Dishonoredbr
Erudite
- Joined
- Jun 13, 2019
- Messages
- 2,489
And so Camellia gets killed again, this time by a very cool 269 dmg crit.
Neat reactivity on my PC being a halfling so far by the way. Only a couple of dialogue options but I get a squad of 27 halfling slingers and they're pretty good too. There's also a nice amount of reactivity regarding your PC's choice of deity.
I also like how it seems that every mythic path has a different equally valid reason to go to Areelu's lab. For lich it was because there was a crystal there that interfered with the ritual, now for angel I'm supposed to go there to bust out Targona. They could've very easily made the mythic paths the same storyline wise and just swap out the mentor figures, with each of them telling you to get the crystal so I commend the devs for actually putting in more effort than that. Looking forward to what the rest has in store. Don't tell me tho pls.
Oh yeah they come up with good ways to make you go there , the way Azata gets to the lab is kinda amusing
The Freedom crusaders are trying locate a place that there's a sorta familiar power to yours so they make a spell to teleport you there but idk if it's going to work or not , but PC is teleported to the lab instead. It's huge foreshadowing that your power might be connected to Areelu.
And for demon , Nocticula actually reveals Areelu's lab and request you to go there so you can discover Areelu's plans and kill her, of course this is just a lie so you can get stronger and be a pawn for them
And for demon , Nocticula actually reveals Areelu's lab and request you to go there so you can discover Areelu's plans and kill her, of course this is just a lie so you can get stronger and be a pawn for them