MountainWest
Scholar
Elhoim said:What do you think it would be a good theme? I might go the roman columns way...
If I had any talant as a designer (which I don't) my first thought would be: What could capture the mood of a post-apoc-roman-low-magic-setting. Mantra_N's suggestion looks great as an interface, but does it really reflect the setting AoD takes place in? No, I don't think so.
Roman columns is among the first things that pops into my mind too. But they'd had to be broken, crumbled, worn, post-apoc, and not "shiny white" as one think of them. The interface should have a gloomy feel to it, as I envision the AoD-world not a very happy place. And last but not least, the interface must transition to the gameworld smoothly - which, due to graphical limitations, doesn't look as gritty as I would have prefered - and therefore the interface can't be "too" gritty.
Take a look at the fallout-screen. That interface does just about everything right. It feels like an old-school vending machine, one that's been standing abandon in some lab in the desert for decades. Perhaps combined with a fifties car-dashboard, with it's just about worn out leather.