LannTheStupid
Товарищ
Imagine killing Camellia for killing commoners while you are trying to kill the nobility of the Abyss. Are you freaking proles or what?
Succubus ranger is only other Barkskin caster. Sosiel can get barkskin if you get Impossible Domain for him but I rather choose to get him a companion so he can do full attacks even when moving. Sosiel does get Magic Vestment and as a full spell, not only in domain slots.Camellia has high trickery, 9 levels of divine spells, is decent at attacking and surviving and has hexes. Imo none of the other companions offer even close to the amount of versatility as she does. There are better companions for dealing damage, or tanking, and ember is technically a better hexer. Maybe sosiel is a better divine caster (but iirc he can't get divine vestment and barkskin, so not really). But she really is going to be incredibly useful to most parties. On my lich playthrough, she's the only character I never considered dropping from the party.
Camelia has better AC and lots of super useful buffs that Regill does not have. Her saves are better and she can make herself immune to most things. She can buff her weapon and heal and cast resists. Regill does do more damage, he is actually better as dps, he is better than Greybor at it.
Wolfjit can also drain strength which is btw mostly useless, you are better at using drain Constitution ability. Wolfjit can buff himself so he is also a decent tank, he does more base damage than Greybor and has same sneak attack and also get Debilitating sneaks attacks that Greybor does not have which both reduces enemy AC and attacks for him and whole party.
All non casters are resource dependent but from other characters. Non casters neither buff themselves of heal themselves. Let that Regill do it all by his class abilities and potions and see how far you will get lol. Unless you are playing under Core, you can finish the game naked on that difficulty.Camelia has better AC and lots of super useful buffs that Regill does not have. Her saves are better and she can make herself immune to most things. She can buff her weapon and heal and cast resists. Regill does do more damage, he is actually better as dps, he is better than Greybor at it.
Wolfjit can also drain strength which is btw mostly useless, you are better at using drain Constitution ability. Wolfjit can buff himself so he is also a decent tank, he does more base damage than Greybor and has same sneak attack and also get Debilitating sneaks attacks that Greybor does not have which both reduces enemy AC and attacks for him and whole party.
I wouldn't say any kind of stat drain is useless, it's free debuffs that come with doing what you would've been doing anyway. Unlike Camellia, Regill is nowhere near as resource dependent and resource burn is low key a highly important metric. Hellknights getTriumphForce of Will which permanently buffs Reg's saves against fear, compulsion or charm. Fear effects become a non-issue with Remove Fear anyway. Camellia's got more tricks up her sleeve sure but then again self-sufficiency and versatility are overrated qualities in a party based system, which is why I'm not too fond of hybrid classes.
I would question the claim that Greybor does little damage, I have so far noticed no significant deficit in that area. Using Woljif's spell slots for all the buffs he needs to become melee viable is a huge waste if you ask me, nevermind the fact that he is only proficient with simple weapons unless you waste a level to give him martial weapon proficiency. Much like Camellia, Woljif is a lot more resource intensive than Greybor. Slayer not getting debilitating sneak attack is a bit of a bummer I'll admit but there are enough other abilities that lower enemy AC and in exchange he gets Studied Target and Quarry. I would rate Slayer higher than Rogue in general. He can't pick locks, but that's what ArushaBAE is for.
No, they benefit from buffs but are not dependent on them in order to properly function.All non casters are resource dependent but from other characters.
Force of Will which permanently buffs Reg's saves against fear, compulsion or charm.
self-sufficiency and versatility are overrated qualities in a party based system
I don't understand what "low key" means, but in one paragraph you: a) praise Regill for his personal (so, self-sufficient) resistance / immunity; b) bash self-sufficiency for a party based CRPG; c) something about "resource burn" - which is good for a party, but should be avoided for solo.resource burn is low key a highly important metric.
I don't find Camellia useful at all. For tanking there's Regill with his adamantine armor, for sneak attack damage there's Greybor, for hexes there's Ember. Is there anything she does that isn't already covered by someone else?
It is pointless because you cannot get to CL 40. Legend is only for martial builds.Did anyone made a LEGEND necromancer? I already finished lich / cruoromancer (but din't did the transformation into lich) and I wanna see if it can work.
The whole build-up in Chilly Creek was just for that? Oh wow.
(Boy, I feel stupid for scouting the entire lcoation with True Seeing in act 3, just to make sure I'm not missing some ancient evil.)
Mercenaries are famously generous with their time, and will happily work for free in a crusade that's been going nowhere for a century, instead of taking a lucrative job hunting dragons.if there's a neverending supply of highly trained mercenaries how come they don't just solve the problem themselves
Are you playing on easy perhaps? No character who is getting up close to the enemies will survive more than two rounds in act3 and beyond without serious buffs. They'll also do very little damage since they'll miss most attacks.No, they benefit from buffs but are not dependent on them in order to properly function.All non casters are resource dependent but from other characters.
but you can just go hire more mercenariesMercenaries are famously generous with their time, and will happily work for free in a crusade that's been going nowhere for a century, instead of taking a lucrative job hunting dragons.if there's a neverending supply of highly trained mercenaries how come they don't just solve the problem themselves
And you know, "neverending", as long as you can fork out enough cash to buy out a half dozen villages.
Are you playing on easy perhaps? No character who is getting up close to the enemies will survive more than two rounds in act3 and beyond without serious buffs. They'll also do very little damage since they'll miss most attacks.No, they benefit from buffs but are not dependent on them in order to properly function.All non casters are resource dependent but from other characters.
You also didn't understand anything I just wrote but that's par for the course with you easterlings.I don't understand what "low key" means
If you're having that much trouble with standard encounters in act 3 already then perhaps your build sucks. If you had spec'd your melee fighters correctly then 2 rounds is all they would need to gib the enemy.Are you playing on easy perhaps? No character who is getting up close to the enemies will survive more than two rounds in act3 and beyond without serious buffs. They'll also do very little damage since they'll miss most attacks.
What do you mean? She can into 90 AC, without even multiclassing her, just pure spirit shaman. Ok that's not the 500 AC on a Yosharian build but still pretty tanky...?
Yes. The fight lasted maybe 20 seconds and all I got was a stupid +3 lore t-shirt.The whole build-up in Chilly Creek was just for that? Oh wow.
(Boy, I feel stupid for scouting the entire lcoation with True Seeing in act 3, just to make sure I'm not missing some ancient evil.)Did you meet the 3 Hags?
Imagine letting Camellia live
There's not an infinite amount of gold, so no. It's the same reason people dying isn't a plothole because raise dead exists. 6000 gold ain't a lot, but it's a lot if you try to save everyone.there's quite literally a neverending amount of them
"Sure, we might all be horribly tortured and murdered by demons if we do nothing... but we'll only help if you pay us."There's not an infinite amount of gold, so no. It's the same reason people dying isn't a plothole because raise dead exists. 6000 gold ain't a lot, but it's a lot if you try to save everyone.there's quite literally a neverending amount of them
Again dude, the war has been at a standstill for a 100 years. Odds are you'll die of old age long before the worldwound becomes a personal problem."Sure, we might all be horribly tortured and murdered by demons if we do nothing... but we'll only help if you pay us."There's not an infinite amount of gold, so no. It's the same reason people dying isn't a plothole because raise dead exists. 6000 gold ain't a lot, but it's a lot if you try to save everyone.there's quite literally a neverending amount of them
Sound logic.