Irenaeus II
Unwanted
You probably fantasize about brutally murdering some NPCs. What does that say about you?
You probably fantasize about brutally murdering some NPCs. What does that say about you?
Are you nerds so starved for human interaction that you must LARP some shallow and derived bullshit of a romance? Fucking 'ell....
You want romance? Read a romance novels you pathetic man-babies.
Not really. I have more human interaction than I want. My point is that with romance you have more dialogue, content and choices. The same thing applies to housing.
Do you want combat? Read a military history book. Do you want dialogues? Read a fucking novel. I can do this all day.
Not really. I have more human interaction than I want. My point is that with romance you have more dialogue, content and choices. The same thing applies to housing.
I'd rather "more dialogue, content and choices" wasn't juvenile bullshit like romances.
They don't need to be implemented as juvenile bullshit, you know. A romance don't need to have BG2 or DA:O's level of writing.
Point me towards an rpg that has managed that... I doubt there is one.They don't need to be implemented as juvenile bullshit, you know. A romance don't need to have BG2 or DA:O's level of writing.
I agree with you but romances invariably take away attention from the rest of the story and most of the time are optional content so they can't even be integrated to the main plot. Look to Bioware games, every single one of them have awful plots, illogical plots with plot holes the size of black holes and melodrama that make anyone one with a sliver of taste cringe but because they have Waifus, people don't give a shit to any of that and just go on forums to debate endless about who is the best waifu.They don't need to be implemented as juvenile bullshit, you know. A romance don't need to have BG2 or DA:O's level of writing.
But there's plenty of other things - family, friends, hobbies, a career - missing from most RPGs that could be added to make things more interesting.
I agree with you but romances invariably take away attention from the rest of the story and most of the time are optional content so they can't even be integrated to the main plot. Look to Bioware games, every single one of them have awful plots, illogical plots with plot holes the size of black holes and melodrama that make anyone one with a sliver of taste cringe but because they have Waifus, people don't give a shit to any of that and just go on forums to debate endless about who is the best waifu.
I think that it’s quite telling about some (not all) people that argue that way: they see cRPGs as form of macho escapist entertainment that fulfill what they don’t have in real life.
Because it is a hypocrisy to argue against romance fans that they don’t have human interaction when in fact is the player who says this that want stuff that he doesn’t have in real life.
Bioware never implemented any romances, the causals never got interested in games and the grognards rule supreme. Do you think that in that world the topic “romance” would generate any controversy? Of course not. This is a social stuff: we criticize romances BECAUSE OF THEM.
They should just name it FAG and go stright for the AAA. It's not like they're even tryingmilkto cater to their core audience.
I believe the aim the whole time has been to find a new core audience.
Ok. Although perhaps there are people who don't really want to mow people down with machine guns or roast them with fireballs in real life, but find it fun in a game as they try to overcome challenges. And perhaps some of them find a pixelated sex scene or some mushy dialogue a bit sad and lame compared to real life interaction. Are they really all being hypocritical? Are they really only criticising romances because they hate Bioware fans? Or is it that they just have different taste in games, just as many "romance fans" criticise violence in games.
I find embarrassing that I have to argue to prove my point.