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Please, please help me find a rpg to play

laclongquan

Arcane
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Searching for my kidnapped sister
HS is perfectly playable. But it's also the hardest game in the three, and pretty subtle. You can get a bad ending without even knowing why. No quest-compass design philosophy here, no sirree~

I think the time that Codex start appreciate HS is when Roqua was not here. He might be present when S2 and S3 get discussed, but the initial impression was not good because muh immershun~
 

oscar

Arcane
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NZ
Is Sea Dogs along the lines of a modern and more detailed Pirates! or something quite different entirely?
 

Siveon

Bot
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Jul 13, 2013
Messages
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Shadorwun: Hong Kong
Sea Dogs is certainly not modern by any stretch of the means, but it does feel a bit similar to Pirates! In that you can do Pirate/Age of Discovery stuff like trading, ship battles, etc. But, the controls are a bit more clunky than Pirates! and in many ways it's aged worse due to the early 3D graphics. I don't have a graph or anything to compare the features of the two, but it's likely they had about the same amount of depth. Though the 3rd person/First Person ship battles are way more fun in Sea Dogs imo.

I like the later games in the series more, namely Pirates of the Carribean and Age of Pirates. Some of the fan mods dramatically increase the amount of stuff in those games, and I wouldn't really play them without it. At least, the mods that patch the game to be less crash prone and work on Windows 7.
 

Roqua

Prospernaut
Dumbfuck Repressed Homosexual In My Safe Space
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Calling Academagia a visual novel is an insult to both Academagia and visual novels genre. Like I said, kinda like King of Dragon Pass on steroid in term of gameplay, kinda like Harry Potter at school in term of setting.

As for the term console only, I dont know if you heard of the little thing call emulators. This here is 2016, PS1 emulator is fully matured. Hell, even PS2 is 90% matured already. Install that little app on your computer and up you go~

I don't know. I dislike console games when they are ported to the PC. Getting an emulator and doing all that rubbish for some console game seems like being a traitor to the master race. I also hate Harry Potter with a passion and do not think there is a right way to do it. If it was $5 I would try it on your recommendation, but $25 is a little steep without the steam refund policy. If they go on steam I'll check it out.
For the extreme ones.

Prince of Qin (PC). It's damn good, and surprisingly so. It follow a different design philosophy than the western ones, so it's like a breath of fresh air. The item craft aspect is very advanced for its age. Thinks Diablo2 in China, with better item craft, and 7 endings.

Ring of Red (PS2). It's a mecha game with heavy political tone that make potential players run away. In term of gameplay it's solid. Think Mech Commander 2 in wartorn grounds of Japan, but more RPG elements. A bit short~

Hammer & Sickle, Silent Storm Sentinels, and Silent Storm (all PC). In that order. The reverse order is fine if you want a JA2 successor instead of heavy cRPG.

I loved Hammer & Sickle. I can't remember his name for the life of me but do you remember the guy from East Providence that was (I think) the founder or one of the founders of Tacticular Cancer? I think he was the one who recommended it. It was my type of game. I thought the Silent Storms were good. I tried replaying one not too long ago but couldn't get back into it.

Prince of Quinn, I remember buying that and I still have the cds. I remember it being a not very deep Arpg going off memory, but I used to be a lot less tolerant of arpgs than I am now so will give it another try. Thanks for the reminder.
I think felipepepe mentioned Marauder before, it sounds like a single-player Silent Storm. It's actually a single player 7,62 High Calibre but that's similar to Silent Storm, right?
The 7,62 series is Real Time with Pause and Slowdowns, but it's the best realtime tactical combat there is.

I played all of them. I like Maurader the most since it is more of a crpg, but I dislike the combat in all of these games for some reason. You should play Aarklash Legacy if you haven't, as I dislike RtwP combat a lot but actually liked it in that game. Like, didn't just tolerate it, or think it was less crappy RTwP, but actually good RTwP.
Is Sea Dogs along the lines of a modern and more detailed Pirates! or something quite different entirely?
Sea Dogs is certainly not modern by any stretch of the means, but it does feel a bit similar to Pirates! In that you can do Pirate/Age of Discovery stuff like trading, ship battles, etc. But, the controls are a bit more clunky than Pirates! and in many ways it's aged worse due to the early 3D graphics. I don't have a graph or anything to compare the features of the two, but it's likely they had about the same amount of depth. Though the 3rd person/First Person ship battles are way more fun in Sea Dogs imo.

I like the later games in the series more, namely Pirates of the Carribean and Age of Pirates. Some of the fan mods dramatically increase the amount of stuff in those games, and I wouldn't really play them without it. At least, the mods that patch the game to be less crash prone and work on Windows 7.

I played Pirates and didn't think it was very good, but I had a lot of fun with the MMORPG I think as called Pirates of the Caribbean (it was a SOE game if I remember correctly). I'll definitely check out Sea Dogs and Age of Pirates (and the other one if it isn't the MMORPG I remember).

Thank you all for the recommendations.
 

