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Joined
Sep 1, 2020
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I enjoyed watching this video where they talk about their approach to building locations. They mention that wind turbine with the camping chair on top in Elex or the cave with the sleeping Shadowbeast in Gothic 2. Things like that are what makes their games special to me. They also answer a retarded question by some guy who asked them about having rentable properties like in Fable, to which they answered they don't have resources to implement mechanics like that and it's not their focus, anyway. No wonder devs seem confused at times, fans are truly the worst.
 

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