly ever talked, and I didn't get to spend that much time with Nok-Nok since he joins quite late in chapter 2.
I am worried that the companions lack balanced classes,too many casters/support people. One fighter and one barbarian,that is all of the melee classes,both women. No monks or paladins,also one nigger ranger. It will be really hard to make a nice,balanced team. Seeing how i play only rogue and there is at least two people that take that position. Also no fucking wizard....that is retarded.I hope to find at least one or two likeable companions.As long as this game has difficulty fights on Core difficulty for first time players like IE games did, it will be fun. I already know companions are not as interesting as BG ones, so it's Kingdom making mechanics will need to carry it instead.
I thought Jubilost is the most interesting one so far dialogue wise. Harrim and Linzi are both ok too. I hated Regongar and Jaethal, trying too hard to be evil. Amiri, Valerie, and Octavia are quite irritating, but tolerable. I didn't like Ekundayo much either, but I like his dog. Tristian hardly ever talked, and I didn't get to spend that much time with Nok-Nok since he joins quite late in chapter 2.
I agree, making that halforc magus was a bad decision. No only fucks party balance, magus is also one of pathfinder flagship classes. I imagine a lot of people would go for that in their first runs.
I am worried that the companions lack balanced classes,too many casters/support people. One fighter and one barbarian,that is all of the melee classes,both women. No monks or paladins,also one nigger ranger. It will be really hard to make a nice,balanced team. Seeing how i play only rogue and there is at least two people that take that position. Also no fucking wizard....that is retarded.I hope to find at least one or two likeable companions.As long as this game has difficulty fights on Core difficulty for first time players like IE games did, it will be fun. I already know companions are not as interesting as BG ones, so it's Kingdom making mechanics will need to carry it instead.
I thought Jubilost is the most interesting one so far dialogue wise. Harrim and Linzi are both ok too. I hated Regongar and Jaethal, trying too hard to be evil. Amiri, Valerie, and Octavia are quite irritating, but tolerable. I didn't like Ekundayo much either, but I like his dog. Tristian hardly ever talked, and I didn't get to spend that much time with Nok-Nok since he joins quite late in chapter 2.
I disagree with you mate,i didn't like the dual class and you having a choice really. I would prefer to have a choice of characters over choice of classes. Predetermined class is part of the character building/writing. Having the choice feels like watering down the character.This is one of things Deadfire II did well, Allowing you to choose From 2 or 3 Alternatives that each fit that particular companion. So Eder could be Fighter or Rogue or Multiclass That was definitely smart idea imho.
I disagree with you mate,i didn't like the dual class and you having a choice really. I would prefer to have a choice of characters over choice of classes. Predetermined class is part of the character building/writing. Having the choice feels like watering down the character.This is one of things Deadfire II did well, Allowing you to choose From 2 or 3 Alternatives that each fit that particular companion. So Eder could be Fighter or Rogue or Multiclass That was definitely smart idea imho.
Eh according to recent stream with dev ( responsible for script ) bunch of people complained about muh difficulty. So, it's safe to say you need to play at hard.
I disagree with you mate,i didn't like the dual class and you having a choice really. I would prefer to have a choice of characters over choice of classes. Predetermined class is part of the character building/writing. Having the choice feels like watering down the character.This is one of things Deadfire II did well, Allowing you to choose From 2 or 3 Alternatives that each fit that particular companion. So Eder could be Fighter or Rogue or Multiclass That was definitely smart idea imho.
Sure, but making new companions is a lot more expensive, especially given that they're now always more than a handful of voiceover lines and a vague thumbnail like in the BG games. So you'd never get sufficient companions to adequately cover all of the available classes. The options are to allow certain companions to fill multiple roles that work for that character (as was done with deadfire) ior to scale down companions to make them significantly cheaper to develop (as with deadfire sidekicks, that most non-codexers complained about not being full companions)