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Editorial Rampant Coyote on Progression in CRPGs

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no-one should have their games or articles posted here unless they have been personally posting in General Discussion and Wealth of Nations for a month :troll:

and mandatory 5 posts in tranny topics
 

Metro

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Frayed Knights is not on Steam therefore it does not exist.
 

Kane

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no=one should have their games or articles posted here unless they have been personally posting in General Discussion and Wealth of Nations for a month :troll:

and mandatory 5 posts in tranny topics

bro i am pretty shit at writing in general but are required to write 'articles' every now and then. no reason for infinitron to be as bad.
 

LeStryfe79

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The challenge based progression intrigues me, can anyone give me some example of such games?

Early Ultima games worked like this. Interestingly, although the first half of Final Fantasy 6 is plot based, the second half is challenge based. I would also place the end game of many themepark MMO's in the category of challenge based. The reason why this system worked better in my first two examples is because they actually combined challenge with discovery instead of simply relying on a treadmill for content.
 

waywardOne

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Devs, at least leads, should be required to post these kinds of articles before releasing any game.
 

Maiandros

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the comments here reminded me of the wonders of linguistics..
like for example take someone with an average educational level and ask him to describe to you what liberal means to him..then park him in front of the eight o'clock news and show him what everyfuckinbody else means when they say liberal;
same here with linear...it is not linear, but it is still plot based...oook ^^
And, erm, boss? if the plot based stages form a straight damn line when mentally connected, how do we call that if not linear exactly?
 

Charles-cgr

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Is this the fag who cried about game pricing or whatever?

Are you referring to Jeff Vogel?
I forget. Some indie dev was weeping over not making enough moneyz because he priced his game at what it was worth or something. No idea.

You might be referring to Jay saying the money was at announcing game projects on KS instead of finishing them or me debating indie RPG pricing here. Either way you're remembering it wrong. Neither was weeping about anything.

Of course you might also be thinking of someone else entirely, but if you are I missed that discussion.
 

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