IncendiaryDevice
Self-Ejected
- Joined
- Nov 3, 2014
- Messages
- 7,407
I'm not maximising hammer blow, but yes I am maximizing attack value (i.e. DPS OUTPUT), an approach that concerns every attack. Why would you not maximise your THC in a game where your THC is a decisive factor in your damage output?Well, what you're doing here is building your entire battles around maximising attack value, which is what I meant by having the special moves like hammerblow be situation specific. If you build to maximise hammerblow, of course you're going to be spamming hammerblow.
You can do whatever you like. The point was that "the game allows you too much freedom to spam warrior abilities", to which it only allows you to do that if you specifically build everything towards that, and even then there are maps where a different approach is more 'efficient'.
Going back to your list of ways to maximise attack output, you list: standfast catlike 4, cold shock 4, lightning find you 4, plus debuffing wounds by Takate's spear, so you're cracking off 3 level 4 spells, so this is all going to be quite late on in the game, so for the first half of the game at least this isn't your tactic, hammerblow itself doesn't even become available until Mengbilla, and then costs 1,000 exp points to even get it. Then, once your attacker is built for it, consuming three or four level 4 spells in a fight is going to quickly drain your mana, and mana regen items and abilities are also things that happen in the later half of the game. By this point you're expecting to have more OP attacks, just like in any RPG. And even still, there are other options you're not exploiting to favour brute force, such as the frenzy spell abnaxus likes and the paralyze spell, various knock-down + damage spells, speed spells, forcefields, all of which negate the need to even be hitting that hard. Takate will also be more useful initially primed as a trap detector, which also consumes his first move.
Again, I'm not saying what you're suggesting is wrong, it's a highly valid and successful tactic to employ, but to imply its the only way to go and that the game has no limits to weapon feat spam is misrepresenting the situation if you don't express that its highly caveatable.