Sure it is. I am just saying that it is strange to say that it looks better than the original, because in its current form, it doesn't.I take it that Bester 's version is WIP.
Sure it is. I am just saying that it is strange to say that it looks better than the original, because in its current form, it doesn't.I take it that Bester 's version is WIP.
I take it that Bester 's version is WIP.Really, because in its current form, it is pretty meh. The main purpose of the U frame is to add atmosphere to the game. In this form, it is just like the original, with a similar texture, and icons just in a U shape. Bester is doing a great job in implementing this UI, but it needs new textures and some new functions to be better than the original.Love the U-frame interface, definitely prefer that over the default one.
Fair enough. I always though BG2 modded UI looked like shit. BG2's UI was perfect in it's native resolution. And i don't mind empty space if it's decorated. Empty for the sake of empty doesn't feel good.I don't mind including other U-frames if they're good, but they would have to be good. The reason I did the U-frame mod is because a fair amount of people have been asking for a U-frame, not because they were asking for a UI with decorative elements, because that I simply cannot give, cause I'm not an artist.
Also I know that there's a lot of empty space, and I always said that a U-frame would be space inefficient when people first started talking about the U-like interface months ago, but they didn't seem to mind empty space much, and apparently they still don't. It's certainly not a mod for everyone, I'm not going to use it for example. I talked about an L-frame because that'd be efficient, but a lot of people said they didn't want it, cause it's asymmetrical. Anyway, BG at higher resolutions also had empty space and didn't have decorative elements at all, actually: http://bulk2.destructoid.com/ul/222096-the-weekend-modder-s-guide-baldur-s-gate-1-2/BGMain 2012-02-17 22-14-55-41-noscale.jpg
Those who'd like to have those BG feels are welcome to play with the U-frame, others like J_C don't have to.
As i said, why don't you work with Grotesque (or someone else) in order to decorate your UI?
Bester , how did you implement the textures in the game? Tell Unity to draw a U shaped interface element and simply assign a texture to it? Or are those already final images that the engine simply loads and draws the UI elements over?
I'll add in a console command called "FixOCD".Also, I know you are annoyed by it by now, but please could you look into a way to make the combat log appear directly in the middle of the frame?
Especially that some of Bester complaints made it into the last version of Grotesque's UI. It is getting better every day, if there won't be any mod for that I'll just paint it over my screen.
And given that Bester has some ninja Unity skills.. I sense a quest that requires both of them in the party.
What exactly do you find so irredemably shit in Grotesque's UI?I'll add in a console command called "FixOCD".Also, I know you are annoyed by it by now, but please could you look into a way to make the combat log appear directly in the middle of the frame?
Especially that some of Bester complaints made it into the last version of Grotesque's UI. It is getting better every day, if there won't be any mod for that I'll just paint it over my screen.
And given that Bester has some ninja Unity skills.. I sense a quest that requires both of them in the party.
Look, it's not the first time someone says that I should work on Grotesque's UI, so I think I'll just say what I think about these "offers" maybe in a lyrical way to illustrate my point.
1) Imagine you're a coal miner. You work and you get paid for it. Cool.
2) Now imagine being proposed to work on another mine that is slightly more interesting, but for free. Most would politely decline at this point, but you accept.
3) Then you're being proposed to work there for free, but also with no tools, so to mine coal with your bare hands. You say "fuck it, let's do it".
4) And after all that, someone comes along and proposes you work for free, with no tools, but again on a different mine, where people mine not coal, but shit.
I've been at stage 3 this whole time, and now you're kindly offering me a ride to stage 4. Thanks, but I think I'll pass. I'm not that mentally ill yet to add in an additional challenge of working on things that I wouldn't even enjoy working on.
There's a way to make a Unity based tool to allow the modification of assets, but I don't see why anyone would bother doing that just cause some people are too brainwashed to install utorrent. Fargo is doing that for W2 though, but he's got resources and a dream.since throwing down a bunch of cash for Unity Pro wont be an option for most folks
As these icons are really small, for example, it's easy accidentally moseover the next spell level when you are trying to choose from the other one. That's really annoying and I would see it as an improvement, when you click on the thing then it stays there... But perhaps being the only one.
So, because UE4 became free yesterday, Unity reacted today by making itself free as well...There's a way to make a Unity based tool to allow the modification of assets, but I don't see why anyone would bother doing that just cause some people are too brainwashed to install utorrent. Fargo is doing that for W2 though, but he's got resources and a dream.since throwing down a bunch of cash for Unity Pro wont be an option for most folks