Siveon

Bot
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Jul 13, 2013
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Shadorwun: Hong Kong
I played Pirates
Which Pirates are we talking about here? Sid Meir's Pirates! or Pirates of the Carribean (really just Sea Dogs 2) on the PC? The former had like a shit ton of versions of varying quality.

The MMO is completely unrelated. In fact the Pirates of the Carribean game hardly makes any mention of the actual movie funny enough. It was just re-named with a couple of assets switched around for easy money.
 

Roqua

Prospernaut
Dumbfuck Repressed Homosexual In My Safe Space
Joined
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Messages
4,130
Location
YES!
I played Pirates
Which Pirates are we talking about here? Sid Meir's Pirates! or Pirates of the Carribean (really just Sea Dogs 2) on the PC? The former had like a shit ton of versions of varying quality.

The MMO is completely unrelated. In fact the Pirates of the Carribean game hardly makes any mention of the actual movie funny enough. It was just re-named with a couple of assets switched around for easy money.

The Sid Meir's Pirates! Which one would you say has the most ship and character customization and closest to crpg general gameplay/elements? Or which do you think I should try first?

Aarklash Legacy
Lack of character customization is a bit of a put-off, but yeah, it's on the list.

There is a pretty decent to pretty good character development system if that is what you mean by customization. Itemization isn't the best. If you mean customization as deciding how your characters look, or even being able to create a character you are certainly right as the game decides who will be in your party.
 

laclongquan

Arcane
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Messages
1,870,156
Location
Searching for my kidnapped sister
Roqua said:
I also hate Harry Potter with a passion and do not think there is a right way to do it. If it was $5 I would try it on your recommendation, but $25 is a little steep without the steam refund policy. If they go on steam I'll check it out.


Academagia is HP done right for exclusively school setting. You dont have to worry your teens playing it. Though text-heavy and data-heavy wont be to their tastes, anyway.

As for original Silent Storm, I will remind people that it feature a very original concept done right, that is dynamic campaign, ensure that each play is different than the last. E.g: The enemy organization got three high level moles in three sides: Britain, Nazi Germany, and Soviet USSR. Sometimes playing as Allied side you get more clues to find UK mole than Nazi, or Soviet. Sometimes I got to the end without getting enough clue to know there's a Soviet mole. And vice versa for Axis campaign.
 

makiavelli747

Dumbfuck!
Dumbfuck Village Idiot Shitposter
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Dec 12, 2015
Messages
402
Which one would you say has the most ship and character customization and closest to crpg general gameplay/elements? Or which do you think I should try first?
try the one that I mentioned, everything else compared to "to each his own" was arcade games.
its basically the best game in genre, it has most detailed sea combat, ground combat is way better than in previous games(every single sword has own style, different type of attacks now make sense), most of quests has multiple outcomes, a lot of hardcore stuff... for example, the more healing potions you use in combat, the worse your health will be in general, and before you even can get to a mid game you can end up with unplayable char(thus you need to chose potions that will not hurt your health a lot).
only downside is difficulty, especially for novices its very hard to learn how to play, but I would still recommend to play on highest dif. with tactical sea, reloads "on", and no saves at sea.
 

ERYFKRAD

Barbarian
Patron
Joined
Sep 25, 2012
Messages
28,370
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
the more healing potions you use in combat, the worse your health will be in general, and before you even can get to a mid game you can end up with unplayable char(thus you need to chose potions that will not hurt your health a lot).
Daayum, CnC bitch.
 

Roid King

Educated
Joined
Feb 1, 2016
Messages
52
I played Pirates
Which Pirates are we talking about here? Sid Meir's Pirates! or Pirates of the Carribean (really just Sea Dogs 2) on the PC? The former had like a shit ton of versions of varying quality.

The MMO is completely unrelated. In fact the Pirates of the Carribean game hardly makes any mention of the actual movie funny enough. It was just re-named with a couple of assets switched around for easy money.

The Sid Meir's Pirates! Which one would you say has the most ship and character customization and closest to crpg general gameplay/elements? Or which do you think I should try first?

Aarklash Legacy
Lack of character customization is a bit of a put-off, but yeah, it's on the list.

There is a pretty decent to pretty good character development system if that is what you mean by customization. Itemization isn't the best. If you mean customization as deciding how your characters look, or even being able to create a character you are certainly right as the game decides who will be in your party.

The Sid Meier games don't have much in the way of customization. The last one (from 2004, I think) has some outfitting of ships, but not much. It's much more cartoonish and arcade-like compared to the Sea dogs/Age of pirates games, with a heavy reliance on minigames. It's very polished, but also got old quick IMO. The Akella games have RPG elements, but they don't always work well. The problem is that the tactical sailing and ship-to-ship combat is the only thing with real depth to it. The political, economic and "RPG" elements feel shallow by comparison. Running around on land with your player character feels like really bad Elder Scrolls (very little to actually do, no real interaction, empty environments, fetch/escort/kill quests without any twists whatsoever). The skills and attributes extend to the naval part though, and there they work better.

Despite their flaws, I keep coming back to these games because of the ship combat. It's extremely satisfying. Playing Age of pirates 2 with one of the supermods, like Gentlemen of fortune or Eras is the best naval experience I've had since Silent hunter 3.
 
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