- Joined
- Jan 28, 2011
- Messages
- 99,616
"Here, just don't fuck it up..."
Hey, that's nice. Need to fix that white border, though.
"Here, just don't fuck it up..."
It's subtle, but notice that Aloth is wading through the sand, a new feature in Deadfire that adds another dimension of challenge in combat.
Real time soil erosion was a very popular feature back in 2006. I'm glad Obsidian understands the importance of soil science in an RPG.Words fail me when I try to describe how little I care for the new sand effects. Maybe they meant 'sound effects'?
It would appear that it sold well enough that Obsidian views it as a reasonable investment for the sequel.Surprisingly, POE was localised and released in Korean, and seems to have a decent online presence, though I can't know how well it sold.