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Crispy™ Please move main Deus Ex: IW thread to General RPG Discussion

DarkUnderlord

Professional Throne Sitter
Staff Member
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28,358
We tried beheading Crispy but it didn't work.
If at first you don't succeed...
does crispy grow his head back like a hydra maybe
We asked AI to look into this and this is what we got:

Screenshot_20240105_034853_Chrome.jpg
 

Cross

Arcane
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Invisible war doesn't really have any rpg elements unlike the other DX games
Games? The first Deus Ex is the only game in the series that has RPG elements. However, the modern Deus Ex games are far bigger culprits than even Invisible War, where at least you get to freely pick your augmentations. Jensen starts out with regenerating health, regenerating energy, radar, hacking and more all pre-installed and there's more than enough Praxis to max out the remaining augmentations, so there's no real upgrade choices or gameplay choices to be made.
 

Beans00

Augur
Joined
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Messages
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Invisible war doesn't really have any rpg elements unlike the other DX games
Games? The first Deus Ex is the only game in the series that has RPG elements. However, the modern Deus Ex games are far bigger culprits than even Invisible War, where at least you get to freely pick your augmentations. Jensen starts out with regenerating health, regenerating energy, radar, hacking and more all pre-installed and there's more than enough Praxis to max out the remaining augmentations, so there's no real upgrade choices or gameplay choices to be made.
In both MD and HR you get experience and freely choose upgrades as the game progresses.
In IW the only choice is what augs you use, there is no experience points.



Instead of quoting me with nonsense to try and impress people you could just play these games for yourself?
 

Cross

Arcane
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Messages
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Invisible war doesn't really have any rpg elements unlike the other DX games
Games? The first Deus Ex is the only game in the series that has RPG elements. However, the modern Deus Ex games are far bigger culprits than even Invisible War, where at least you get to freely pick your augmentations. Jensen starts out with regenerating health, regenerating energy, radar, hacking and more all pre-installed and there's more than enough Praxis to max out the remaining augmentations, so there's no real upgrade choices or gameplay choices to be made.
In both MD and HR you get experience and freely choose upgrades as the game progresses.
In IW the only choice is what augs you use, there is no experience points.



Instead of quoting me with nonsense to try and impress people you could just play these games for yourself?
:hmmm:

And what, pray tell, do you use those experience points on in HR and MD? Improving your skills? You can't, because like Invisible War, HR and MD removed the skill system.

So it's just a more boring way of upgrading your augmentations. This is already bad since it means one of the most basic aspects of cyberpunk, the act of installing hardware in your body, is absent from HR and MD.

But the real dealbreaker is how heavily neutered the augmentation system is, with but a fraction of the augmentations that Deus Ex 1 and Invisible War had and with all the useful ones being pre-installed, so you have no real choices to make. They managed to dumb down Invisible War even further (at least in this particular aspect), which is quite impressive.
 

Beans00

Augur
Joined
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Messages
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So it's just a more boring way of upgrading your augmentations. This is already bad since it means one of the most basic aspects of cyberpunk, the act of installing hardware in your body, is absent from HR and MD.

That's true but you still improve your character via player progression. IW is just finding the augs wherever they are.
 

Skinwalker

*teleports between you*
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Yes, Deus Ex is one of the greatest computer games of all time
Well, I don't know about that. It was good for its time, but has aged extremely poorly.
I mean mostly the technical side. Like graphics and UI. And combat mechanics. And voice acting.

The "cwazy coomspiwacy feowies" otoh have aged like fine wine, especially after {B}oronavirus, which is why that game will either never be remade, or will have its entire plot changed beyond recognition if it ever gets a remake.
 
Last edited:

Cross

Arcane
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That's true but you still improve your character via player progression. IW is just finding the augs wherever they are.
Like in Deus Ex 1, augs in IW are mutually exclusive, since they're tied to specific body parts, so you have to choose which aug to install. It's one of the few things IW didn't dumb down. This is obviously a superior system to what HR and MD have. The augs in Invisible War (or Deus Ex 1, obviously) also do more interesting things.

you still improve your character via player progression
Not in any meaningful sense. You have regenerating health, accurate aim (with iron sights) and takedowns by default, so gameplay is unchanged from start to finish. You're picking between different flavors at best. It's the sort of banal progression you'd see in a Ubisoft open world game.
 

Beans00

Augur
Joined
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Messages
985
That's true but you still improve your character via player progression. IW is just finding the augs wherever they are.
Like in Deus Ex 1, augs in IW are mutually exclusive, since they're tied to specific body parts, so you have to choose which aug to install. It's one of the few things IW didn't dumb down. This is obviously a superior system to what HR and MD have. The augs in Invisible War (or Deus Ex 1, obviously) also do more interesting things.

you still improve your character via player progression
Not in any meaningful sense. You have regenerating health, accurate aim (with iron sights) and takedowns by default, so gameplay is unchanged from start to finish. You're picking between different flavors at best. It's the sort of banal progression you'd see in a Ubisoft open world game.


Most of that is true again. However regardless of how limited leveling in HR and MD is you still improve by character progression and experience. I don't think anyone would argue leveling is much more complicated in Fallout, Arcanum, Underrail then diablo or even something like baldur's gate. Still in diablo and BG you improve your character via player progression, gaining experience and making yourself stronger.

No one(unless they are crazy) would consider system shock 1 or metroid rpg's. There is no experience points you simply upgrade your character by finding upgrades in the world. Just like in IW.
 

jaekl

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Actually can we just combine all games threads into one megathread? I'm sick of having to open multiple tabs when I want to discuss different games.

So it would be like GAMES, OFF TOPIC(includes retardoland) and PROSPERIUM
 

Lord_Potato

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Actually can we just combine all games threads into one megathread? I'm sick of having to open multiple tabs when I want to discuss different games.

So it would be like GAMES, OFF TOPIC(includes retardoland) and PROSPERIUM
and to streamline things we should all have the same avatar and same username again!
 

Skinwalker

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I'm just thankful Deus Ex 3: Clan Wars/Project Snowblind was aborted before it could sully the good name of the original even further.

If only Invisible Wars could have been killed before it was released.
 

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